Player Matchup

Anhur
Anhur
 
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Mocklet
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,425 Elo+
Solo
Chang'e
Chang'e
TopshelfTurtz
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,473 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,480 Elo+

VS

Team Averages
Level 114
1,415 SR
1,454 Elo+
Danzaburou
Danzaburou
Axxen1
Danzaburou
Level 124
God Stats
5W - 1L
1,467 SR
Queue Stats
272W - 285L
1,421 Elo+
Party 1
Merlin
Merlin
GBPNevik
Merlin
Level 139
God Stats
1W - 2L
1,329 SR
Queue Stats
123W - 130L
1,458 Elo+
Solo
Freya
Freya
Gexini
Freya
Level 126
God Stats
1W - 1L
1,310 SR
Queue Stats
140W - 137L
1,523 Elo+
Solo
Izanami
Izanami
LiquidTyger
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Solo
Horus
Horus
benfootball63
Horus
Level 108
God Stats
4W - 2L
1,471 SR
Queue Stats
317W - 324L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 6 / 3
7,924
880
6,066
10,490
4,663
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
12
4 / 9 / 7
7,460
829
6,136
13,700
7,625
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
 
Awilix
11
2 / 5 / 3
7,289
810
4,011
7,737
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Mocklet
Vulcan
15
0 / 5 / 6
7,358
818
7,912
10,955
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
13
2 / 6 / 4
7,522
836
7,124
10,520
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axxen1
Danzaburou
15
11 / 3 / 15
10,052
1,117
15,236
9,707
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Merlin
GBPNevik
Merlin
16
3 / 1 / 16
8,884
987
8,082
6,817
2,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Gexini
Freya
15
9 / 2 / 16
9,402
1,045
12,907
12,862
5,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LiquidTyger
Izanami
16
6 / 2 / 17
9,165
1,018
10,388
7,932
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 17
8,158
906
2,813
12,662
10,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
12
Kills
31
31
Deaths
12
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
3
0.92
L
Fenrir
 
Fenrir
4
9
7
0.83
L
Awilix
 
Awilix
2
5
3
0.7
W
Danzaburou
Axxen1
Danzaburou
11
3
15
6.17
W
Merlin
GBPNevik
Merlin
3
1
16
11
W
Freya
Gexini
Freya
9
2
16
8.5
W
Izanami
LiquidTyger
Izanami
6
2
17
7.25
L
Vulcan
Mocklet
Vulcan
0
5
6
0.6
L
Chang'e
2
6
4
0.67
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
49,426
53,402
Taken
49,980
30,436
Mitigated
24,800
12,600
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,066
1,329
614
1,460
10,490
4,663
0
3,353
7,137
0
12,487
L
Fenrir
 
Fenrir
6,136
1,624
325
1,141
13,700
7,625
0
5,671
8,029
0
8,053
L
Awilix
 
Awilix
4,011
825
699
827
7,737
3,380
0
2,100
5,637
0
5,880
W
Danzaburou
Axxen1
Danzaburou
15,236
6,547
786
2,189
9,707
3,838
1,747
3,235
6,309
0
30,866
W
Merlin
GBPNevik
Merlin
8,082
433
239
1,585
6,817
2,378
503
2,031
4,628
21,126
0
W
Freya
Gexini
Freya
12,907
4,288
937
6,155
12,862
5,122
874
3,991
8,738
22,404
0
W
Izanami
LiquidTyger
Izanami
10,388
5,574
1,186
1,842
7,932
2,770
2,188
2,201
5,571
0
26,169
L
Vulcan
Mocklet
Vulcan
7,912
1,217
238
1,643
10,955
4,339
0
4,357
6,598
24,719
0
L
Chang'e
7,124
971
2,943
2,710
10,520
10,429
0
5,508
5,012
9,913
0
W
2,813
1,043
5,692
4,748
12,662
10,692
338
2,932
9,364
0
4,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
45,661
60
Minions Killed
109
0
Camps Cleared
0
748,825
Distance Traveled
937,563
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,924
880
14
2
0
164,736
3
L
Fenrir
7,460
829
3
0
0
158,590
1
L
Awilix
7,289
810
4
0
0
105,107
0
W
Danzaburou
10,052
1,117
27
3
0
162,333
0
W
Merlin
8,884
987
29
3
0
207,413
2
W
Freya
9,402
1,045
13
1
0
189,843
3
W
Izanami
9,165
1,018
34
4
0
178,524
2
L
Vulcan
7,358
818
31
3
0
168,182
2
L
Chang'e
7,522
836
8
1
0
152,210
0
W
Horus
8,158
906
6
1
0
199,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role