Player Matchup

Olorun
Olorun
Halethorn
Olorun
Level 138
God Stats
4W - 6L
1,505 SR
Queue Stats
758W - 682L
1,542 Elo+
Party 1
Loki
Loki
Ratatoskr66667
Loki
Level 142
God Stats
33W - 16L
1,622 SR
Queue Stats
710W - 595L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
SovietDino3255
Jormungandr
Level 108
God Stats
5W - 8L
1,563 SR
Queue Stats
597W - 548L
1,543 Elo+
Party 1
Team Averages
Level 129
1,563 SR
1,544 Elo+

VS

Team Averages
Level 94
1,404 SR
1,299 Elo+
Aphrodite
Aphrodite
DrawnMercury
Aphrodite
Level 120
God Stats
1W - 4L
1,511 SR
Queue Stats
20W - 19L
1,408 Elo+
Solo
Danzaburou
Danzaburou
KILLSWITCH 651
Danzaburou
Level 94
God Stats
2W - 6L
1,332 SR
Queue Stats
67W - 157L
1,204 Elo+
Party 2
Atlas
Atlas
KobeTR
Atlas
Level 69
God Stats
10W - 15L
1,369 SR
Queue Stats
39W - 52L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Halethorn
Olorun
14
10 / 1 / 13
10,419
868
13,460
10,195
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
15 / 2 / 9
10,819
902
13,159
9,129
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SovietDino3255
Jormungandr
13
3 / 1 / 20
9,665
805
8,988
14,645
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrawnMercury
Aphrodite
11
1 / 7 / 3
7,742
645
4,905
11,452
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KILLSWITCH 651
Danzaburou
9
0 / 12 / 3
7,113
593
3,614
13,569
3,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
KobeTR
Atlas
11
2 / 9 / 1
8,211
684
6,576
15,473
10,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
28
Kills
3
4
Deaths
28
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DrawnMercury
Aphrodite
1
7
3
0.36
W
Olorun
Halethorn
Olorun
10
1
13
16.5
L
Danzaburou
KILLSWITCH 651
Danzaburou
0
12
3
0.13
L
Atlas
KobeTR
Atlas
2
9
1
0.28
W
15
2
9
9.75
W
Jormungandr
SovietDino3255
Jormungandr
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
15,095
33,969
Taken
40,494
21,989
Mitigated
19,283
10,312
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DrawnMercury
Aphrodite
4,905
1,305
768
2,215
11,452
4,767
0
7,536
3,916
17,730
0
W
Olorun
Halethorn
Olorun
13,460
7,753
576
3,690
10,195
4,018
1,619
4,501
5,694
35,534
0
L
Danzaburou
KILLSWITCH 651
Danzaburou
3,614
1,460
0
676
13,569
3,564
0
6,401
7,168
0
12,328
L
Atlas
KobeTR
Atlas
6,576
2,476
101
659
15,473
10,952
0
8,511
6,962
15,505
0
W
13,159
4,767
0
750
9,129
3,405
344
3,229
5,900
0
40,437
W
Jormungandr
SovietDino3255
Jormungandr
8,988
2,693
362
4,934
14,645
14,566
288
4,097
10,548
34,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
23,066
154
Minions Killed
67
10
Camps Cleared
1
654,379
Distance Traveled
470,757
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,742
645
28
2
1
146,797
5
W
Olorun
10,419
868
51
4
0
209,336
0
L
Danzaburou
7,113
593
25
2
0
149,587
0
L
Atlas
8,211
684
14
1
0
174,373
2
W
Loki
10,819
902
45
4
6
212,007
1
W
Jormungandr
9,665
805
58
5
4
233,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role