Player Matchup

Rama
Rama
Bilin_754
Rama
Level 99
God Stats
1W - 0L
1,455 SR
Queue Stats
8W - 5L
1,641 Elo+
Party 1
Ne Zha
Ne Zha
TheRatWithAGhat
Ne Zha
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
67W - 43L
1,572 Elo+
Party 1
Nox
Nox
caesarrssalad
Nox
Level 121
God Stats
3W - 2L
1,886 SR
Queue Stats
52W - 38L
1,552 Elo+
Party 1
Geb
Geb
clownass20
Geb
Level 86
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 1
Team Averages
Level 108
1,694 SR
1,540 Elo+

VS

Team Averages
Level 79
1,663 SR
1,549 Elo+
Poseidon
Poseidon
Cerrilju
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,481 Elo+
Solo
Bacchus
Bacchus
FazePeynus
Bacchus
Level 132
God Stats
3W - 1L
1,796 SR
Queue Stats
9W - 12L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Relinnquish
Cu Chulainn
Level 128
God Stats
0W - 1L
1,859 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 2
Izanami
Izanami
thevandelizer12
Izanami
Level 27
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 1 / 8
9,127
830
8,438
9,652
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 5
10,467
952
17,962
10,654
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 10
8,926
811
5,947
7,191
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 9
9,338
849
5,642
14,557
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cerrilju
Poseidon
14
2 / 6 / 1
8,166
742
6,081
10,224
2,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
FazePeynus
Bacchus
14
3 / 5 / 0
9,081
826
5,948
12,202
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Relinnquish
Cu Chulainn
13
0 / 4 / 3
7,922
720
9,659
14,987
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 1
7,870
715
5,692
9,773
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
6
6
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
3
1
8
7
L
Poseidon
Cerrilju
Poseidon
2
6
1
0.42
L
Bacchus
FazePeynus
Bacchus
3
5
0
0.6
L
Cu Chulainn
Relinnquish
Cu Chulainn
0
4
3
0.38
W
10
2
5
6.25
W
2
2
10
3.5
W
3
1
9
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
27,380
42,054
Taken
47,186
25,169
Mitigated
30,628
13,574
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,438
6,918
0
4,667
9,652
3,812
1,349
2,121
7,387
0
32,485
L
Poseidon
Cerrilju
Poseidon
6,081
1,140
104
1,631
10,224
2,845
0
2,061
7,898
25,943
0
L
Bacchus
FazePeynus
Bacchus
5,948
587
942
1,861
12,202
13,222
0
3,084
8,871
16,365
0
L
Cu Chulainn
Relinnquish
Cu Chulainn
9,659
1,275
362
3,905
14,987
10,966
352
3,675
11,039
4,783
24,459
W
17,962
8,356
0
3,155
10,654
5,927
2,104
6,419
4,032
0
47,331
W
5,947
554
0
230
7,191
3,117
1,782
3,545
3,565
17,842
0
W
5,642
874
0
5,522
14,557
12,313
209
2,178
11,914
14,821
0
L
5,692
3,968
0
2,607
9,773
3,595
673
3,514
6,134
0
29,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
33,039
186
Minions Killed
165
12
Camps Cleared
8
836,333
Distance Traveled
680,685
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,127
830
66
6
5
200,025
2
L
Poseidon
8,166
742
43
4
2
149,246
2
L
Bacchus
9,081
826
28
3
2
170,144
2
L
Cu Chulainn
7,922
720
35
3
3
180,359
1
W
Ne Zha
10,467
952
72
7
6
219,134
1
W
Nox
8,926
811
37
3
1
193,676
0
W
Geb
9,338
849
11
1
0
223,498
0
L
Izanami
7,870
715
59
5
1
180,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role