Player Matchup

Mercury
Mercury
SomecallmeJorge
Mercury
Level 147
God Stats
1W - 1L
1,430 SR
Queue Stats
32W - 48L
1,460 Elo+
Solo
Chiron
Chiron
WaywardArrow
Chiron
Level 154
God Stats
1W - 1L
1,298 SR
Queue Stats
81W - 70L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
iFinnick
Baron Samedi
Level 140
God Stats
2W - 0L
1,624 SR
Queue Stats
26W - 26L
1,477 Elo+
Solo
Cerberus
Cerberus
xGarthxMaulx
Cerberus
Level 117
God Stats
35W - 22L
1,604 SR
Queue Stats
81W - 69L
1,608 Elo+
Party 1
Team Averages
Level 140
1,489 SR
1,538 Elo+

VS

Team Averages
Level 100
1,493 SR
1,547 Elo+
Sol
Sol
ITsTheJohnJohn
Sol
Level 146
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 12L
1,273 Elo+
Solo
Osiris
Osiris
JelloIsOk
Osiris
Level 144
God Stats
0W - 1L
1,201 SR
Queue Stats
36W - 36L
1,572 Elo+
Solo
Ullr
Ullr
Yggdrasiell
Ullr
Level 45
God Stats
0W - 1L
1,731 SR
Queue Stats
5W - 1L
1,856 Elo+
Solo
Atlas
Atlas
trophyas
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
10,111
919
4,689
5,991
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
16
12 / 1 / 4
10,487
953
14,659
9,785
3,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
iFinnick
Baron Samedi
16
7 / 2 / 6
10,464
951
10,677
9,024
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
xGarthxMaulx
Cerberus
14
4 / 1 / 7
9,841
895
4,953
11,406
10,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,361
760
6,921
10,196
2,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
JelloIsOk
Osiris
12
1 / 7 / 0
7,449
677
4,990
9,747
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 6 / 1
7,500
682
2,726
9,406
3,282
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
trophyas
Atlas
14
1 / 5 / 2
8,259
751
5,666
12,796
9,408
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
26
Kills
4
4
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Osiris
JelloIsOk
Osiris
1
7
0
0.14
W
3
0
3
4.5
W
Chiron
12
1
4
14
L
0
6
1
0.08
W
Baron Samedi
iFinnick
Baron Samedi
7
2
6
5
L
Atlas
trophyas
Atlas
1
5
2
0.4
W
Cerberus
xGarthxMaulx
Cerberus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
20,303
36,206
Taken
42,145
20,919
Mitigated
20,900
13,777
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,921
1,580
0
1,391
10,196
2,858
0
4,470
5,726
21,518
0
L
Osiris
JelloIsOk
Osiris
4,990
1,518
0
0
9,747
5,352
0
2,960
6,787
0
16,513
W
4,689
2,462
0
800
5,991
2,411
227
2,622
3,369
0
40,372
W
Chiron
14,659
4,672
1,106
3,273
9,785
3,771
3,048
2,843
6,942
0
49,350
L
2,726
1,451
0
315
9,406
3,282
68
4,622
4,784
0
22,156
W
Baron Samedi
iFinnick
Baron Samedi
10,677
1,504
242
3,147
9,024
4,224
2,937
3,169
5,855
36,324
0
L
Atlas
trophyas
Atlas
5,666
1,899
85
848
12,796
9,408
0
4,226
8,570
25,202
0
W
Cerberus
xGarthxMaulx
Cerberus
4,953
62
1,564
3,645
11,406
10,513
154
4,442
6,964
17,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
31,569
229
Minions Killed
140
14
Camps Cleared
6
853,183
Distance Traveled
569,483
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,361
760
29
3
1
77,421
0
L
Osiris
7,449
677
32
3
2
169,341
3
W
Mercury
10,111
919
78
7
10
271,558
3
W
Chiron
10,487
953
59
5
2
203,341
1
L
Ullr
7,500
682
45
4
1
147,110
1
W
Baron Samedi
10,464
951
62
6
1
174,346
2
L
Atlas
8,259
751
34
3
2
175,611
0
W
Cerberus
9,841
895
30
3
1
203,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role