Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond IV
SpeakReo
Izanami
Diamond IV
Level 101
God Stats
9W - 8L
1,660 SR
Queue Stats
209W - 213L
2,006 MMR
Solo
Ra
Ra
Platinum IV
ZNG-Q
Ra
Platinum IV
Level 39
God Stats
2W - 3L
1,871 SR
Queue Stats
21W - 16L
1,895 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,606 SR
1,680 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,547 SR
2,006 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Cobr4rr
Ah Muzen Cab
Diamond V
Level 50
God Stats
6W - 5L
1,646 SR
Queue Stats
41W - 32L
2,139 MMR
Solo
Nemesis
Nemesis
Gold V
HansHyper
Nemesis
Gold V
Level 112
God Stats
1W - 0L
1,558 SR
Queue Stats
85W - 74L
1,971 MMR
Solo
Hades
Hades
Platinum I
MZEN_AL_AMAZING
Hades
Platinum I
Level 146
God Stats
16W - 10L
1,728 SR
Queue Stats
47W - 30L
2,149 MMR
Solo
Ganesha
Ganesha
Platinum IV
Rankfor honor
Ganesha
Platinum IV
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,821 MMR
Solo
Chaac
Chaac
Platinum I
Sailor_Rainer
Chaac
Platinum I
Level 136
God Stats
3W - 1L
1,304 SR
Queue Stats
165W - 153L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 2 / 1
8,046
503
3,722
9,353
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
 
Vulcan
13
0 / 3 / 3
7,648
478
10,114
7,262
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
12
0 / 3 / 2
7,180
449
3,619
11,732
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SpeakReo
Izanami
13
0 / 6 / 0
7,634
477
7,506
13,095
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
15
4 / 3 / 1
9,556
597
9,361
8,206
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MedusaArtioBastet

VS

Bans
GebGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cobr4rr
Ah Muzen Cab
17
4 / 0 / 8
10,261
641
11,088
11,527
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
HansHyper
Nemesis
16
9 / 1 / 5
9,861
616
10,602
10,406
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 4
9,223
576
5,653
10,411
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
12
0 / 1 / 10
7,739
484
3,423
11,100
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 3
8,292
518
4,184
11,951
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
17
17
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
1
1.75
L
Vulcan
 
Vulcan
0
3
3
0.5
L
Athena
 
Athena
0
3
2
0.33
W
Ah Muzen Cab
Cobr4rr
Ah Muzen Cab
4
0
8
8
W
Nemesis
HansHyper
Nemesis
9
1
5
11.5
W
4
2
4
3
W
Ganesha
0
1
10
5
W
0
3
3
0.5
L
Izanami
SpeakReo
Izanami
0
6
0
0
L
Ra
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
34,950
49,648
Taken
55,395
19,847
Mitigated
27,453
13,325
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,722
660
0
3,134
9,353
2,415
0
1,505
7,778
0
51,820
L
Vulcan
 
Vulcan
10,114
3,365
0
910
7,262
2,031
0
2,488
4,728
61,968
0
L
Athena
 
Athena
3,619
645
266
2,439
11,732
10,009
0
2,357
9,338
10,709
0
W
Ah Muzen Cab
Cobr4rr
Ah Muzen Cab
11,088
5,362
0
8,374
11,527
3,617
192
2,458
9,069
0
98,511
W
Nemesis
HansHyper
Nemesis
10,602
3,363
0
3,133
10,406
4,182
0
4,394
6,012
0
68,694
W
5,653
868
494
5,349
10,411
4,105
0
4,204
6,207
54,300
0
W
Ganesha
3,423
519
0
3,126
11,100
7,510
0
5,826
5,274
18,734
0
W
4,184
467
0
4,858
11,951
8,039
440
6,407
5,544
0
54,980
L
Izanami
SpeakReo
Izanami
7,506
5,729
0
3,212
13,095
2,604
0
1,738
11,312
0
61,753
L
Ra
9,361
1,627
589
2,775
8,206
2,788
58
988
6,974
67,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
45,376
526
Minions Killed
567
0
Camps Cleared
0
1,595,789
Distance Traveled
1,709,290
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,046
503
98
6
0
378,289
0
L
Vulcan
7,648
478
125
8
0
319,723
4
L
Athena
7,180
449
16
1
0
319,802
7
W
Ah Muzen Cab
10,261
641
190
12
0
331,392
4
W
Nemesis
9,861
616
108
7
0
380,224
2
W
Hades
9,223
576
140
9
0
336,687
5
W
Ganesha
7,739
484
11
1
0
333,943
2
W
Chaac
8,292
518
118
7
0
327,044
6
L
Izanami
7,634
477
145
9
0
258,066
3
L
Ra
9,556
597
142
9
0
319,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role