Player Matchup

Baron Samedi
Baron Samedi
DEADSHOT2321
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Dubstepu2death
Merlin
Level 126
God Stats
0W - 2L
1,527 SR
Queue Stats
109W - 124L
1,485 Elo+
Solo
He Bo
He Bo
Fuzzworld6081
He Bo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 59L
1,443 Elo+
Solo
Nox
Nox
Monkey1881
Nox
Level 160
God Stats
11W - 11L
1,548 SR
Queue Stats
464W - 489L
1,509 Elo+
Solo
Khepri
Khepri
Theurgic
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,523 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,492 Elo+

VS

Team Averages
Level 77
1,481 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Amanita_Ivy
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,426 Elo+
Solo
Cupid
Cupid
NG War Black
Cupid
Level 122
God Stats
1W - 0L
1,157 SR
Queue Stats
203W - 182L
1,527 Elo+
Party 1
Agni
Agni
chumgas
Agni
Level 25
God Stats
2W - 0L
1,674 SR
Queue Stats
28W - 35L
1,440 Elo+
Solo
Ravana
Ravana
oscuridad324
Ravana
Level 99
God Stats
5W - 2L
1,575 SR
Queue Stats
239W - 234L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEADSHOT2321
Baron Samedi
14
4 / 9 / 4
8,670
667
4,148
13,663
7,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 5 / 7
9,082
699
14,626
12,719
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 7
9,019
694
8,129
14,114
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 7
10,090
776
11,942
8,212
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Theurgic
Khepri
15
1 / 6 / 8
8,896
684
5,684
18,671
20,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
8 / 3 / 17
11,620
894
14,940
17,483
25,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Amanita_Ivy
Hachiman
14
2 / 4 / 14
9,389
722
6,207
9,923
3,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 3 / 21
10,919
840
12,641
11,491
4,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
chumgas
Agni
18
6 / 3 / 13
10,752
827
15,021
8,597
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
18
9 / 2 / 17
11,188
861
11,759
11,594
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
15
Kills
30
30
Deaths
15
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
17
5.5
W
Hachiman
Amanita_Ivy
Hachiman
2
4
14
2.25
L
Baron Samedi
DEADSHOT2321
Baron Samedi
4
9
4
0.67
L
5
5
7
1.7
L
1
6
7
0.75
L
4
4
7
1.88
W
5
3
21
5.17
L
Khepri
Theurgic
Khepri
1
6
8
0.83
W
Agni
chumgas
Agni
6
3
13
4.17
W
Ravana
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,529
Damage
60,568
67,379
Taken
59,088
47,064
Mitigated
44,029
19,284
Healing
27,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,940
2,952
316
7,911
17,483
25,927
411
9,840
7,643
0
31,979
W
Hachiman
Amanita_Ivy
Hachiman
6,207
2,984
1,505
1,855
9,923
3,711
702
8,685
1,238
0
21,158
L
Baron Samedi
DEADSHOT2321
Baron Samedi
4,148
261
985
989
13,663
7,621
93
3,171
10,388
6,929
0
L
14,626
621
1,672
3,174
12,719
5,886
99
2,808
9,782
28,759
0
L
8,129
226
769
4,097
14,114
5,324
0
4,359
9,489
23,454
0
L
11,942
378
2,687
897
8,212
8,159
62
1,672
6,408
29,455
0
W
12,641
6,797
2,500
4,762
11,491
4,364
1,493
10,001
1,490
0
23,681
L
Khepri
Theurgic
Khepri
5,684
103
625
3,389
18,671
20,074
56
3,011
15,173
8,723
0
W
Agni
chumgas
Agni
15,021
814
417
2,099
8,597
3,216
1,025
7,201
1,396
30,131
0
W
Ravana
11,759
2,289
1,634
4,685
11,594
6,811
1,004
8,802
2,792
0
20,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
53,868
111
Minions Killed
131
0
Camps Cleared
0
1,087,902
Distance Traveled
1,258,342
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,620
894
36
3
0
266,416
2
W
Hachiman
9,389
722
28
2
0
219,322
3
L
Baron Samedi
8,670
667
3
0
0
153,095
0
L
Merlin
9,082
699
32
2
0
215,188
0
L
He Bo
9,019
694
31
2
0
242,510
0
L
Nox
10,090
776
38
3
0
232,748
0
W
Cupid
10,919
840
26
2
0
264,592
0
L
Khepri
8,896
684
7
1
0
244,361
0
W
Agni
10,752
827
21
2
0
245,661
0
W
Ravana
11,188
861
20
2
0
262,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role