Player Matchup

Skadi
Skadi
B0omalicious
Skadi
Level 84
God Stats
4W - 2L
1,738 SR
Queue Stats
103W - 125L
1,377 Elo+
Solo
Atlas
Atlas
BIGX36011
Atlas
Level 125
God Stats
12W - 12L
1,548 SR
Queue Stats
421W - 418L
1,483 Elo+
Solo
Thoth
Thoth
DarkSilver_24x
Thoth
Level 62
God Stats
6W - 13L
1,352 SR
Queue Stats
59W - 59L
1,456 Elo+
Solo
Da Ji
Da Ji
LaStMOhIcaN0
Da Ji
Level 160
God Stats
3W - 6L
1,424 SR
Queue Stats
345W - 357L
1,528 Elo+
Solo
Thanatos
Thanatos
goodcerj
Thanatos
Level 109
God Stats
2W - 3L
1,508 SR
Queue Stats
177W - 174L
1,492 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,467 Elo+

VS

Team Averages
Level 120
1,595 SR
1,459 Elo+
Sylvanus
Sylvanus
Coruptedmask
Sylvanus
Level 103
God Stats
8W - 6L
1,576 SR
Queue Stats
275W - 273L
1,460 Elo+
Solo
Izanami
Izanami
CursedBitties
Izanami
Level 109
God Stats
20W - 29L
1,554 SR
Queue Stats
159W - 190L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr_Koala__
Tsukuyomi
Level 101
God Stats
34W - 46L
1,485 SR
Queue Stats
399W - 402L
1,500 Elo+
Solo
Fenrir
Fenrir
Shilolight
Fenrir
Level 139
God Stats
14W - 3L
1,782 SR
Queue Stats
291W - 302L
1,418 Elo+
Solo
Eset
Eset
YOUTHnASIA
Eset
Level 146
God Stats
3W - 2L
1,580 SR
Queue Stats
41W - 42L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
7,480
325
1,559
3,324
588
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
BIGX36011
Atlas
15
1 / 3 / 3
9,906
431
5,782
14,906
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 5 / 7
11,499
500
10,935
13,002
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 4 / 4
12,102
526
15,114
20,122
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
goodcerj
Thanatos
20
8 / 9 / 4
12,518
544
14,593
26,428
10,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coruptedmask
Sylvanus
18
2 / 0 / 13
11,616
505
9,159
14,519
13,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
17
4 / 3 / 7
11,030
480
6,377
12,271
3,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dr_Koala__
Tsukuyomi
20
10 / 5 / 8
13,600
591
22,417
18,459
7,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Shilolight
Fenrir
17
3 / 7 / 4
10,861
472
7,726
14,160
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 6 / 5
11,602
504
6,364
12,474
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
20
Kills
24
24
Deaths
21
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Atlas
BIGX36011
Atlas
1
3
3
0.83
W
Sylvanus
Coruptedmask
Sylvanus
2
0
13
8.5
W
Izanami
4
3
7
2.5
L
2
5
7
1.1
W
Tsukuyomi
Dr_Koala__
Tsukuyomi
10
5
8
2.8
L
9
4
4
2.75
W
Fenrir
Shilolight
Fenrir
3
7
4
0.71
W
5
6
5
1.25
L
Thanatos
goodcerj
Thanatos
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
52,043
77,782
Taken
71,883
41,915
Mitigated
36,744
31,860
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,559
367
0
0
3,324
588
0
750
2,574
0
24,105
L
Atlas
BIGX36011
Atlas
5,782
1,772
139
3,162
14,906
13,998
0
3,317
11,589
40,055
0
W
Sylvanus
Coruptedmask
Sylvanus
9,159
1,821
4,287
8,426
14,519
13,519
797
4,272
10,022
38,991
11,742
W
Izanami
6,377
3,845
0
2,193
12,271
3,670
1,113
3,547
8,600
0
71,690
L
10,935
726
84
3,850
13,002
4,117
0
4,371
8,631
70,843
0
W
Tsukuyomi
Dr_Koala__
Tsukuyomi
22,417
6,307
0
3,885
18,459
7,511
459
3,926
14,179
0
121,973
L
15,114
2,442
0
4,252
20,122
12,530
0
2,548
17,574
10,498
53,927
W
Fenrir
Shilolight
Fenrir
7,726
2,975
0
3,487
14,160
7,545
0
1,462
12,115
0
48,653
W
6,364
292
445
2,813
12,474
4,499
0
5,465
6,479
61,410
0
L
Thanatos
goodcerj
Thanatos
14,593
5,623
0
20,373
26,428
10,682
36
4,088
22,340
0
106,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,505
Gold Earned
58,709
515
Minions Killed
577
0
Camps Cleared
0
1,622,283
Distance Traveled
1,993,790
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,480
325
58
3
0
152,031
1
L
Atlas
9,906
431
54
2
0
306,644
1
W
Sylvanus
11,616
505
81
4
0
414,342
4
W
Izanami
11,030
480
133
6
0
392,783
3
L
Thoth
11,499
500
136
6
0
402,674
5
W
Tsukuyomi
13,600
591
154
7
0
489,343
3
L
Da Ji
12,102
526
115
5
0
347,442
2
W
Fenrir
10,861
472
83
4
0
385,526
1
W
Eset
11,602
504
126
5
0
311,796
3
L
Thanatos
12,518
544
152
7
0
413,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role