Player Matchup

Eset
Eset
CaltropsGoBrrrr
Eset
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
154W - 84L
1,728 Elo+
Party 1
Anhur
Anhur
JoeyFromFriends
Anhur
Level 67
God Stats
4W - 0L
1,797 SR
Queue Stats
42W - 8L
1,885 Elo+
Party 1
Sun Wukong
Sun Wukong
Shinzizu
Sun Wukong
Level 156
God Stats
6W - 5L
1,709 SR
Queue Stats
126W - 73L
1,769 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlateBiscuit
Tsukuyomi
Level 142
God Stats
21W - 11L
1,692 SR
Queue Stats
309W - 243L
1,684 Elo+
Party 1
Ymir
Ymir
Trossy
Ymir
Level 125
God Stats
16W - 6L
1,724 SR
Queue Stats
391W - 271L
1,717 Elo+
Party 1
Team Averages
Level 130
1,721 SR
1,757 Elo+

VS

Team Averages
Level 153
1,601 SR
1,597 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
XaviSN
Gilgamesh
Level 129
God Stats
6W - 4L
1,524 SR
Queue Stats
532W - 476L
1,629 Elo+
Solo
Sobek
Sobek
drumstik2
Sobek
Level 159
God Stats
1W - 3L
1,479 SR
Queue Stats
173W - 174L
1,585 Elo+
Solo
Bastet
Bastet
iSpaceTime
Bastet
Level 158
God Stats
1W - 1L
1,764 SR
Queue Stats
133W - 132L
1,642 Elo+
Solo
Cupid
Cupid
m1nny
Cupid
Level 159
God Stats
15W - 6L
1,739 SR
Queue Stats
494W - 424L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,825
603
2,288
3,068
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 3
5,173
647
4,030
5,038
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Shinzizu
Sun Wukong
10
5 / 0 / 1
5,772
722
5,621
5,849
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
SlateBiscuit
Tsukuyomi
10
2 / 0 / 3
5,617
702
1,118
2,277
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Trossy
Ymir
7
2 / 0 / 3
5,059
632
1,744
5,336
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 0
5,078
635
2,535
2,713
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
XaviSN
Gilgamesh
6
0 / 4 / 0
4,168
521
1,785
5,900
1,701
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
drumstik2
Sobek
7
0 / 3 / 2
4,430
554
1,821
6,418
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
iSpaceTime
Bastet
7
1 / 1 / 0
4,436
555
2,518
5,083
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
m1nny
Cupid
9
1 / 2 / 1
4,941
618
3,874
4,514
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
0
1
2
1
W
1
2
3
1.25
W
Sun Wukong
Shinzizu
Sun Wukong
5
0
1
5.5
W
Tsukuyomi
SlateBiscuit
Tsukuyomi
2
0
3
3.5
W
Ymir
Trossy
Ymir
2
0
3
3.5
L
Gilgamesh
XaviSN
Gilgamesh
0
4
0
0
L
Sobek
drumstik2
Sobek
0
3
2
0.33
L
Bastet
iSpaceTime
Bastet
1
1
0
1
L
Cupid
m1nny
Cupid
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
12,533
21,568
Taken
24,628
8,821
Mitigated
7,672
8,201
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,535
0
0
453
2,713
787
0
580
2,133
34,500
0
W
2,288
291
318
872
3,068
1,004
0
1,571
1,497
27,960
0
W
4,030
2,231
0
1,236
5,038
911
0
266
4,772
0
29,700
W
Sun Wukong
Shinzizu
Sun Wukong
5,621
1,609
0
1,596
5,849
3,413
0
472
5,377
0
30,990
W
Tsukuyomi
SlateBiscuit
Tsukuyomi
1,118
109
0
1,836
2,277
644
0
268
2,009
0
28,844
W
Ymir
Trossy
Ymir
1,744
454
173
2,170
5,336
2,849
0
1,779
3,557
12,361
0
L
Gilgamesh
XaviSN
Gilgamesh
1,785
656
0
1,413
5,900
1,701
0
0
5,550
0
17,258
L
Sobek
drumstik2
Sobek
1,821
125
0
1,792
6,418
3,402
0
2,249
4,089
7,261
0
L
Bastet
iSpaceTime
Bastet
2,518
915
0
2,612
5,083
1,328
0
978
4,071
0
20,890
L
Cupid
m1nny
Cupid
3,874
2,080
0
1,598
4,514
454
0
225
4,289
0
31,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
23,053
296
Minions Killed
254
0
Camps Cleared
0
854,005
Distance Traveled
770,677
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,078
635
82
10
0
166,270
3
W
Eset
4,825
603
64
8
0
155,568
3
W
Anhur
5,173
647
63
8
0
144,652
3
W
Sun Wukong
5,772
722
60
8
0
165,379
1
W
Tsukuyomi
5,617
702
85
11
0
209,435
1
W
Ymir
5,059
632
24
3
0
178,971
2
L
Gilgamesh
4,168
521
35
4
0
119,857
2
L
Sobek
4,430
554
8
1
0
166,702
2
L
Bastet
4,436
555
47
6
0
187,166
0
L
Cupid
4,941
618
82
10
0
130,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role