Player Matchup

Nox
Nox
GravityDefiesMe_
Nox
Level 147
God Stats
2W - 4L
1,219 SR
Queue Stats
110W - 102L
1,469 Elo+
Party 2
Ganesha
Ganesha
T0xicN0va
Ganesha
Level 99
God Stats
1W - 1L
1,318 SR
Queue Stats
165W - 147L
1,535 Elo+
Party 3
Ares
Ares
TooBladez
Ares
Level 157
God Stats
2W - 0L
1,311 SR
Queue Stats
61W - 60L
1,522 Elo+
Party 2
Ra
Ra
iiAmSonic
Ra
Level 69
God Stats
2W - 5L
1,364 SR
Queue Stats
308W - 254L
1,503 Elo+
Solo
Hera
Hera
joshthelandlord
Hera
Level 160
God Stats
2W - 2L
1,690 SR
Queue Stats
128W - 71L
1,639 Elo+
Party 3
Team Averages
Level 126
1,380 SR
1,534 Elo+

VS

Team Averages
Level 121
1,572 SR
1,567 Elo+
Ganesha
Ganesha
Akira_6798
Ganesha
Level 109
God Stats
2W - 1L
1,816 SR
Queue Stats
240W - 213L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
Arodriguez134
Sylvanus
Level 76
God Stats
0W - 2L
1,296 SR
Queue Stats
175W - 126L
1,620 Elo+
Party 1
Hachiman
Hachiman
Fabe84
Hachiman
Level 141
God Stats
11W - 14L
1,523 SR
Queue Stats
589W - 591L
1,537 Elo+
Solo
Ravana
Ravana
MoneyLefty
Ravana
Level 155
God Stats
3W - 3L
1,558 SR
Queue Stats
435W - 444L
1,524 Elo+
Solo
Thanatos
Thanatos
Selta
Thanatos
Level 126
God Stats
18W - 12L
1,667 SR
Queue Stats
365W - 274L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 20
13,257
737
15,043
12,591
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
T0xicN0va
Ganesha
20
0 / 6 / 28
13,605
756
13,079
30,230
50,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
20
7 / 4 / 16
13,399
744
20,897
30,932
40,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 5 / 17
12,033
669
11,957
13,654
11,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 6 / 9
15,607
867
36,525
15,505
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akira_6798
Ganesha
19
0 / 8 / 21
11,496
639
11,502
29,223
46,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Arodriguez134
Sylvanus
20
2 / 4 / 19
12,212
678
12,930
22,652
22,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Fabe84
Hachiman
19
5 / 7 / 14
12,612
701
24,350
19,756
10,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
MoneyLefty
Ravana
20
6 / 6 / 13
12,288
683
12,362
27,669
23,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Selta
Thanatos
20
11 / 7 / 7
13,782
766
24,450
19,923
10,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
98
32
Kills
24
25
Deaths
32
90
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Akira_6798
Ganesha
0
8
21
1.31
L
Sylvanus
Arodriguez134
Sylvanus
2
4
19
2.88
L
Hachiman
Fabe84
Hachiman
5
7
14
1.71
W
7
4
20
4.25
L
Ravana
MoneyLefty
Ravana
6
6
13
2.08
L
Thanatos
Selta
Thanatos
11
7
7
2.07
W
Ganesha
T0xicN0va
Ganesha
0
6
28
2.33
W
Ares
7
4
16
3.75
W
1
5
17
1.9
W
17
6
9
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,501
Damage
85,594
102,912
Taken
119,223
115,632
Mitigated
113,900
35,424
Healing
59,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Akira_6798
Ganesha
11,502
668
1,683
3,490
29,223
46,491
581
22,615
6,608
22,241
0
L
Sylvanus
Arodriguez134
Sylvanus
12,930
4,996
15,965
10,456
22,652
22,930
734
17,611
5,041
34,055
0
L
Hachiman
Fabe84
Hachiman
24,350
16,045
1,711
4,846
19,756
10,476
0
17,709
2,047
0
48,309
W
15,043
536
2,684
2,465
12,591
6,126
1,510
2,740
9,851
26,396
0
L
Ravana
MoneyLefty
Ravana
12,362
3,031
0
6,981
27,669
23,617
1,511
22,995
4,674
289
22,951
L
Thanatos
Selta
Thanatos
24,450
6,506
1,778
12,484
19,923
10,386
2,915
16,571
3,352
0
44,630
W
Ganesha
T0xicN0va
Ganesha
13,079
1,514
1,340
4,798
30,230
50,619
1,469
6,864
23,366
31,825
0
W
Ares
20,897
739
0
9,110
30,932
40,423
620
8,235
22,697
26,688
0
W
11,957
915
8,355
3,418
13,654
11,188
447
3,016
10,638
40,719
0
W
36,525
7,983
537
2,717
15,505
7,276
1,042
3,701
11,804
66,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,901
Gold Earned
62,390
196
Minions Killed
142
0
Camps Cleared
0
1,579,334
Distance Traveled
1,583,537
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,496
639
0
0
0
309,155
0
L
Sylvanus
12,212
678
43
2
0
326,366
1
L
Hachiman
12,612
701
48
3
0
280,029
1
W
Nox
13,257
737
21
1
0
348,016
0
L
Ravana
12,288
683
17
1
0
325,203
0
L
Thanatos
13,782
766
34
2
0
342,784
1
W
Ganesha
13,605
756
4
0
0
314,367
0
W
Ares
13,399
744
31
2
0
301,781
1
W
Ra
12,033
669
85
5
0
298,069
2
W
Hera
15,607
867
55
3
0
317,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role