Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FaintMist
Ne Zha
Level 160
God Stats
8W - 7L
1,757 SR
Queue Stats
203W - 170L
1,646 Elo+
Party 2
He Bo
He Bo
ShadeXI
He Bo
Level 126
God Stats
3W - 2L
1,548 SR
Queue Stats
74W - 53L
1,660 Elo+
Party 2
Artio
Artio
TheCloudInTheSky
Artio
Level 126
God Stats
15W - 7L
1,769 SR
Queue Stats
33W - 18L
1,699 Elo+
Solo
Kukulkan
Kukulkan
WinterCrisis
Kukulkan
Level 126
God Stats
10W - 5L
1,451 SR
Queue Stats
162W - 139L
1,561 Elo+
Party 2
Team Averages
Level 139
1,605 SR
1,613 Elo+

VS

Team Averages
Level 74
1,511 SR
1,547 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Perky11
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,641 Elo+
Party 1
Ares
Ares
Thanatoid
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,440 Elo+
Party 1
Ra
Ra
evany0
Ra
Level 18
God Stats
12W - 8L
1,555 SR
Queue Stats
15W - 9L
1,542 Elo+
Party 1
Rama
Rama
robodev1
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 14L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 1 / 7
7,900
718
4,046
6,294
2,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
FaintMist
Ne Zha
17
9 / 1 / 11
10,470
952
14,993
6,263
2,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ShadeXI
He Bo
14
5 / 2 / 11
8,896
809
14,932
6,958
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 12
8,369
761
5,481
12,946
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
WinterCrisis
Kukulkan
16
9 / 0 / 12
10,461
951
12,354
5,560
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 1 / 0
8,109
737
6,082
8,673
8,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
Perky11
Pele
11
0 / 8 / 1
6,071
552
6,178
12,794
4,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
13
1 / 7 / 3
8,173
743
6,596
17,659
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
11
0 / 5 / 1
6,160
560
4,678
7,190
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
14
1 / 5 / 2
7,316
665
4,831
10,200
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
26
Kills
5
5
Deaths
26
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
7
3.5
L
Atlas
 
Atlas
3
1
0
3
W
Ne Zha
FaintMist
Ne Zha
9
1
11
14.5
L
Pele
Perky11
Pele
0
8
1
0.06
W
He Bo
ShadeXI
He Bo
5
2
11
5.25
L
Ares
1
7
3
0.36
W
3
1
12
9
W
Kukulkan
WinterCrisis
Kukulkan
9
0
12
15
L
Ra
0
5
1
0.1
L
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,806
Damage
28,365
38,021
Taken
56,516
25,262
Mitigated
38,213
10,698
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,046
1,540
551
1,449
6,294
2,570
3,792
365
5,929
0
30,694
L
Atlas
 
Atlas
6,082
1,511
0
423
8,673
8,498
0
3,634
4,860
23,922
0
W
Ne Zha
FaintMist
Ne Zha
14,993
8,203
0
1,406
6,263
2,827
1,504
3,510
2,753
0
40,500
L
Pele
Perky11
Pele
6,178
1,536
0
1,211
12,794
4,791
1
8,639
3,775
0
13,528
W
He Bo
ShadeXI
He Bo
14,932
331
0
0
6,958
2,624
392
3,933
3,025
21,619
0
L
Ares
6,596
540
151
2,488
17,659
17,335
0
9,782
7,195
9,353
0
W
5,481
238
1,629
4,276
12,946
14,571
672
7,160
5,786
11,939
0
W
Kukulkan
WinterCrisis
Kukulkan
12,354
1,392
0
1,387
5,560
2,670
576
2,704
2,856
37,417
0
L
Ra
4,678
264
743
574
7,190
3,434
1
4,273
2,703
19,871
0
L
Rama
4,831
3,626
0
856
10,200
4,155
0
4,929
5,012
0
26,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
35,829
236
Minions Killed
158
9
Camps Cleared
6
1,084,637
Distance Traveled
888,600
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,900
718
67
6
1
202,448
0
L
Atlas
8,109
737
32
3
1
169,799
2
W
Ne Zha
10,470
952
67
6
4
216,368
3
L
Pele
6,071
552
17
2
0
190,136
0
W
He Bo
8,896
809
17
2
0
210,888
1
L
Ares
8,173
743
4
0
0
181,654
1
W
Artio
8,369
761
17
2
1
246,927
2
W
Kukulkan
10,461
951
68
6
3
208,006
1
L
Ra
6,160
560
51
5
1
170,337
0
L
Rama
7,316
665
54
5
4
176,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role