Player Matchup

Fenrir
Fenrir
Goоse
Fenrir
Level 157
God Stats
5W - 0L
1,875 SR
Queue Stats
250W - 42L
1,845 Elo+
Party 2
Ah Puch
Ah Puch
SnaiІ
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,759 Elo+
Party 2
Poseidon
Poseidon
ThelDarklKight
Poseidon
Level 156
God Stats
17W - 8L
1,738 SR
Queue Stats
780W - 654L
1,625 Elo+
Solo
Team Averages
Level 144
1,705 SR
1,743 Elo+

VS

Team Averages
Level 83
1,582 SR
1,578 Elo+
Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Rygnor
Anhur
Level 126
God Stats
27W - 27L
1,655 SR
Queue Stats
210W - 137L
1,789 Elo+
Solo
Janus
Janus
oMoxzyo
Janus
Level 61
God Stats
0W - 2L
1,590 SR
Queue Stats
71W - 99L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goоse
Fenrir
14
7 / 3 / 6
9,637
803
12,941
12,594
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ah Puch
SnaiІ
Ah Puch
15
6 / 1 / 9
9,880
823
14,003
5,526
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
12
3 / 4 / 6
8,481
707
8,667
9,252
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 5
8,056
671
4,348
17,245
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Rygnor
Anhur
13
5 / 3 / 3
8,989
749
9,090
10,772
3,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
oMoxzyo
Janus
11
2 / 9 / 3
7,603
634
4,039
10,466
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
8
8
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
5
0.88
W
Fenrir
Goоse
Fenrir
7
3
6
3.33
L
Anhur
Rygnor
Anhur
5
3
3
2.17
W
Ah Puch
SnaiІ
Ah Puch
6
1
9
10.5
W
Poseidon
3
4
6
1.5
L
Janus
oMoxzyo
Janus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
17,477
27,372
Taken
38,483
10,364
Mitigated
23,553
6,284
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,348
248
0
2,560
17,245
16,025
29
11,489
5,480
8,828
0
W
Fenrir
Goоse
Fenrir
12,941
3,274
0
2,974
12,594
4,956
957
5,174
7,420
0
30,357
L
Anhur
Rygnor
Anhur
9,090
4,560
0
2,124
10,772
3,828
174
4,696
5,847
0
19,331
W
Ah Puch
SnaiІ
Ah Puch
14,003
806
0
2,339
5,526
3,441
179
546
4,980
42,391
0
W
Poseidon
8,667
1,210
0
971
9,252
1,967
586
3,448
5,804
29,632
0
L
Janus
oMoxzyo
Janus
4,039
0
0
32
10,466
3,700
0
6,485
3,827
18,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
24,648
149
Minions Killed
97
9
Camps Cleared
2
685,178
Distance Traveled
652,543
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,056
671
18
2
0
233,904
4
W
Fenrir
9,637
803
40
3
2
234,478
3
L
Anhur
8,989
749
38
3
0
222,598
5
W
Ah Puch
9,880
823
64
5
6
231,397
1
W
Poseidon
8,481
707
45
4
1
219,303
0
L
Janus
7,603
634
41
3
2
196,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role