Player Matchup

Zeus
Zeus
Masters
IBrokenzZI
Zeus
Masters
Level 156
God Stats
281W - 187L
1,669 SR
Queue Stats
641W - 543L
2,250 MMR
Solo
Guan Yu
Guan Yu
Platinum II
L3GND_SUSANO
Guan Yu
Platinum II
Level 51
God Stats
0W - 2L
1,628 SR
Queue Stats
27W - 13L
2,246 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
by_eduu
Cu Chulainn
Diamond I
Level 157
God Stats
2W - 4L
1,602 SR
Queue Stats
204W - 154L
2,343 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,633 SR
2,279 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,753 SR
2,381 MMR
Artio
Artio
Diamond I
DeperSpy
Artio
Diamond I
Level 160
God Stats
8W - 4L
1,792 SR
Queue Stats
19W - 13L
2,565 MMR
Solo
Danzaburou
Danzaburou
Diamond III
IXSC0RP10NX1
Danzaburou
Diamond III
Level 123
God Stats
10W - 6L
1,673 SR
Queue Stats
170W - 157L
2,002 MMR
Solo
Eset
Eset
Masters
YallSomeCheeks
Eset
Masters
Level 159
God Stats
6W - 1L
1,794 SR
Queue Stats
91W - 79L
2,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
9,510
679
17,919
10,285
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
L3GND_SUSANO
Guan Yu
11
1 / 6 / 5
8,329
595
8,535
21,637
15,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
by_eduu
Cu Chulainn
11
1 / 4 / 5
8,436
603
7,391
16,441
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetAchillesFenrirGebAh Muzen Cab

VS

Bans
OdinSobekGilgameshMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DeperSpy
Artio
13
2 / 3 / 10
10,037
717
13,256
18,597
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
IXSC0RP10NX1
Danzaburou
14
9 / 2 / 4
11,093
792
18,580
11,802
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 8
10,221
730
11,898
12,572
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
15
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
DeperSpy
Artio
2
3
10
2.33
L
5
5
2
1.2
W
Danzaburou
IXSC0RP10NX1
Danzaburou
9
2
4
5.5
L
Guan Yu
L3GND_SUSANO
Guan Yu
1
6
5
0.58
W
4
2
8
4
L
Cu Chulainn
by_eduu
Cu Chulainn
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
43,734
48,363
Taken
42,971
28,318
Mitigated
29,692
12,243
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DeperSpy
Artio
13,256
1,592
2,156
6,884
18,597
18,998
62
8,888
9,256
26,346
0
L
17,919
1,795
96
765
10,285
2,507
0
5,443
4,740
39,926
0
W
Danzaburou
IXSC0RP10NX1
Danzaburou
18,580
8,180
0
3,617
11,802
5,252
1,677
5,522
6,201
0
46,234
L
Guan Yu
L3GND_SUSANO
Guan Yu
8,535
1,867
2,597
6,041
21,637
15,203
0
10,658
10,559
877
13,764
W
11,898
1,393
1,314
4,052
12,572
5,442
706
4,690
7,587
42,818
0
L
Cu Chulainn
by_eduu
Cu Chulainn
7,391
934
0
2,744
16,441
10,608
0
8,632
7,587
881
20,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
31,351
107
Minions Killed
163
2
Camps Cleared
10
720,720
Distance Traveled
771,688
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,037
717
25
2
3
273,673
8
L
Zeus
9,510
679
57
4
2
236,623
7
W
Danzaburou
11,093
792
51
4
3
242,450
2
L
Guan Yu
8,329
595
11
1
0
255,005
3
W
Eset
10,221
730
87
6
4
255,565
1
L
Cu Chulainn
8,436
603
39
3
0
229,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role