Player Matchup

Hercules
Hercules
Aoiryuu808
Hercules
Level 107
God Stats
0W - 1L
1,446 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 3
Arachne
Arachne
Hawaiianderp80
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,387 Elo+
Party 3
Cthulhu
Cthulhu
Inoxex
Cthulhu
Level 95
God Stats
0W - 1L
1,611 SR
Queue Stats
10W - 9L
1,458 Elo+
Party 3
Merlin
Merlin
Skaarrs
Merlin
Level 68
God Stats
3W - 4L
1,458 SR
Queue Stats
265W - 248L
1,486 Elo+
Solo
Mercury
Mercury
wadahecc
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 3
Team Averages
Level 80
1,503 SR
1,444 Elo+

VS

Team Averages
Level 111
1,506 SR
1,486 Elo+
Bacchus
Bacchus
CHILLitFoo
Bacchus
Level 101
God Stats
3W - 0L
1,578 SR
Queue Stats
61W - 61L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
KyloShrekedHan
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,508 Elo+
Party 1
He Bo
He Bo
Sharkleberry
He Bo
Level 122
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 31L
1,508 Elo+
Party 1
Hachiman
Hachiman
l-Tonyyy-l
Hachiman
Level 107
God Stats
2W - 0L
1,541 SR
Queue Stats
65W - 63L
1,468 Elo+
Party 2
Freya
Freya
lChino_06l
Freya
Level 136
God Stats
1W - 2L
1,195 SR
Queue Stats
63W - 62L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aoiryuu808
Hercules
20
6 / 8 / 7
13,446
747
16,886
35,185
32,751
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 13 / 9
11,118
618
9,607
19,602
5,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Inoxex
Cthulhu
19
5 / 9 / 9
12,618
701
21,612
23,607
18,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Skaarrs
Merlin
20
7 / 5 / 3
12,685
705
19,394
13,982
5,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
wadahecc
Mercury
20
4 / 12 / 7
12,361
687
6,479
18,329
6,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHILLitFoo
Bacchus
20
3 / 4 / 36
12,965
720
14,198
23,638
35,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
KyloShrekedHan
Cernunnos
19
2 / 4 / 32
12,234
680
11,937
12,337
5,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 5 / 23
15,315
851
32,239
13,668
6,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
l-Tonyyy-l
Hachiman
19
5 / 7 / 25
13,070
726
12,209
18,166
8,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
20
20 / 5 / 18
15,348
853
27,592
21,370
10,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
181
25
Kills
47
47
Deaths
25
35
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aoiryuu808
Hercules
6
8
7
1.19
W
Bacchus
CHILLitFoo
Bacchus
3
4
36
5.25
L
3
13
9
0.58
L
Cthulhu
Inoxex
Cthulhu
5
9
9
1.06
W
Cernunnos
KyloShrekedHan
Cernunnos
2
4
32
4.5
W
17
5
23
5.7
L
Merlin
Skaarrs
Merlin
7
5
3
1.7
W
Hachiman
l-Tonyyy-l
Hachiman
5
7
25
2.5
W
Freya
20
5
18
5.8
L
Mercury
wadahecc
Mercury
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,978
Damage
98,175
110,705
Taken
89,179
68,803
Mitigated
65,873
23,354
Healing
34,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aoiryuu808
Hercules
16,886
2,137
616
11,374
35,185
32,751
116
22,179
13,006
89
28,228
W
Bacchus
CHILLitFoo
Bacchus
14,198
1,292
2,020
4,840
23,638
35,639
526
9,375
14,263
24,973
0
L
9,607
7,467
42
1,931
19,602
5,957
520
13,507
6,095
0
13,613
L
Cthulhu
Inoxex
Cthulhu
21,612
603
2,267
2,138
23,607
18,132
260
14,810
8,797
45,961
0
W
Cernunnos
KyloShrekedHan
Cernunnos
11,937
6,526
604
2,520
12,337
5,563
2,460
6,252
6,085
0
25,277
W
32,239
1,635
3,621
3,870
13,668
6,411
1,202
7,008
6,660
59,396
0
L
Merlin
Skaarrs
Merlin
19,394
1,130
164
3,190
13,982
5,064
342
10,660
3,322
45,298
0
W
Hachiman
l-Tonyyy-l
Hachiman
12,209
9,070
2,374
4,385
18,166
8,052
2,231
8,130
10,036
0
38,708
W
Freya
27,592
10,180
2,179
8,401
21,370
10,208
1,090
10,330
11,040
55,604
0
L
Mercury
wadahecc
Mercury
6,479
801
74
1,558
18,329
6,899
0
12,873
5,456
0
20,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,228
Gold Earned
68,932
141
Minions Killed
206
0
Camps Cleared
0
1,446,580
Distance Traveled
1,517,588
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,446
747
23
1
0
306,816
0
W
Bacchus
12,965
720
21
1
0
315,521
0
L
Arachne
11,118
618
9
1
0
227,520
0
L
Cthulhu
12,618
701
39
2
0
296,506
0
W
Cernunnos
12,234
680
19
1
0
301,799
0
W
He Bo
15,315
851
65
4
0
312,260
1
L
Merlin
12,685
705
53
3
0
291,343
0
W
Hachiman
13,070
726
51
3
0
279,924
0
W
Freya
15,348
853
50
3
0
308,084
0
L
Mercury
12,361
687
17
1
0
324,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role