Player Matchup

Zeus
Zeus
Gorilla__Booty
Zeus
Level 65
God Stats
31W - 33L
1,505 SR
Queue Stats
147W - 172L
1,508 Elo+
Party 2
Izanami
Izanami
Marcholoma_Yt
Izanami
Level 29
God Stats
27W - 30L
1,443 SR
Queue Stats
62W - 73L
1,365 Elo+
Party 1
Geb
Geb
StormyX0
Geb
Level 36
God Stats
3W - 3L
1,504 SR
Queue Stats
6W - 11L
1,221 Elo+
Solo
Cthulhu
Cthulhu
killaklown333
Cthulhu
Level 4
God Stats
1W - 0L
1,155 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
xBloodGamingx
Neith
Level 69
God Stats
25W - 19L
1,570 SR
Queue Stats
146W - 164L
1,424 Elo+
Party 1
Team Averages
Level 41
1,435 SR
1,403 Elo+

VS

Team Averages
Level 70
1,519 SR
1,475 Elo+
Cerberus
Cerberus
Hondurag
Cerberus
Level 89
God Stats
1W - 1L
1,842 SR
Queue Stats
57W - 51L
1,487 Elo+
Party 3
Neith
Neith
KotaKana
Neith
Level 17
God Stats
0W - 1L
1,479 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 4
Heimdallr
Heimdallr
MonkeyVEVO
Heimdallr
Level 86
God Stats
0W - 3L
1,383 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 4
Arachne
Arachne
chalmers73
Arachne
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,576 Elo+
Party 3
Merlin
Merlin
nene1600
Merlin
Level 48
God Stats
2W - 6L
1,392 SR
Queue Stats
167W - 191L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 1
5,835
648
5,188
3,946
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
7
0 / 4 / 1
4,528
503
2,324
5,898
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 3
5,144
572
2,303
7,711
2,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
8
2 / 1 / 5
5,550
617
2,398
5,530
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 1 / 1
5,630
626
3,395
4,832
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hondurag
Cerberus
8
3 / 3 / 3
4,697
522
3,531
6,839
3,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
KotaKana
Neith
7
1 / 5 / 1
4,809
534
3,044
6,530
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MonkeyVEVO
Heimdallr
8
3 / 1 / 1
4,765
529
2,580
4,265
1,237
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
chalmers73
Arachne
8
3 / 3 / 3
5,145
572
6,047
7,093
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
nene1600
Merlin
1
0 / 0 / 0
1,680
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
10
11
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Cerberus
Hondurag
Cerberus
3
3
3
1.5
L
Neith
KotaKana
Neith
1
5
1
0.3
W
Izanami
0
4
1
0.13
L
Heimdallr
MonkeyVEVO
Heimdallr
3
1
1
3.5
W
1
3
3
0.83
L
Arachne
chalmers73
Arachne
3
3
3
1.5
W
Cthulhu
2
1
5
4.5
L
Merlin
nene1600
Merlin
0
0
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,608
Damage
15,202
27,917
Taken
24,727
10,105
Mitigated
8,571
6,709
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,188
1,557
0
580
3,946
883
0
340
3,606
20,869
0
L
Cerberus
Hondurag
Cerberus
3,531
619
0
1,788
6,839
3,483
0
3,583
3,206
12,201
0
L
Neith
KotaKana
Neith
3,044
1,518
0
2,109
6,530
1,859
100
1,848
4,622
0
14,753
W
Izanami
2,324
1,236
0
1,005
5,898
1,518
585
927
4,971
0
23,057
L
Heimdallr
MonkeyVEVO
Heimdallr
2,580
925
0
457
4,265
1,237
33
1,567
2,676
0
20,508
W
2,303
308
574
484
7,711
2,568
182
2,060
5,651
11,468
0
L
Arachne
chalmers73
Arachne
6,047
4,360
0
3,215
7,093
1,992
0
2,518
4,334
0
19,688
W
Cthulhu
2,398
336
0
2,462
5,530
3,749
612
204
5,326
19,460
0
L
Merlin
nene1600
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
3,395
1,153
0
1,604
4,832
1,387
991
0
4,832
0
22,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
21,096
213
Minions Killed
143
0
Camps Cleared
0
851,818
Distance Traveled
745,568
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,835
648
44
5
0
162,473
1
L
Cerberus
4,697
522
16
2
0
170,371
0
L
Neith
4,809
534
30
3
0
174,500
2
W
Izanami
4,528
503
52
6
0
147,948
0
L
Heimdallr
4,765
529
50
6
0
180,769
1
W
Geb
5,144
572
16
2
0
185,767
1
L
Arachne
5,145
572
47
5
0
219,928
1
W
Cthulhu
5,550
617
45
5
0
194,380
0
L
Merlin
1,680
187
0
0
0
0
0
W
Neith
5,630
626
56
6
0
161,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role