Player Matchup

Neith
Neith
CraShedGooDs
Neith
Level 38
God Stats
8W - 13L
1,439 SR
Queue Stats
14W - 22L
1,373 Elo+
Party 2
Ra
Ra
D0ct0rZ0idberg
Ra
Level 146
God Stats
1W - 3L
1,082 SR
Queue Stats
40W - 49L
1,531 Elo+
Solo
Kukulkan
Kukulkan
REALIRONCRAWLER
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Team Averages
Level 62
1,340 SR
1,376 Elo+

VS

Team Averages
Level 79
1,644 SR
1,532 Elo+
Chronos
Chronos
Vznh
Chronos
Level 107
God Stats
1W - 0L
1,671 SR
Queue Stats
70W - 59L
1,592 Elo+
Party 1
Geb
Geb
pimppapinando
Geb
Level 23
God Stats
3W - 2L
1,618 SR
Queue Stats
32W - 21L
1,566 Elo+
Party 1
Skadi
Skadi
yormita
Skadi
Level 108
God Stats
5W - 3L
1,643 SR
Queue Stats
25W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,288
663
6,151
11,783
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 2
8,026
730
4,455
10,870
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
11
1 / 4 / 3
7,325
666
3,101
8,137
1,707
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Vznh
Chronos
13
3 / 2 / 7
8,635
785
10,929
9,267
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 8
9,062
824
2,538
10,000
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
yormita
Skadi
14
8 / 1 / 4
9,459
860
12,663
7,041
2,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
3
2
1
L
Kukulkan
1
4
3
0.63
W
Chronos
Vznh
Chronos
3
2
7
3.25
W
2
1
8
6
W
Skadi
yormita
Skadi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
26,130
30,790
Taken
26,308
11,408
Mitigated
15,833
3,066
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,151
2,486
0
1,244
11,783
2,979
0
4,487
7,296
0
15,930
L
4,455
410
50
1,299
10,870
6,722
0
5,435
5,435
31,840
0
L
Kukulkan
3,101
1,037
15
458
8,137
1,707
0
2,500
5,637
13,986
0
W
Chronos
Vznh
Chronos
10,929
3,689
0
2,242
9,267
3,959
760
3,547
5,720
41,924
5,980
W
2,538
134
0
1,665
10,000
9,268
243
2,454
6,503
5,600
0
W
Skadi
yormita
Skadi
12,663
6,534
378
1,714
7,041
2,606
2,281
2,237
4,804
0
40,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
27,156
106
Minions Killed
139
2
Camps Cleared
9
534,510
Distance Traveled
636,355
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,288
663
19
2
0
185,236
0
L
Ra
8,026
730
59
5
2
174,264
2
L
Kukulkan
7,325
666
28
3
0
175,010
1
W
Chronos
8,635
785
75
7
7
214,443
1
W
Geb
9,062
824
6
1
0
235,764
3
W
Skadi
9,459
860
58
5
2
186,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role