Player Matchup

Charybdis
Charybdis
Driipytachi-
Charybdis
Level 119
God Stats
21W - 27L
1,497 SR
Queue Stats
565W - 581L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
HugeConverse
Tsukuyomi
Level 116
God Stats
4W - 5L
1,429 SR
Queue Stats
201W - 211L
1,463 Elo+
Solo
Athena
Athena
Pykies
Athena
Level 64
God Stats
14W - 17L
1,455 SR
Queue Stats
255W - 260L
1,477 Elo+
Solo
Sol
Sol
iceboxx239
Sol
Level 124
God Stats
8W - 3L
1,756 SR
Queue Stats
118W - 93L
1,493 Elo+
Party 2
Hades
Hades
snelvis8032
Hades
Level 122
God Stats
1W - 1L
1,648 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,425 Elo+

VS

Team Averages
Level 102
1,428 SR
1,485 Elo+
Anhur
Anhur
Be_Killing
Anhur
Level 105
God Stats
1W - 1L
1,133 SR
Queue Stats
145W - 141L
1,481 Elo+
Solo
Hades
Hades
HoodRichRambo
Hades
Level 129
God Stats
4W - 4L
1,520 SR
Queue Stats
57W - 57L
1,483 Elo+
Party 1
Khepri
Khepri
KiddGamesYT
Khepri
Level 143
God Stats
2W - 1L
1,519 SR
Queue Stats
211W - 184L
1,506 Elo+
Party 1
Nemesis
Nemesis
ninja_boy2132
Nemesis
Level 66
God Stats
5W - 3L
1,515 SR
Queue Stats
48W - 51L
1,482 Elo+
Solo
Hercules
Hercules
pathos536
Hercules
Level 69
God Stats
10W - 9L
1,453 SR
Queue Stats
329W - 337L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Driipytachi-
Charybdis
7
1 / 1 / 0
4,158
594
3,456
4,250
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
HugeConverse
Tsukuyomi
1
0 / 0 / 0
2,826
404
0
14
4
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Pykies
Athena
6
0 / 1 / 1
3,988
570
1,312
5,563
1,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 3 / 0
4,049
578
1,874
3,727
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 4 / 0
3,583
512
1,607
5,638
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 1 / 0
3,985
569
1,485
3,944
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 0 / 3
4,841
692
2,856
3,353
2,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
7
2 / 0 / 1
4,400
629
2,101
3,932
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
7
1 / 0 / 3
4,739
677
1,746
2,242
715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
pathos536
Hercules
8
4 / 0 / 0
5,001
714
3,989
4,922
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
1
0
0
L
Charybdis
Driipytachi-
Charybdis
1
1
0
1
W
2
0
3
3.5
L
Tsukuyomi
HugeConverse
Tsukuyomi
0
0
0
0
W
Khepri
2
0
1
2.5
L
Athena
Pykies
Athena
0
1
1
0.5
L
0
3
0
0
W
Nemesis
1
0
3
2.5
W
Hercules
pathos536
Hercules
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,249
Damage
12,177
19,192
Taken
18,393
5,304
Mitigated
7,296
7,191
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
1,485
791
0
1,496
3,944
732
0
373
3,571
0
19,275
L
Charybdis
Driipytachi-
Charybdis
3,456
1,963
0
2,421
4,250
921
0
1,029
3,221
0
24,769
W
2,856
505
359
1,576
3,353
2,144
0
1,500
1,853
20,069
0
L
Tsukuyomi
HugeConverse
Tsukuyomi
0
0
0
0
14
4
0
0
14
0
0
W
Khepri
2,101
364
0
1,754
3,932
1,462
0
1,071
2,861
8,433
0
L
Athena
Pykies
Athena
1,312
768
45
2,175
5,563
1,721
0
1,934
3,629
8,184
0
L
1,874
388
0
1,203
3,727
1,092
0
1,994
1,733
15,558
2,969
W
Nemesis
1,746
801
0
520
2,242
715
0
176
2,066
0
22,035
W
Hercules
pathos536
Hercules
3,989
1,650
0
2,900
4,922
2,243
558
1,535
3,387
0
20,797
L
1,607
271
0
1,347
5,638
1,566
0
0
5,286
11,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,604
Gold Earned
22,966
135
Minions Killed
180
0
Camps Cleared
0
527,557
Distance Traveled
702,907
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,985
569
40
6
0
124,769
2
L
Charybdis
4,158
594
59
8
0
119,706
1
W
Hades
4,841
692
39
6
0
129,220
0
L
Tsukuyomi
2,826
404
0
0
0
16,579
0
W
Khepri
4,400
629
11
2
0
154,843
0
L
Athena
3,988
570
12
2
0
135,056
0
L
Sol
4,049
578
43
6
0
120,065
2
W
Nemesis
4,739
677
49
7
0
153,446
3
W
Hercules
5,001
714
41
6
0
140,629
1
L
Hades
3,583
512
21
3
0
136,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role