Player Matchup

Hel
Hel
ArmedFortune
Hel
Level 48
God Stats
12W - 15L
1,450 SR
Queue Stats
50W - 66L
1,349 Elo+
Party 2
Ao Kuang
Ao Kuang
DishonoredRamen
Ao Kuang
Level 38
God Stats
3W - 6L
1,136 SR
Queue Stats
46W - 62L
1,298 Elo+
Party 3
Nike
Nike
THATONEGUYLOL
Nike
Level 52
God Stats
4W - 2L
1,482 SR
Queue Stats
68W - 85L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Tido n friends
Kukulkan
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 76L
1,304 Elo+
Party 2
Ullr
Ullr
YaBlewItM8
Ullr
Level 32
God Stats
3W - 2L
1,280 SR
Queue Stats
31W - 41L
1,266 Elo+
Party 3
Team Averages
Level 46
1,370 SR
1,322 Elo+

VS

Team Averages
Level 30
1,337 SR
1,294 Elo+
Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Black Flame9879
Artemis
Level 15
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 4
Hercules
Hercules
Melisaucy213
Hercules
Level 28
God Stats
0W - 2L
1,479 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
Tommychromos
Ne Zha
Level 33
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 6L
1,106 Elo+
Party 1
Freya
Freya
deadlypanda8904
Freya
Level 25
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 12
7,547
503
7,441
6,771
2,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
15
17 / 0 / 6
10,030
669
10,323
11,157
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
13 / 2 / 9
9,952
663
16,547
10,275
7,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
2 / 2 / 12
8,108
541
9,240
6,049
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 6
7,218
481
3,676
6,818
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 4 / 0
6,507
434
1,791
13,815
10,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 6 / 2
5,443
363
3,137
8,689
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Melisaucy213
Hercules
10
2 / 10 / 0
6,955
464
2,468
12,304
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
7
2 / 10 / 1
5,789
386
4,828
11,660
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 7 / 0
6,511
434
3,100
11,462
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
36
Kills
6
7
Deaths
37
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
0
0.25
W
3
2
12
4.5
L
0
6
2
0.17
W
Ao Kuang
17
0
6
20
L
Hercules
Melisaucy213
Hercules
2
10
0
0.2
W
13
2
9
8.75
W
Kukulkan
2
2
12
4
L
Ne Zha
2
10
1
0.25
W
1
1
6
4
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
15,324
41,070
Taken
57,930
19,475
Mitigated
23,934
13,805
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,791
460
1,564
2,270
13,815
10,980
0
7,921
5,562
14,103
0
W
7,441
504
2,720
2,954
6,771
2,680
581
827
5,944
31,863
0
L
3,137
1,099
0
201
8,689
2,417
0
5,063
3,375
0
17,822
W
Ao Kuang
10,323
4,635
0
5,526
11,157
4,286
2
786
10,371
60,393
0
L
Hercules
Melisaucy213
Hercules
2,468
615
0
1,350
12,304
4,358
968
3,393
8,839
0
24,373
W
16,547
4,456
0
1,125
10,275
7,881
1,677
281
9,994
6,228
52,880
W
Kukulkan
9,240
1,056
0
213
6,049
2,383
1,816
2,388
3,661
49,611
0
L
Ne Zha
4,828
1,952
0
692
11,660
2,976
0
5,245
6,357
0
13,152
W
3,676
2,060
0
1,267
6,818
2,245
2,955
609
6,209
0
32,058
L
3,100
808
0
2,878
11,462
3,203
397
6,227
5,207
28,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
31,205
391
Minions Killed
200
0
Camps Cleared
0
1,427,652
Distance Traveled
1,285,962
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,507
434
21
1
0
279,879
2
W
Hel
7,547
503
68
5
0
284,230
3
L
Artemis
5,443
363
35
2
0
214,903
0
W
Ao Kuang
10,030
669
93
6
0
322,628
1
L
Hercules
6,955
464
52
3
0
285,752
0
W
Nike
9,952
663
97
6
0
296,586
5
W
Kukulkan
8,108
541
82
5
0
254,698
2
L
Ne Zha
5,789
386
26
2
0
263,642
0
W
Ullr
7,218
481
51
3
0
269,510
1
L
Freya
6,511
434
66
4
0
241,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role