Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ben77chess
Awilix
Level 125
God Stats
15W - 16L
1,542 SR
Queue Stats
176W - 157L
1,570 Elo+
Solo
Heimdallr
Heimdallr
Halojustfell
Heimdallr
Level 123
God Stats
18W - 7L
1,704 SR
Queue Stats
616W - 576L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Merican_Hunter
Gilgamesh
Level 106
God Stats
37W - 21L
1,658 SR
Queue Stats
312W - 316L
1,510 Elo+
Solo
Agni
Agni
Them Racks
Agni
Level 104
God Stats
1W - 3L
1,180 SR
Queue Stats
111W - 119L
1,539 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,532 Elo+

VS

Team Averages
Level 80
1,445 SR
1,498 Elo+
Arachne
Arachne
Austrosity
Arachne
Level 65
God Stats
30W - 24L
1,637 SR
Queue Stats
76W - 77L
1,531 Elo+
Solo
Charybdis
Charybdis
SiKHostil
Charybdis
Level 107
God Stats
0W - 3L
1,209 SR
Queue Stats
57W - 64L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
jmv50
Jormungandr
Level 63
God Stats
45W - 36L
1,603 SR
Queue Stats
105W - 111L
1,475 Elo+
Party 2
Baba Yaga
Baba Yaga
xXmaxlozanoXx
Baba Yaga
Level 89
God Stats
1W - 2L
1,441 SR
Queue Stats
180W - 176L
1,475 Elo+
Party 2
Ares
Ares
ySalient
Ares
Level 74
God Stats
0W - 1L
1,335 SR
Queue Stats
22W - 39L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 3
9,914
551
7,111
9,257
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Ben77chess
Awilix
14
7 / 1 / 5
8,953
497
12,158
11,314
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Halojustfell
Heimdallr
17
2 / 1 / 3
9,798
544
7,260
11,429
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Merican_Hunter
Gilgamesh
13
3 / 2 / 6
8,471
471
7,121
14,716
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 9
8,777
488
10,124
8,902
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Austrosity
Arachne
15
1 / 4 / 4
9,023
501
6,914
13,675
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
SiKHostil
Charybdis
17
2 / 1 / 2
10,016
556
8,006
9,157
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
jmv50
Jormungandr
16
1 / 0 / 1
9,824
546
11,954
13,468
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
xXmaxlozanoXx
Baba Yaga
13
1 / 6 / 1
8,149
453
3,753
10,865
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
2 / 5 / 2
8,514
473
5,551
17,753
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
3
4.5
L
Arachne
Austrosity
Arachne
1
4
4
0.75
W
Awilix
Ben77chess
Awilix
7
1
5
9.5
W
Heimdallr
Halojustfell
Heimdallr
2
1
3
3.5
W
Gilgamesh
Merican_Hunter
Gilgamesh
3
2
6
3
L
Charybdis
SiKHostil
Charybdis
2
1
2
3
W
1
2
9
2.75
L
Jormungandr
jmv50
Jormungandr
1
0
1
1.5
L
Baba Yaga
xXmaxlozanoXx
Baba Yaga
1
6
1
0.25
L
Ares
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
36,178
55,618
Taken
64,918
22,833
Mitigated
36,195
19,165
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,111
4,415
0
4,627
9,257
3,060
284
1,407
7,850
0
78,457
L
Arachne
Austrosity
Arachne
6,914
3,815
0
4,201
13,675
6,579
0
1,699
11,822
0
67,147
W
Awilix
Ben77chess
Awilix
12,158
5,530
0
1,217
11,314
3,771
0
4,067
6,961
0
59,662
W
Heimdallr
Halojustfell
Heimdallr
7,260
2,662
0
5,777
11,429
4,340
460
4,667
6,305
0
74,088
W
Gilgamesh
Merican_Hunter
Gilgamesh
7,121
2,027
0
4,663
14,716
8,741
0
6,455
8,169
0
36,467
L
Charybdis
SiKHostil
Charybdis
8,006
5,143
0
6,457
9,157
2,891
807
472
8,661
0
89,159
W
10,124
315
0
2,881
8,902
2,921
192
3,846
5,007
63,016
0
L
Jormungandr
jmv50
Jormungandr
11,954
2,542
0
4,184
13,468
8,148
0
2,845
10,510
74,482
0
L
Baba Yaga
xXmaxlozanoXx
Baba Yaga
3,753
129
0
1,266
10,865
3,933
0
900
9,842
51,477
0
L
Ares
5,551
265
0
2,020
17,753
14,644
0
3,400
13,959
22,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,913
Gold Earned
45,526
582
Minions Killed
530
0
Camps Cleared
0
1,765,904
Distance Traveled
1,780,190
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,914
551
155
9
0
328,810
7
L
Arachne
9,023
501
103
6
0
413,367
4
W
Awilix
8,953
497
79
4
0
408,418
3
W
Heimdallr
9,798
544
167
9
0
334,684
3
W
Gilgamesh
8,471
471
53
3
0
360,829
7
L
Charybdis
10,016
556
165
9
0
323,941
2
W
Agni
8,777
488
128
7
0
333,163
7
L
Jormungandr
9,824
546
146
8
0
333,616
4
L
Baba Yaga
8,149
453
93
5
0
374,383
5
L
Ares
8,514
473
23
1
0
334,883
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role