Player Matchup

Gilgamesh
Gilgamesh
Citykingwill
Gilgamesh
Level 78
God Stats
1W - 1L
1,507 SR
Queue Stats
33W - 18L
1,586 Elo+
Party 1
Ymir
Ymir
Faneto1234
Ymir
Level 26
God Stats
41W - 26L
1,677 SR
Queue Stats
41W - 27L
1,557 Elo+
Party 1
Hachiman
Hachiman
Jp226NiN
Hachiman
Level 46
God Stats
4W - 7L
1,483 SR
Queue Stats
83W - 84L
1,489 Elo+
Solo
Thanatos
Thanatos
Stowzi
Thanatos
Level 110
God Stats
1W - 1L
1,801 SR
Queue Stats
51W - 27L
1,618 Elo+
Party 1
Scylla
Scylla
ashilly
Scylla
Level 64
God Stats
9W - 1L
1,609 SR
Queue Stats
26W - 12L
1,656 Elo+
Party 1
Team Averages
Level 65
1,615 SR
1,581 Elo+

VS

Team Averages
Level 78
1,464 SR
1,514 Elo+
Chiron
Chiron
BORKXD
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,557 Elo+
Party 2
Nike
Nike
JackDaRipperLoL
Nike
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
684W - 816L
1,423 Elo+
Party 3
Hel
Hel
Kobons
Hel
Level 106
God Stats
1W - 2L
1,329 SR
Queue Stats
77W - 58L
1,632 Elo+
Party 2
Bacchus
Bacchus
Princess
Bacchus
Level 107
God Stats
89W - 97L
1,493 SR
Queue Stats
665W - 806L
1,434 Elo+
Party 3
Camazotz
Camazotz
cheapshotz2377
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Citykingwill
Gilgamesh
15
2 / 3 / 0
8,317
594
8,630
13,879
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
6,028
431
4,958
14,209
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Jp226NiN
Hachiman
9
0 / 6 / 0
5,894
421
6,482
7,937
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Stowzi
Thanatos
11
0 / 6 / 0
6,504
465
3,445
11,737
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
ashilly
Scylla
11
0 / 2 / 0
6,605
472
2,338
5,706
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BORKXD
Chiron
12
5 / 0 / 6
7,278
520
11,503
10,007
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 1
8,044
575
8,193
11,535
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Kobons
Hel
16
6 / 0 / 2
9,197
657
8,498
7,217
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Princess
Bacchus
12
1 / 0 / 10
7,248
518
4,014
9,665
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
14
7 / 1 / 7
8,251
589
6,473
9,833
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
21
21
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
BORKXD
Chiron
5
0
6
8
L
Gilgamesh
Citykingwill
Gilgamesh
2
3
0
0.67
L
0
4
0
0
W
2
1
1
2.5
L
Hachiman
Jp226NiN
Hachiman
0
6
0
0
W
Hel
Kobons
Hel
6
0
2
7
W
Bacchus
Princess
Bacchus
1
0
10
6
L
Thanatos
Stowzi
Thanatos
0
6
0
0
L
Scylla
ashilly
Scylla
0
2
0
0
W
Camazotz
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
38,681
53,468
Taken
48,257
23,876
Mitigated
27,496
16,038
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BORKXD
Chiron
11,503
7,539
846
4,492
10,007
3,398
1,029
2,112
7,560
0
47,124
L
Gilgamesh
Citykingwill
Gilgamesh
8,630
2,214
0
5,097
13,879
8,205
0
693
12,304
5,034
51,004
L
4,958
817
0
1,733
14,209
8,781
0
4,001
10,208
20,529
0
W
8,193
1,290
0
3,899
11,535
8,097
352
657
10,223
0
48,869
L
Hachiman
Jp226NiN
Hachiman
6,482
2,825
0
630
7,937
2,237
0
2,415
5,522
0
35,935
W
Hel
Kobons
Hel
8,498
312
1,312
4,456
7,217
2,579
98
1,589
5,582
68,593
0
W
Bacchus
Princess
Bacchus
4,014
186
717
2,969
9,665
9,928
310
2,337
7,010
16,462
0
L
Thanatos
Stowzi
Thanatos
3,445
1,442
0
6,711
11,737
3,118
0
2,725
8,969
0
36,085
L
Scylla
ashilly
Scylla
2,338
343
0
1,867
5,706
1,535
0
2,724
2,982
36,456
0
W
Camazotz
6,473
1,259
0
5,743
9,833
3,494
180
1,509
8,210
0
42,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
40,018
367
Minions Killed
427
0
Camps Cleared
0
1,371,208
Distance Traveled
1,460,076
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,278
520
87
6
0
256,649
4
L
Gilgamesh
8,317
594
121
9
0
302,124
7
L
Ymir
6,028
431
32
2
0
266,569
2
W
Nike
8,044
575
106
8
0
267,342
1
L
Hachiman
5,894
421
52
4
0
240,025
6
W
Hel
9,197
657
135
10
0
318,967
7
W
Bacchus
7,248
518
24
2
0
294,372
4
L
Thanatos
6,504
465
81
6
0
286,503
3
L
Scylla
6,605
472
81
6
0
275,987
5
W
Camazotz
8,251
589
75
5
0
322,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role