Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dangerousplaya
Jormungandr
Level 160
God Stats
1W - 1L
1,900 SR
Queue Stats
72W - 72L
1,544 Elo+
Party 2
Da Ji
Da Ji
NeciaHeda
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 2
Achilles
Achilles
Not Augi
Achilles
Level 108
God Stats
3W - 5L
1,596 SR
Queue Stats
93W - 107L
1,477 Elo+
Solo
Agni
Agni
cake_nophone44
Agni
Level 140
God Stats
12W - 9L
1,576 SR
Queue Stats
48W - 47L
1,471 Elo+
Solo
Team Averages
Level 143
1,615 SR
1,500 Elo+

VS

Team Averages
Level 124
1,549 SR
1,439 Elo+
Chiron
Chiron
KenTheZen_YT
Chiron
Level 148
God Stats
3W - 1L
1,603 SR
Queue Stats
24W - 30L
1,430 Elo+
Party 1
Discordia
Discordia
Lumberfoot_
Discordia
Level 69
God Stats
1W - 0L
1,248 SR
Queue Stats
9W - 13L
1,411 Elo+
Party 1
Bacchus
Bacchus
Pacific_Roots
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,372 Elo+
Party 1
Nike
Nike
oohthatsaBINGO
Nike
Level 156
God Stats
7W - 3L
1,769 SR
Queue Stats
57W - 60L
1,455 Elo+
Solo
Vulcan
Vulcan
x 8th x Hero
Vulcan
Level 150
God Stats
63W - 52L
1,626 SR
Queue Stats
322W - 293L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 2 / 2
9,794
700
9,879
12,372
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Dangerousplaya
Jormungandr
17
3 / 4 / 4
10,121
723
10,527
16,651
17,210
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
NeciaHeda
Da Ji
15
1 / 3 / 5
8,726
623
6,817
12,455
5,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Not Augi
Achilles
16
2 / 4 / 2
9,023
645
12,785
19,325
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 0 / 0
6,562
469
0
0
0
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 1 / 5
11,114
794
8,702
11,352
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Lumberfoot_
Discordia
15
1 / 4 / 4
9,055
647
8,270
7,678
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
15
1 / 0 / 4
8,737
624
3,875
9,451
11,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 4
9,034
645
11,705
14,416
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
18
6 / 1 / 3
11,345
810
19,753
9,465
4,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
13
13
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
2
1.5
L
Jormungandr
Dangerousplaya
Jormungandr
3
4
4
1.25
W
Chiron
4
1
5
6.5
W
Discordia
Lumberfoot_
Discordia
1
4
4
0.75
L
Da Ji
NeciaHeda
Da Ji
1
3
5
1.17
L
Achilles
Not Augi
Achilles
2
4
2
0.75
W
Bacchus
1
0
4
3
L
0
0
0
0
W
1
2
4
1.5
W
Vulcan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,008
Damage
52,305
60,803
Taken
52,362
46,617
Mitigated
35,632
11,021
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,879
3,909
345
4,724
12,372
5,241
0
4,437
7,642
0
45,466
L
Jormungandr
Dangerousplaya
Jormungandr
10,527
1,445
0
1,118
16,651
17,210
2
9,423
6,749
49,120
0
W
Chiron
8,702
2,175
184
5,243
11,352
5,046
1,502
1,827
9,426
0
44,408
W
Discordia
Lumberfoot_
Discordia
8,270
542
0
416
7,678
3,046
27
1,646
5,878
27,801
0
L
Da Ji
NeciaHeda
Da Ji
6,817
1,316
0
1,250
12,455
5,214
0
6,201
5,846
0
17,725
L
Achilles
Not Augi
Achilles
12,785
2,303
829
2,755
19,325
18,952
0
11,090
7,417
5,350
25,828
W
Bacchus
3,875
383
564
3,356
9,451
11,323
0
3,116
5,815
9,436
0
L
0
0
0
0
0
0
1
0
0
0
0
W
11,705
828
0
2,366
14,416
11,849
0
3,460
10,595
0
32,690
W
Vulcan
19,753
4,951
156
2,631
9,465
4,368
403
2,406
6,778
61,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
49,285
300
Minions Killed
308
5
Camps Cleared
10
1,051,983
Distance Traveled
1,378,868
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,794
700
104
7
2
269,452
3
L
Jormungandr
10,121
723
112
8
2
237,692
0
W
Chiron
11,114
794
99
7
3
260,782
0
W
Discordia
9,055
647
38
3
2
229,681
0
L
Da Ji
8,726
623
30
2
0
259,952
0
L
Achilles
9,023
645
53
4
1
262,628
4
W
Bacchus
8,737
624
13
1
0
306,466
0
L
Agni
6,562
469
1
0
0
22,259
1
W
Nike
9,034
645
49
4
3
274,466
3
W
Vulcan
11,345
810
109
8
2
307,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role