Player Matchup

Eset
Eset
 
Eset
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EsteEsPablitoad
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,326 Elo+
Party 1
Fenrir
Fenrir
McPhakitson
Fenrir
Level 57
God Stats
7W - 2L
1,843 SR
Queue Stats
145W - 132L
1,484 Elo+
Party 1
Team Averages
Level 34
1,614 SR
1,436 Elo+

VS

Team Averages
Level 56
1,708 SR
1,530 Elo+
Hou Yi
Hou Yi
BJamming
Hou Yi
Level 26
God Stats
8W - 2L
1,918 SR
Queue Stats
41W - 19L
1,558 Elo+
Party 2
Mulan
Mulan
YeetKingXD
Mulan
Level 14
God Stats
9W - 4L
1,575 SR
Queue Stats
10W - 6L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bboykingfrancis
Morgan Le Fay
Level 129
God Stats
6W - 3L
1,632 SR
Queue Stats
102W - 92L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 6 / 1
9,384
626
7,404
12,261
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 9 / 5
9,252
617
3,765
21,410
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
4 / 7 / 3
10,084
672
7,072
18,395
8,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BJamming
Hou Yi
16
13 / 2 / 8
11,941
796
19,349
13,148
4,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
14
6 / 3 / 11
10,821
721
9,353
9,420
5,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
bboykingfrancis
Morgan Le Fay
16
3 / 3 / 17
10,861
724
15,067
8,995
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
22
22
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
6
1
0.58
W
Hou Yi
BJamming
Hou Yi
13
2
8
8.5
L
0
9
5
0.28
L
Fenrir
4
7
3
0.79
W
Mulan
6
3
11
3.83
W
Morgan Le Fay
bboykingfrancis
Morgan Le Fay
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
43,769
52,066
Taken
31,563
33,638
Mitigated
13,463
1,709
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,404
478
0
670
12,261
3,767
188
3,679
8,582
43,666
0
W
Hou Yi
BJamming
Hou Yi
19,349
11,782
0
7,358
13,148
4,866
1,496
5,592
7,312
0
56,312
L
3,765
268
0
690
21,410
21,504
24
4,986
16,424
8,804
0
L
Fenrir
7,072
991
0
349
18,395
8,367
0
6,968
11,427
0
20,169
W
Mulan
9,353
1,952
0
1,794
9,420
5,009
471
3,272
5,655
332
17,944
W
Morgan Le Fay
bboykingfrancis
Morgan Le Fay
15,067
1,918
43
1,744
8,995
3,588
466
2,006
6,805
50,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
33,623
135
Minions Killed
165
4
Camps Cleared
7
726,162
Distance Traveled
698,414
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,384
626
91
6
0
233,619
0
W
Hou Yi
11,941
796
82
5
5
236,647
4
L
Ymir
9,252
617
12
1
1
215,549
0
L
Fenrir
10,084
672
32
2
3
276,994
2
W
Mulan
10,821
721
10
1
1
219,295
1
W
Morgan Le Fay
10,861
724
73
5
1
242,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role