Player Matchup

Chiron
Chiron
DangerousDoor
Chiron
Level 39
God Stats
2W - 2L
1,644 SR
Queue Stats
157W - 151L
1,578 Elo+
Party 3
Gilgamesh
Gilgamesh
FafnirSimp
Gilgamesh
Level 48
God Stats
7W - 10L
1,454 SR
Queue Stats
122W - 150L
1,409 Elo+
Party 2
Ra
Ra
KebekRAR
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
TraceGhost
Thanatos
Level 84
God Stats
30W - 47L
1,382 SR
Queue Stats
389W - 431L
1,438 Elo+
Party 2
Ganesha
Ganesha
elpañales
Ganesha
Level 67
God Stats
7W - 9L
1,503 SR
Queue Stats
245W - 277L
1,462 Elo+
Party 2
Team Averages
Level 48
1,497 SR
1,477 Elo+

VS

Team Averages
Level 61
1,606 SR
1,430 Elo+
Danzaburou
Danzaburou
Chknugitz916
Danzaburou
Level 41
God Stats
17W - 18L
1,418 SR
Queue Stats
109W - 110L
1,409 Elo+
Solo
Xing Tian
Xing Tian
Knightlord5
Xing Tian
Level 91
God Stats
4W - 1L
1,757 SR
Queue Stats
30W - 26L
1,505 Elo+
Party 1
Mercury
Mercury
MasterLynn
Mercury
Level 84
God Stats
1W - 1L
1,668 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 1
King Arthur
King Arthur
NTConcept
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
butter629
Baron Samedi
Level 76
God Stats
3W - 1L
1,686 SR
Queue Stats
23W - 24L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,183
509
10,596
13,624
4,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FafnirSimp
Gilgamesh
16
2 / 3 / 2
9,833
492
5,360
12,509
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 9 / 0
8,099
405
3,876
12,650
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TraceGhost
Thanatos
15
5 / 6 / 2
10,135
507
7,519
17,274
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
elpañales
Ganesha
11
0 / 9 / 3
8,045
402
6,455
20,612
13,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chknugitz916
Danzaburou
17
7 / 2 / 9
11,449
572
12,274
12,766
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Knightlord5
Xing Tian
15
5 / 1 / 21
11,330
567
12,266
18,219
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MasterLynn
Mercury
17
5 / 2 / 12
11,009
550
8,533
10,915
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
NTConcept
King Arthur
15
1 / 4 / 12
9,772
489
6,049
14,744
8,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
butter629
Baron Samedi
20
13 / 1 / 6
12,564
628
16,541
12,988
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
10
Kills
31
31
Deaths
10
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chknugitz916
Danzaburou
7
2
9
5.75
L
2
4
3
0.88
L
Gilgamesh
FafnirSimp
Gilgamesh
2
3
2
1
L
1
9
0
0.11
W
Xing Tian
Knightlord5
Xing Tian
5
1
21
15.5
W
Mercury
MasterLynn
Mercury
5
2
12
5.5
W
King Arthur
NTConcept
King Arthur
1
4
12
1.75
L
Thanatos
TraceGhost
Thanatos
5
6
2
1
W
Baron Samedi
butter629
Baron Samedi
13
1
6
16
L
Ganesha
elpañales
Ganesha
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
55,663
76,669
Taken
69,632
36,846
Mitigated
48,962
24,873
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chknugitz916
Danzaburou
12,274
7,002
0
5,242
12,766
4,182
2,271
1,945
10,787
0
98,107
L
10,596
4,555
299
3,108
13,624
4,227
952
4,029
9,595
0
72,566
L
Gilgamesh
FafnirSimp
Gilgamesh
5,360
707
0
2,072
12,509
8,651
336
4,018
8,491
8,281
38,206
L
3,876
561
0
529
12,650
3,712
174
7,236
5,414
32,974
0
W
Xing Tian
Knightlord5
Xing Tian
12,266
1,590
1,401
4,241
18,219
24,192
483
3,353
14,579
34,319
0
W
Mercury
MasterLynn
Mercury
8,533
2,724
0
1,250
10,915
4,605
2,866
1,655
9,149
0
91,241
W
King Arthur
NTConcept
King Arthur
6,049
1,205
0
2,792
14,744
8,692
529
1,731
12,632
0
38,350
L
Thanatos
TraceGhost
Thanatos
7,519
1,137
0
12,862
17,274
6,265
0
5,555
11,719
0
52,018
W
Baron Samedi
butter629
Baron Samedi
16,541
1,647
990
3,728
12,988
7,291
1,772
1,978
10,796
92,021
0
L
Ganesha
elpañales
Ganesha
6,455
268
2,969
3,034
20,612
13,991
0
7,969
12,643
24,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,295
Gold Earned
56,124
420
Minions Killed
499
0
Camps Cleared
0
1,728,699
Distance Traveled
2,067,383
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,449
572
129
6
0
380,317
2
L
Chiron
10,183
509
154
8
0
361,252
1
L
Gilgamesh
9,833
492
92
5
0
369,176
10
L
Ra
8,099
405
63
3
0
253,331
0
W
Xing Tian
11,330
567
24
1
0
417,923
5
W
Mercury
11,009
550
138
7
0
500,637
1
W
King Arthur
9,772
489
67
3
0
395,652
0
L
Thanatos
10,135
507
98
5
0
405,599
3
W
Baron Samedi
12,564
628
141
7
0
372,854
9
L
Ganesha
8,045
402
13
1
0
339,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role