Player Matchup

Neith
Neith
Acrystic
Neith
Level 124
God Stats
5W - 3L
1,697 SR
Queue Stats
94W - 62L
1,699 Elo+
Party 3
Sobek
Sobek
Arcaticas
Sobek
Level 129
God Stats
8W - 5L
1,678 SR
Queue Stats
288W - 218L
1,585 Elo+
Party 3
Fenrir
Fenrir
Lunaaticc
Fenrir
Level 61
God Stats
37W - 20L
1,686 SR
Queue Stats
202W - 129L
1,538 Elo+
Party 3
Janus
Janus
Rimujo
Janus
Level 160
God Stats
28W - 18L
1,596 SR
Queue Stats
432W - 275L
1,673 Elo+
Party 3
Arachne
Arachne
ipdnaeip
Arachne
Level 160
God Stats
3W - 2L
1,819 SR
Queue Stats
585W - 392L
1,678 Elo+
Party 3
Team Averages
Level 127
1,695 SR
1,635 Elo+

VS

Team Averages
Level 127
1,622 SR
1,639 Elo+
Hera
Hera
Aceydud
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 115L
1,636 Elo+
Party 1
Kuzenbo
Kuzenbo
BigBoyAmro
Kuzenbo
Level 159
God Stats
4W - 3L
1,754 SR
Queue Stats
311W - 294L
1,643 Elo+
Party 1
Camazotz
Camazotz
Chongbong
Camazotz
Level 52
God Stats
2W - 2L
1,686 SR
Queue Stats
10W - 10L
1,624 Elo+
Party 2
Amaterasu
Amaterasu
IronbalIsofswag
Amaterasu
Level 160
God Stats
1W - 1L
1,625 SR
Queue Stats
83W - 61L
1,665 Elo+
Party 2
Cupid
Cupid
RealDvOcean
Cupid
Level 140
God Stats
1W - 2L
1,545 SR
Queue Stats
35W - 28L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acrystic
Neith
11
0 / 1 / 0
6,226
566
4,378
3,936
968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Arcaticas
Sobek
10
1 / 3 / 8
6,197
563
3,597
10,328
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Lunaaticc
Fenrir
11
5 / 2 / 2
6,558
596
4,150
8,200
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Rimujo
Janus
13
4 / 1 / 4
7,448
677
7,119
6,441
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ipdnaeip
Arachne
13
6 / 0 / 1
7,317
665
11,921
14,897
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aceydud
Hera
8
1 / 6 / 1
5,317
483
3,918
7,260
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BigBoyAmro
Kuzenbo
10
0 / 3 / 0
5,329
484
4,554
9,687
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Chongbong
Camazotz
10
2 / 4 / 2
5,782
526
5,965
11,928
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
IronbalIsofswag
Amaterasu
9
1 / 1 / 3
5,725
520
3,701
8,755
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 2
6,664
606
3,629
6,687
2,109
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
7
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
Aceydud
Hera
1
6
1
0.25
W
Neith
Acrystic
Neith
0
1
0
0
W
Sobek
Arcaticas
Sobek
1
3
8
1.67
L
Kuzenbo
BigBoyAmro
Kuzenbo
0
3
0
0
L
Camazotz
Chongbong
Camazotz
2
4
2
0.75
L
Amaterasu
IronbalIsofswag
Amaterasu
1
1
3
2.5
W
Fenrir
Lunaaticc
Fenrir
5
2
2
3
L
3
2
2
2
W
Janus
Rimujo
Janus
4
1
4
6
W
Arachne
ipdnaeip
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
21,767
43,802
Taken
44,317
17,457
Mitigated
23,908
22,116
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aceydud
Hera
3,918
1,113
0
383
7,260
2,511
0
2,896
4,252
27,466
0
W
Neith
Acrystic
Neith
4,378
2,294
0
1,804
3,936
968
68
0
3,936
0
42,134
W
Sobek
Arcaticas
Sobek
3,597
356
560
3,945
10,328
6,239
0
1,164
9,020
10,832
0
L
Kuzenbo
BigBoyAmro
Kuzenbo
4,554
1,555
0
4,370
9,687
9,896
0
0
9,687
28,368
0
L
Camazotz
Chongbong
Camazotz
5,965
2,327
0
5,913
11,928
3,767
0
3,289
8,535
0
27,464
L
Amaterasu
IronbalIsofswag
Amaterasu
3,701
1,297
212
3,559
8,755
5,625
0
3,014
5,648
0
15,320
W
Fenrir
Lunaaticc
Fenrir
4,150
684
0
3,400
8,200
2,529
0
1,632
6,436
0
30,074
L
3,629
2,165
189
1,921
6,687
2,109
0
1,190
5,479
0
41,356
W
Janus
Rimujo
Janus
7,119
88
73
1,093
6,441
1,460
240
346
6,031
51,028
0
W
Arachne
ipdnaeip
Arachne
11,921
8,909
0
11,241
14,897
6,261
176
4,268
9,907
0
39,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
28,817
372
Minions Killed
287
0
Camps Cleared
0
1,189,073
Distance Traveled
1,107,307
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,317
483
63
6
0
210,983
2
W
Neith
6,226
566
96
9
0
208,654
3
W
Sobek
6,197
563
14
1
0
267,112
2
L
Kuzenbo
5,329
484
53
5
0
218,061
0
L
Camazotz
5,782
526
60
5
0
229,052
1
L
Amaterasu
5,725
520
19
2
0
242,270
1
W
Fenrir
6,558
596
57
5
0
245,746
2
L
Cupid
6,664
606
92
8
0
206,941
3
W
Janus
7,448
677
121
11
0
241,320
1
W
Arachne
7,317
665
84
8
0
226,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role