Player Matchup

Tiamat
Tiamat
Blueffe
Tiamat
Level 128
God Stats
2W - 3L
1,392 SR
Queue Stats
269W - 239L
1,587 Elo+
Solo
Osiris
Osiris
KingSeth23
Osiris
Level 104
God Stats
5W - 2L
1,756 SR
Queue Stats
366W - 341L
1,535 Elo+
Solo
Jing Wei
Jing Wei
THE K0L AID MAN
Jing Wei
Level 105
God Stats
0W - 3L
1,178 SR
Queue Stats
143W - 126L
1,571 Elo+
Party 1
Loki
Loki
UllrMain
Loki
Level 67
God Stats
0W - 3L
1,310 SR
Queue Stats
143W - 124L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
x YouJellyBro x
Sylvanus
Level 147
God Stats
4W - 8L
1,605 SR
Queue Stats
412W - 407L
1,516 Elo+
Solo
Team Averages
Level 110
1,448 SR
1,556 Elo+

VS

Team Averages
Level 148
1,673 SR
1,568 Elo+
Bellona
Bellona
Acapnias
Bellona
Level 160
God Stats
2W - 0L
1,551 SR
Queue Stats
32W - 34L
1,538 Elo+
Party 2
Chang'e
Chang'e
ReddFoxx1810
Chang'e
Level 104
God Stats
4W - 3L
1,370 SR
Queue Stats
248W - 234L
1,544 Elo+
Solo
Bacchus
Bacchus
TTVSnackGOAT
Bacchus
Level 159
God Stats
9W - 0L
1,923 SR
Queue Stats
452W - 440L
1,555 Elo+
Party 2
Geb
Geb
landonitis
Geb
Level 160
God Stats
2W - 0L
1,912 SR
Queue Stats
242W - 224L
1,618 Elo+
Solo
Raijin
Raijin
ricecakes1192
Raijin
Level 155
God Stats
6W - 3L
1,608 SR
Queue Stats
621W - 623L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blueffe
Tiamat
16
3 / 4 / 4
9,273
713
13,041
15,378
12,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
KingSeth23
Osiris
12
0 / 3 / 4
7,685
591
4,325
9,640
9,445
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
15
1 / 7 / 2
8,570
659
8,607
14,012
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
17
4 / 5 / 4
9,646
742
10,742
13,005
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
1 / 3 / 5
8,552
658
6,130
12,807
14,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acapnias
Bellona
18
13 / 2 / 8
11,357
874
18,704
16,538
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ReddFoxx1810
Chang'e
15
1 / 2 / 15
9,486
730
6,089
10,603
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TTVSnackGOAT
Bacchus
18
3 / 1 / 15
10,206
785
10,557
12,042
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 15
8,878
683
7,442
13,227
12,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 3 / 11
10,039
772
15,033
11,855
5,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
9
Kills
22
22
Deaths
10
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acapnias
Bellona
13
2
8
8.5
L
Tiamat
Blueffe
Tiamat
3
4
4
1.25
L
Osiris
KingSeth23
Osiris
0
3
4
0.67
W
Chang'e
ReddFoxx1810
Chang'e
1
2
15
4.25
L
Jing Wei
1
7
2
0.29
W
Bacchus
TTVSnackGOAT
Bacchus
3
1
15
10.5
L
Loki
4
5
4
1.2
W
0
2
15
3.75
W
5
3
11
3.5
L
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
57,825
64,842
Taken
64,265
50,488
Mitigated
55,204
24,386
Healing
24,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acapnias
Bellona
18,704
6,989
1,016
4,488
16,538
17,049
2,441
5,260
10,770
0
26,162
L
Tiamat
Blueffe
Tiamat
13,041
1,918
1,617
4,654
15,378
12,170
523
8,326
6,348
30,654
0
L
Osiris
KingSeth23
Osiris
4,325
938
1,124
1,135
9,640
9,445
0
4,533
4,410
0
7,370
W
Chang'e
ReddFoxx1810
Chang'e
6,089
318
7,533
3,898
10,603
4,463
881
3,886
6,203
24,636
0
L
Jing Wei
8,607
6,723
0
1,538
14,012
6,668
1,332
6,894
6,566
0
23,458
W
Bacchus
TTVSnackGOAT
Bacchus
10,557
660
0
1,731
12,042
15,769
673
4,101
7,395
19,499
0
L
Loki
10,742
1,946
799
2,439
13,005
7,255
528
9,478
3,067
0
22,319
W
7,442
150
613
1,397
13,227
12,494
116
2,276
10,605
11,031
0
W
15,033
1,053
1,849
2,264
11,855
5,429
601
2,718
8,607
32,367
0
L
Sylvanus
6,130
95
6,963
4,117
12,807
14,950
168
7,760
4,253
6,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
49,966
107
Minions Killed
136
0
Camps Cleared
0
1,068,639
Distance Traveled
1,178,625
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,357
874
14
1
0
238,157
1
L
Tiamat
9,273
713
40
3
0
217,827
2
L
Osiris
7,685
591
5
0
0
181,444
0
W
Chang'e
9,486
730
37
3
0
240,964
0
L
Jing Wei
8,570
659
42
3
0
219,759
0
W
Bacchus
10,206
785
26
2
0
233,554
0
L
Loki
9,646
742
18
1
0
223,772
0
W
Geb
8,878
683
11
1
0
249,515
3
W
Raijin
10,039
772
48
4
0
216,435
2
L
Sylvanus
8,552
658
2
0
0
225,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role