Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlmightyNate23
Arachne
Level 158
God Stats
7W - 2L
1,631 SR
Queue Stats
298W - 268L
1,629 Elo+
Solo
Anhur
Anhur
Fj0rdan
Anhur
Level 148
God Stats
5W - 2L
1,619 SR
Queue Stats
108W - 86L
1,662 Elo+
Solo
Team Averages
Level 156
1,562 SR
1,573 Elo+

VS

Team Averages
Level 145
1,635 SR
1,601 Elo+
Artemis
Artemis
MayTakeTime
Artemis
Level 159
God Stats
2W - 1L
1,866 SR
Queue Stats
66W - 56L
1,599 Elo+
Solo
King Arthur
King Arthur
UmmF6
King Arthur
Level 160
God Stats
1W - 1L
1,567 SR
Queue Stats
84W - 73L
1,563 Elo+
Solo
Hera
Hera
colhan
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,637 Elo+
Solo
Geb
Geb
nihhe123
Geb
Level 139
God Stats
2W - 1L
1,606 SR
Queue Stats
72W - 73L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 3
6,594
659
2,723
5,002
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
11
0 / 0 / 4
5,926
593
4,050
8,122
5,497
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
3 / 2 / 3
5,985
599
4,092
7,575
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
Fj0rdan
Anhur
10
5 / 2 / 5
6,482
648
6,376
6,617
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MayTakeTime
Artemis
9
1 / 1 / 0
5,136
514
1,132
2,701
477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
UmmF6
King Arthur
10
0 / 2 / 0
5,474
547
4,866
8,085
3,726
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
colhan
Hera
8
0 / 4 / 3
5,137
514
3,253
4,068
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 1
4,825
483
1,973
8,614
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
3
2.5
W
Artio
 
Artio
0
0
4
2
W
3
2
3
2.25
W
Anhur
Fj0rdan
Anhur
5
2
5
3.75
L
Artemis
MayTakeTime
Artemis
1
1
0
1
L
King Arthur
UmmF6
King Arthur
0
2
0
0
L
Hera
colhan
Hera
0
4
3
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,241
Damage
11,224
27,316
Taken
23,468
10,966
Mitigated
7,974
14,575
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,723
1,751
0
2,386
5,002
1,370
0
172
4,830
0
51,487
W
Artio
 
Artio
4,050
495
229
5,947
8,122
5,497
41
379
7,743
30,847
0
W
4,092
2,754
0
3,410
7,575
2,301
23
999
6,520
0
21,843
W
Anhur
Fj0rdan
Anhur
6,376
3,723
0
2,603
6,617
1,798
676
1,399
5,112
0
25,038
L
Artemis
MayTakeTime
Artemis
1,132
435
0
920
2,701
477
0
207
2,494
0
16,795
L
King Arthur
UmmF6
King Arthur
4,866
665
0
995
8,085
3,726
0
3,893
4,192
0
33,578
L
Hera
colhan
Hera
3,253
1,385
0
659
4,068
807
0
714
3,354
23,938
0
L
1,973
203
361
1,880
8,614
2,964
0
1,349
7,265
14,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
20,572
299
Minions Killed
184
0
Camps Cleared
0
836,217
Distance Traveled
717,796
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,594
659
110
11
0
193,188
0
W
Artio
5,926
593
70
7
0
226,569
1
W
Arachne
5,985
599
54
5
0
227,465
4
W
Anhur
6,482
648
65
7
0
188,995
3
L
Artemis
5,136
514
38
4
0
141,960
2
L
King Arthur
5,474
547
72
7
0
191,016
3
L
Hera
5,137
514
60
6
0
197,362
4
L
Geb
4,825
483
14
1
0
187,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role