Player Matchup

Apollo
Apollo
KILLSWITCH 651
Apollo
Level 94
God Stats
12W - 19L
1,380 SR
Queue Stats
67W - 157L
1,201 Elo+
Party 2
Atlas
Atlas
KobeTR
Atlas
Level 69
God Stats
10W - 15L
1,355 SR
Queue Stats
39W - 52L
1,282 Elo+
Party 2
Ymir
Ymir
Lololol7702
Ymir
Level 40
God Stats
9W - 12L
1,497 SR
Queue Stats
17W - 34L
1,221 Elo+
Solo
Team Averages
Level 68
1,411 SR
1,234 Elo+

VS

Team Averages
Level 52
1,497 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BIGSUNDON
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,306 Elo+
Party 1
Pele
Pele
KamakazeHottie
Pele
Level 64
God Stats
1W - 0L
1,492 SR
Queue Stats
65W - 62L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,559
547
3,546
9,902
2,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
KobeTR
Atlas
10
0 / 9 / 1
6,715
560
7,458
13,353
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 0
8,213
684
5,191
19,432
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 0 / 12
9,345
779
12,592
5,811
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
BIGSUNDON
Kumbhakarna
13
1 / 1 / 20
9,389
782
3,060
8,311
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
14 / 1 / 6
10,334
861
18,871
12,326
5,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
2
Kills
21
21
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
12
12
W
Kumbhakarna
BIGSUNDON
Kumbhakarna
1
1
20
11
L
0
7
1
0.07
W
14
1
6
17
L
Atlas
KobeTR
Atlas
0
9
1
0.06
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
34,523
42,687
Taken
26,448
24,722
Mitigated
15,237
3,091
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,592
3,697
0
1,971
5,811
2,092
1,472
3,271
2,540
36,469
0
W
Kumbhakarna
BIGSUNDON
Kumbhakarna
3,060
446
332
1,450
8,311
8,007
379
4,401
3,910
7,430
0
L
3,546
1,915
0
690
9,902
2,685
0
3,283
6,619
0
16,854
W
18,871
5,243
0
4,742
12,326
5,138
385
5,651
6,675
0
60,325
L
Atlas
KobeTR
Atlas
7,458
2,107
0
180
13,353
4,036
0
6,583
6,770
22,493
0
L
5,191
570
0
2,221
19,432
18,001
0
6,254
13,178
22,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,487
Gold Earned
29,068
88
Minions Killed
147
2
Camps Cleared
9
531,916
Distance Traveled
663,315
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,345
779
53
4
2
214,490
2
W
Kumbhakarna
9,389
782
8
1
0
203,072
0
L
Apollo
6,559
547
24
2
1
175,287
0
W
Pele
10,334
861
86
7
7
245,753
2
L
Atlas
6,715
560
24
2
1
176,409
1
L
Ymir
8,213
684
40
3
0
180,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role