Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BtrThanBacon
Cerberus
Level 105
God Stats
8W - 7L
1,576 SR
Queue Stats
282W - 297L
1,316 Elo+
Party 2
Cupid
Cupid
MrPickles420708
Cupid
Level 108
God Stats
4W - 2L
1,540 SR
Queue Stats
230W - 246L
1,305 Elo+
Party 2
Atlas
Atlas
Tusrykus
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,416 Elo+
Party 1
Nike
Nike
Zoviir
Nike
Level 29
God Stats
1W - 0L
1,687 SR
Queue Stats
9W - 4L
1,552 Elo+
Party 1
Team Averages
Level 78
1,561 SR
1,418 Elo+

VS

Team Averages
Level 90
1,497 SR
1,389 Elo+
He Bo
He Bo
ButtWhisk
He Bo
Level 126
God Stats
1W - 5L
1,239 SR
Queue Stats
472W - 529L
1,433 Elo+
Solo
Merlin
Merlin
DUSSEPAPI4476
Merlin
Level 81
God Stats
2W - 3L
1,557 SR
Queue Stats
225W - 249L
1,314 Elo+
Solo
Kukulkan
Kukulkan
KEW Munky
Kukulkan
Level 127
God Stats
4W - 3L
1,688 SR
Queue Stats
105W - 128L
1,424 Elo+
Solo
Chiron
Chiron
iiRoyall
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
kerensky04
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 6 / 9
9,546
682
9,097
12,903
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BtrThanBacon
Cerberus
19
5 / 2 / 8
11,005
786
18,737
35,010
32,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 2 / 13
10,759
769
4,368
11,187
8,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Tusrykus
Atlas
16
0 / 2 / 12
9,181
656
11,473
13,751
16,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
Zoviir
Nike
16
5 / 3 / 8
10,216
730
12,863
16,793
15,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ButtWhisk
He Bo
15
4 / 4 / 5
9,087
649
12,756
12,310
4,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 7
9,837
703
12,442
10,097
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
KEW Munky
Kukulkan
19
4 / 1 / 8
10,753
768
20,854
10,133
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
iiRoyall
Chiron
16
3 / 4 / 5
9,374
670
12,754
13,323
4,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
kerensky04
Baron Samedi
13
0 / 7 / 9
8,452
604
7,632
13,099
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
18
Kills
14
15
Deaths
18
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
6
9
1.58
W
Cerberus
BtrThanBacon
Cerberus
5
2
8
4.5
L
He Bo
ButtWhisk
He Bo
4
4
5
1.63
L
3
2
7
3.25
L
Kukulkan
KEW Munky
Kukulkan
4
1
8
8
W
3
2
13
4.75
W
Atlas
Tusrykus
Atlas
0
2
12
3
W
Nike
Zoviir
Nike
5
3
8
3
L
Chiron
iiRoyall
Chiron
3
4
5
1.38
L
Baron Samedi
kerensky04
Baron Samedi
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
66,438
89,644
Taken
58,962
78,843
Mitigated
23,128
46,293
Healing
27,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,097
2,030
675
801
12,903
6,116
0
7,782
5,121
0
14,893
W
Cerberus
BtrThanBacon
Cerberus
18,737
134
2,464
19,152
35,010
32,452
184
17,841
17,169
34,968
0
L
He Bo
ButtWhisk
He Bo
12,756
2,061
2,464
3,576
12,310
4,002
0
6,569
5,665
14,073
0
L
12,442
633
2,003
3,101
10,097
3,412
0
5,646
4,327
25,903
0
L
Kukulkan
KEW Munky
Kukulkan
20,854
927
1,885
2,682
10,133
3,849
63
5,615
4,322
44,410
0
W
4,368
1,043
9,413
3,691
11,187
8,301
537
8,256
2,931
0
14,917
W
Atlas
Tusrykus
Atlas
11,473
2,755
2,935
2,961
13,751
16,523
765
8,727
5,024
28,580
0
W
Nike
Zoviir
Nike
12,863
1,208
885
3,316
16,793
15,451
0
11,078
5,715
4,436
20,525
L
Chiron
iiRoyall
Chiron
12,754
5,372
2,647
3,229
13,323
4,821
901
6,800
6,294
0
26,680
L
Baron Samedi
kerensky04
Baron Samedi
7,632
318
3,090
2,971
13,099
7,044
0
6,983
5,830
16,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
47,503
156
Minions Killed
136
0
Camps Cleared
0
1,454,300
Distance Traveled
1,259,802
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,546
682
16
1
0
274,207
0
W
Cerberus
11,005
786
58
4
0
303,334
0
L
He Bo
9,087
649
5
0
0
215,012
0
L
Merlin
9,837
703
30
2
0
285,227
5
L
Kukulkan
10,753
768
45
3
0
290,751
4
W
Cupid
10,759
769
36
3
0
283,871
0
W
Atlas
9,181
656
23
2
0
275,749
0
W
Nike
10,216
730
23
2
0
317,139
3
L
Chiron
9,374
670
37
3
0
239,907
0
L
Baron Samedi
8,452
604
19
1
0
228,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role