Player Matchup

Kali
Kali
GryphonFilmsTV
Kali
Level 115
God Stats
5W - 7L
1,382 SR
Queue Stats
605W - 589L
1,527 Elo+
Party 1
Ymir
Ymir
LexDeath15
Ymir
Level 84
God Stats
21W - 26L
1,470 SR
Queue Stats
271W - 286L
1,450 Elo+
Party 1
Chaac
Chaac
Pxtln
Chaac
Level 69
God Stats
0W - 1L
1,281 SR
Queue Stats
126W - 136L
1,474 Elo+
Party 1
Izanami
Izanami
TTVB2Gamer
Izanami
Level 68
God Stats
7W - 12L
1,466 SR
Queue Stats
238W - 231L
1,547 Elo+
Party 1
Anubis
Anubis
dyllonthegreat
Anubis
Level 108
God Stats
24W - 15L
1,674 SR
Queue Stats
71W - 60L
1,551 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,510 Elo+

VS

Team Averages
Level 108
1,551 SR
1,521 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ghostanker03
Bastet
Level 117
God Stats
9W - 6L
1,608 SR
Queue Stats
401W - 375L
1,541 Elo+
Solo
Skadi
Skadi
LeDanford
Skadi
Level 87
God Stats
16W - 15L
1,576 SR
Queue Stats
149W - 132L
1,495 Elo+
Solo
Chiron
Chiron
Lentillion
Chiron
Level 60
God Stats
5W - 3L
1,548 SR
Queue Stats
57W - 52L
1,535 Elo+
Solo
Sol
Sol
Patana7
Sol
Level 133
God Stats
12W - 12L
1,524 SR
Queue Stats
165W - 143L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,424
496
6,667
13,514
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 9 / 5
6,788
399
6,330
19,085
12,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Pxtln
Chaac
13
1 / 4 / 1
7,587
446
6,365
13,040
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TTVB2Gamer
Izanami
14
3 / 3 / 1
8,691
511
4,381
11,283
3,281
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 6 / 1
7,985
470
7,381
11,117
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 1 / 10
8,796
517
9,212
10,275
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
16
3 / 1 / 9
9,306
547
5,936
13,080
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
LeDanford
Skadi
16
6 / 2 / 2
9,670
569
12,280
12,407
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Lentillion
Chiron
13
8 / 3 / 4
8,704
512
10,937
7,594
2,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
15
4 / 2 / 5
8,890
523
9,114
11,033
3,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
25
25
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
10
9
W
Bastet
3
1
9
7.5
L
3
3
2
1.33
W
Skadi
LeDanford
Skadi
6
2
2
3.5
W
Chiron
Lentillion
Chiron
8
3
4
3.33
L
0
9
5
0.28
W
Sol
4
2
5
3.25
L
Chaac
Pxtln
Chaac
1
4
1
0.38
L
Izanami
TTVB2Gamer
Izanami
3
3
1
1.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
47,479
68,039
Taken
54,389
37,425
Mitigated
26,849
17,748
Healing
21,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,212
2,953
0
2,757
10,275
10,954
378
3,599
6,645
32,626
0
W
Bastet
5,936
1,403
0
8,015
13,080
4,509
0
3,289
9,791
0
66,525
L
6,667
2,032
0
6,780
13,514
7,289
0
1,350
11,788
0
50,402
W
Skadi
LeDanford
Skadi
12,280
5,221
0
3,842
12,407
5,266
34
1,710
10,120
0
61,756
W
Chiron
Lentillion
Chiron
10,937
5,448
810
2,033
7,594
2,493
685
3,944
3,633
0
44,927
L
6,330
2,152
154
505
19,085
12,810
0
7,023
12,062
20,050
0
W
Sol
9,114
3,977
0
4,259
11,033
3,627
996
5,085
5,863
65,754
0
L
Chaac
Pxtln
Chaac
6,365
419
13
3,692
13,040
10,093
0
1,427
10,934
7,103
35,698
L
Izanami
TTVB2Gamer
Izanami
4,381
3,029
0
3,160
11,283
3,281
460
3,097
8,186
0
70,317
L
7,381
44
0
3,444
11,117
3,952
451
5,577
5,540
51,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
45,366
466
Minions Killed
454
0
Camps Cleared
0
1,504,781
Distance Traveled
1,576,912
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,796
517
40
2
0
314,867
3
W
Bastet
9,306
547
111
7
0
366,194
3
L
Kali
8,424
496
99
6
0
340,591
0
W
Skadi
9,670
569
116
7
0
326,577
9
W
Chiron
8,704
512
84
5
0
267,300
4
L
Ymir
6,788
399
39
2
0
283,900
1
W
Sol
8,890
523
103
6
0
301,974
5
L
Chaac
7,587
446
94
6
0
340,038
7
L
Izanami
8,691
511
130
8
0
283,644
2
L
Anubis
7,985
470
104
6
0
256,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role