Player Matchup

Amaterasu
Amaterasu
JinSeok
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Kingkriby
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpaceOwlGG
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Veilrith
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
killedbyheal
Chang'e
Level 46
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Team Averages
Level 19
1,543 SR
1,463 Elo+

VS

Team Averages
Level 83
1,612 SR
1,577 Elo+
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Citykingwill
Set
Level 78
God Stats
3W - 0L
1,516 SR
Queue Stats
33W - 18L
1,577 Elo+
Party 2
Ymir
Ymir
Faneto1234
Ymir
Level 26
God Stats
41W - 26L
1,671 SR
Queue Stats
41W - 27L
1,550 Elo+
Party 2
Medusa
Medusa
Stowzi
Medusa
Level 110
God Stats
2W - 1L
1,806 SR
Queue Stats
51W - 27L
1,612 Elo+
Party 2
Scylla
Scylla
ashilly
Scylla
Level 64
God Stats
9W - 1L
1,569 SR
Queue Stats
26W - 12L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JinSeok
Amaterasu
8
1 / 3 / 0
4,774
477
2,990
8,044
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
0 / 4 / 1
4,602
460
1,988
7,533
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
SpaceOwlGG
Ah Muzen Cab
6
0 / 6 / 0
4,271
427
1,573
7,201
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
Veilrith
Neith
8
0 / 6 / 1
4,657
466
1,514
5,912
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
killedbyheal
Chang'e
7
0 / 4 / 0
4,243
424
4,489
6,014
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 6
6,194
619
3,074
6,835
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 2
7,635
764
7,910
8,696
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
6 / 0 / 7
6,713
671
4,928
7,935
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Stowzi
Medusa
11
3 / 1 / 2
6,666
667
4,613
5,994
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
ashilly
Scylla
10
3 / 0 / 3
6,293
629
5,240
2,561
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
23
23
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
6
5
W
9
0
2
10
W
6
0
7
9.5
L
Amaterasu
JinSeok
Amaterasu
1
3
0
0.33
L
Thor
0
4
1
0.13
L
Ah Muzen Cab
SpaceOwlGG
Ah Muzen Cab
0
6
0
0
W
Medusa
Stowzi
Medusa
3
1
2
4
L
Neith
Veilrith
Neith
0
6
1
0.08
W
Scylla
ashilly
Scylla
3
0
3
4.5
L
Chang'e
killedbyheal
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,554
Damage
25,765
34,704
Taken
32,021
10,796
Mitigated
15,993
6,832
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,074
320
0
2,584
6,835
5,273
486
2,089
4,419
6,575
20,683
W
7,910
3,606
0
4,229
8,696
3,666
0
905
7,667
0
51,551
W
4,928
863
0
2,781
7,935
4,649
113
874
6,829
18,311
0
L
Amaterasu
JinSeok
Amaterasu
2,990
545
0
1,848
8,044
4,026
0
2,264
5,780
2,763
9,768
L
Thor
1,988
461
0
1,569
7,533
1,984
0
3,046
4,445
0
19,040
L
Ah Muzen Cab
SpaceOwlGG
Ah Muzen Cab
1,573
316
0
964
7,201
1,574
27
1,337
5,719
0
13,929
W
Medusa
Stowzi
Medusa
4,613
1,910
0
3,339
5,994
1,764
149
318
5,550
0
44,309
L
Neith
Veilrith
Neith
1,514
185
0
95
5,912
1,942
0
2,663
3,210
0
16,285
W
Scylla
ashilly
Scylla
5,240
490
0
1,322
2,561
641
213
708
1,722
29,918
0
L
Chang'e
killedbyheal
Chang'e
4,489
365
786
1,570
6,014
1,270
50
1,709
4,123
12,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
33,501
150
Minions Killed
334
0
Camps Cleared
0
993,786
Distance Traveled
1,009,907
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,194
619
65
7
0
202,089
0
W
Set
7,635
764
98
10
0
237,720
6
W
Ymir
6,713
671
30
3
0
204,322
1
L
Amaterasu
4,774
477
18
2
0
203,760
0
L
Thor
4,602
460
41
4
0
219,286
2
L
Ah Muzen Cab
4,271
427
25
3
0
174,457
0
W
Medusa
6,666
667
81
8
0
188,539
2
L
Neith
4,657
466
42
4
0
191,184
0
W
Scylla
6,293
629
60
6
0
177,237
3
L
Chang'e
4,243
424
24
2
0
205,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role