Player Matchup

Thanatos
Thanatos
Feliplay1
Thanatos
Level 59
God Stats
5W - 1L
1,563 SR
Queue Stats
22W - 21L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Guanga21
Nu Wa
Level 42
God Stats
13W - 6L
1,537 SR
Queue Stats
198W - 256L
1,436 Elo+
Solo
Fafnir
Fafnir
Shywo
Fafnir
Level 160
God Stats
2W - 1L
1,969 SR
Queue Stats
115W - 77L
1,669 Elo+
Solo
Team Averages
Level 87
1,690 SR
1,517 Elo+

VS

Team Averages
Level 71
1,552 SR
1,467 Elo+
Neith
Neith
DatNameThou
Neith
Level 12
God Stats
2W - 3L
1,657 SR
Queue Stats
11W - 20L
1,433 Elo+
Party 1
Bacchus
Bacchus
SuchCoolOnlineID
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
He Bo
He Bo
bulleyess
He Bo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Feliplay1
Thanatos
12
10 / 1 / 6
8,706
871
8,516
8,873
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
Guanga21
Nu Wa
12
1 / 0 / 13
7,649
765
8,214
4,366
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Shywo
Fafnir
13
8 / 0 / 7
9,071
907
6,321
9,623
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,973
597
5,047
7,391
1,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,950
695
2,753
10,405
6,723
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
bulleyess
He Bo
7
0 / 10 / 1
5,676
568
3,663
9,401
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
19
Kills
1
1
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Thanatos
Feliplay1
Thanatos
10
1
6
13
W
Nu Wa
Guanga21
Nu Wa
1
0
13
7.5
W
Fafnir
Shywo
Fafnir
8
0
7
11.5
L
1
5
0
0.2
L
He Bo
bulleyess
He Bo
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
11,463
22,862
Taken
27,197
19,295
Mitigated
9,955
10,470
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,047
1,806
0
724
7,391
1,614
0
3,844
3,345
0
26,285
W
Thanatos
Feliplay1
Thanatos
8,516
461
0
5,924
8,873
5,278
234
2,366
6,507
0
21,243
W
Nu Wa
Guanga21
Nu Wa
8,214
3,426
0
682
4,366
1,450
1,390
1,709
2,657
32,907
0
W
Fafnir
Shywo
Fafnir
6,321
1,706
619
3,245
9,623
12,567
275
2,848
6,775
17,254
0
L
2,753
326
0
1,858
10,405
6,723
0
6,076
3,875
7,225
0
L
He Bo
bulleyess
He Bo
3,663
322
0
255
9,401
1,618
0
4,131
4,875
10,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
18,599
112
Minions Killed
69
8
Camps Cleared
1
544,773
Distance Traveled
460,904
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,973
597
43
4
0
160,880
1
W
Thanatos
8,706
871
29
3
1
198,238
1
W
Nu Wa
7,649
765
67
7
4
180,516
5
W
Fafnir
9,071
907
16
2
3
166,019
1
L
Bacchus
6,950
695
5
1
0
160,374
2
L
He Bo
5,676
568
21
2
1
139,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role