Player Matchup

Sol
Sol
ElChito96
Sol
Level 67
God Stats
99W - 96L
1,495 SR
Queue Stats
357W - 358L
1,394 Elo+
Solo
Hou Yi
Hou Yi
KonkyDong6007
Hou Yi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,390 Elo+
Party 2
Da Ji
Da Ji
SpcRS3
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 210L
1,467 Elo+
Party 2
Chang'e
Chang'e
Yo Sniper 5000
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 299L
1,486 Elo+
Party 2
Athena
Athena
thegreatwoz4271
Athena
Level 108
God Stats
6W - 6L
1,550 SR
Queue Stats
605W - 577L
1,452 Elo+
Party 2
Team Averages
Level 80
1,509 SR
1,438 Elo+

VS

Team Averages
Level 84
1,469 SR
1,491 Elo+
Atlas
Atlas
BuffKoala3873
Atlas
Level 93
God Stats
2W - 2L
1,572 SR
Queue Stats
73W - 65L
1,380 Elo+
Solo
Cernunnos
Cernunnos
HoosierPapi-_-
Cernunnos
Level 35
God Stats
0W - 1L
1,451 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 1
Thanatos
Thanatos
LordOfDirtySocks
Thanatos
Level 95
God Stats
0W - 2L
1,370 SR
Queue Stats
11W - 9L
1,545 Elo+
Party 1
Zeus
Zeus
PaxNastyy
Zeus
Level 109
God Stats
0W - 2L
1,427 SR
Queue Stats
23W - 32L
1,469 Elo+
Party 1
Chaac
Chaac
ThunderDalee
Chaac
Level 86
God Stats
1W - 2L
1,525 SR
Queue Stats
65W - 61L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,650
628
3,894
5,010
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,474
608
1,603
3,582
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
SpcRS3
Da Ji
9
2 / 3 / 3
5,819
647
3,176
5,995
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,514
613
2,361
3,174
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 0 / 2
5,401
600
2,385
4,172
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,719
191
0
0
0
Cernunnos
HoosierPapi-_-
Cernunnos
9
0 / 1 / 0
4,957
551
1,261
3,210
776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 1
5,154
573
3,268
6,868
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
8
0 / 3 / 1
4,757
529
2,819
3,636
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 2
5,519
613
3,662
7,050
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
3
2
0.67
L
Cernunnos
HoosierPapi-_-
Cernunnos
0
1
0
0
W
1
0
0
1
L
2
2
1
1.25
L
Zeus
0
3
1
0.17
W
Da Ji
SpcRS3
Da Ji
2
3
3
1.17
L
3
2
2
2
W
2
0
0
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,419
Damage
11,010
21,933
Taken
20,764
8,163
Mitigated
7,782
7,605
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
3,894
1,660
0
1,132
5,010
1,663
874
0
4,849
25,628
3,838
L
Cernunnos
HoosierPapi-_-
Cernunnos
1,261
712
0
730
3,210
776
0
0
3,210
0
22,885
W
1,603
766
0
1,354
3,582
931
0
0
3,582
0
29,110
L
3,268
1,226
0
4,434
6,868
2,015
0
2,297
4,571
0
21,901
L
Zeus
2,819
637
0
216
3,636
1,093
0
2,220
1,416
22,600
0
W
Da Ji
SpcRS3
Da Ji
3,176
844
0
1,732
5,995
1,806
0
991
4,835
0
24,878
L
3,662
494
0
2,610
7,050
3,898
0
3,589
3,461
0
24,252
W
2,361
272
364
1,613
3,174
952
38
777
2,397
28,863
0
W
2,385
768
191
1,219
4,172
2,811
216
1,051
3,009
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
22,106
254
Minions Killed
218
0
Camps Cleared
0
876,751
Distance Traveled
677,331
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
1,719
191
0
0
0
0
0
W
Sol
5,650
628
50
6
0
163,514
0
L
Cernunnos
4,957
551
55
6
0
175,062
0
W
Hou Yi
5,474
608
60
7
0
163,486
1
L
Thanatos
5,154
573
53
6
0
171,727
0
L
Zeus
4,757
529
59
7
0
155,190
3
W
Da Ji
5,819
647
64
7
0
179,589
3
L
Chaac
5,519
613
51
6
0
175,352
2
W
Chang'e
5,514
613
57
6
0
178,416
4
W
Athena
5,401
600
23
3
0
191,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role