Player Matchup

Ymir
Ymir
Lautro00
Ymir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,639 Elo+
Solo
Chaac
Chaac
SpokerZ
Chaac
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,570 Elo+
Party 2
Merlin
Merlin
Zedraxx
Merlin
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,611 Elo+

VS

Team Averages
Level 100
1,534 SR
1,575 Elo+
Thor
Thor
Astaroth19
Thor
Level 148
God Stats
2W - 5L
1,239 SR
Queue Stats
32W - 34L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Shulai
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,611 Elo+
Party 1
Ra
Ra
nzrrr
Ra
Level 8
God Stats
0W - 1L
1,862 SR
Queue Stats
3W - 3L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 7
12,006
632
11,653
22,654
24,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
SpokerZ
Chaac
16
4 / 1 / 4
12,441
655
15,525
22,424
22,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Zedraxx
Merlin
16
5 / 5 / 4
12,422
654
20,411
10,170
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
10,644
560
10,809
17,169
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Shulai
Hou Yi
15
3 / 2 / 6
10,935
576
12,275
14,343
4,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
7 / 3 / 3
11,873
625
14,053
20,119
11,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
11
11
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
Ymir
1
5
7
0.9
L
Hou Yi
Shulai
Hou Yi
3
2
6
3
W
Chaac
SpokerZ
Chaac
4
1
4
6
W
Merlin
Zedraxx
Merlin
5
5
4
1.4
L
Ra
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
37,137
55,248
Taken
51,631
51,089
Mitigated
28,841
20,294
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,809
995
0
1,705
17,169
12,061
0
10,209
6,960
0
25,094
W
Ymir
11,653
1,490
957
7,067
22,654
24,557
210
4,946
17,143
27,743
0
L
Hou Yi
Shulai
Hou Yi
12,275
7,700
0
1,588
14,343
4,995
0
10,580
3,763
0
28,497
W
Chaac
SpokerZ
Chaac
15,525
2,981
0
11,225
22,424
22,669
789
6,170
15,951
0
58,692
W
Merlin
Zedraxx
Merlin
20,411
1,382
0
1,045
10,170
3,863
1,532
3,775
6,102
65,059
0
L
Ra
14,053
1,898
4,580
7,167
20,119
11,785
136
11,560
8,559
63,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
33,452
204
Minions Killed
186
8
Camps Cleared
8
1,050,946
Distance Traveled
1,001,988
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,644
560
29
2
1
304,924
4
W
Ymir
12,006
632
26
1
0
352,641
6
L
Hou Yi
10,935
576
42
2
4
340,617
5
W
Chaac
12,441
655
77
4
6
383,991
2
W
Merlin
12,422
654
101
5
2
314,314
2
L
Ra
11,873
625
115
6
3
356,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role