Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Blakey420
Raijin
Level 29
God Stats
1W - 0L
1,721 SR
Queue Stats
114W - 33L
1,839 Elo+
Party 4
Sylvanus
Sylvanus
Demzuh
Sylvanus
Level 37
God Stats
10W - 3L
1,730 SR
Queue Stats
107W - 66L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
GodlessPariah
Gilgamesh
Level 153
God Stats
12W - 18L
1,464 SR
Queue Stats
212W - 191L
1,479 Elo+
Party 4
Cabrakan
Cabrakan
darklace17
Cabrakan
Level 51
God Stats
1W - 1L
1,551 SR
Queue Stats
73W - 29L
1,718 Elo+
Party 4
Team Averages
Level 80
1,593 SR
1,613 Elo+

VS

Team Averages
Level 90
1,618 SR
1,636 Elo+
Tsukuyomi
Tsukuyomi
Apacey
Tsukuyomi
Level 120
God Stats
6W - 4L
1,688 SR
Queue Stats
174W - 111L
1,702 Elo+
Party 1
Ao Kuang
Ao Kuang
BrentlyS
Ao Kuang
Level 120
God Stats
2W - 3L
1,485 SR
Queue Stats
103W - 71L
1,700 Elo+
Party 1
Mulan
Mulan
SadJoey
Mulan
Level 29
God Stats
17W - 14L
1,743 SR
Queue Stats
48W - 33L
1,699 Elo+
Party 1
Ymir
Ymir
Veuhzz
Ymir
Level 25
God Stats
5W - 3L
1,637 SR
Queue Stats
13W - 11L
1,482 Elo+
Party 3
Heimdallr
Heimdallr
ZachAttack181
Heimdallr
Level 158
God Stats
4W - 4L
1,537 SR
Queue Stats
175W - 154L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 6 / 3
8,242
634
10,463
11,624
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Blakey420
Raijin
12
0 / 3 / 2
7,260
558
4,316
7,656
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Demzuh
Sylvanus
13
3 / 3 / 7
8,260
635
6,641
13,295
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
GodlessPariah
Gilgamesh
13
2 / 3 / 2
7,970
613
3,560
8,189
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
darklace17
Cabrakan
12
2 / 2 / 1
7,522
579
6,950
8,615
7,026
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apacey
Tsukuyomi
16
8 / 1 / 2
9,095
700
12,106
9,204
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
BrentlyS
Ao Kuang
14
7 / 1 / 2
8,197
631
8,310
12,063
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
SadJoey
Mulan
10
0 / 2 / 2
6,312
486
3,772
9,860
5,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Veuhzz
Ymir
9
0 / 4 / 2
5,998
461
2,013
9,182
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ZachAttack181
Heimdallr
9
2 / 6 / 5
6,350
488
8,731
8,778
2,547
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
17
17
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
6
3
1.42
L
Tsukuyomi
Apacey
Tsukuyomi
8
1
2
9
W
Raijin
Blakey420
Raijin
0
3
2
0.33
L
Ao Kuang
BrentlyS
Ao Kuang
7
1
2
8
W
Sylvanus
Demzuh
Sylvanus
3
3
7
2.17
W
Gilgamesh
GodlessPariah
Gilgamesh
2
3
2
1
L
Mulan
SadJoey
Mulan
0
2
2
0.5
L
Ymir
Veuhzz
Ymir
0
4
2
0.25
L
Heimdallr
ZachAttack181
Heimdallr
2
6
5
0.75
W
Cabrakan
darklace17
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
34,932
49,379
Taken
49,087
27,649
Mitigated
19,950
19,177
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,463
7,433
0
2,607
11,624
3,681
2,771
1,902
9,722
0
52,701
L
Tsukuyomi
Apacey
Tsukuyomi
12,106
3,671
0
2,766
9,204
3,002
614
3,274
5,762
0
66,131
W
Raijin
Blakey420
Raijin
4,316
531
0
848
7,656
3,269
0
1,742
5,914
43,411
0
L
Ao Kuang
BrentlyS
Ao Kuang
8,310
3,027
0
6,760
12,063
3,993
0
3,210
8,765
51,002
0
W
Sylvanus
Demzuh
Sylvanus
6,641
1,994
2,407
7,065
13,295
10,528
667
4,528
8,767
19,484
0
W
Gilgamesh
GodlessPariah
Gilgamesh
3,560
1,050
0
3,146
8,189
3,145
0
634
7,555
0
41,512
L
Mulan
SadJoey
Mulan
3,772
670
0
1,665
9,860
5,448
143
5,642
4,218
62
23,945
L
Ymir
Veuhzz
Ymir
2,013
835
0
2,016
9,182
4,960
0
3,236
5,896
11,335
0
L
Heimdallr
ZachAttack181
Heimdallr
8,731
4,562
0
1,065
8,778
2,547
0
2,353
6,423
0
33,922
W
Cabrakan
darklace17
Cabrakan
6,950
1,116
0
3,104
8,615
7,026
28
1,796
6,481
38,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
35,952
384
Minions Killed
344
0
Camps Cleared
0
1,296,353
Distance Traveled
1,182,083
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,242
634
99
8
0
252,981
4
L
Tsukuyomi
9,095
700
124
10
0
292,589
4
W
Raijin
7,260
558
93
7
0
236,745
3
L
Ao Kuang
8,197
631
90
7
0
276,914
2
W
Sylvanus
8,260
635
22
2
0
238,560
3
W
Gilgamesh
7,970
613
82
6
0
306,541
4
L
Mulan
6,312
486
51
4
0
223,124
0
L
Ymir
5,998
461
25
2
0
200,834
3
L
Heimdallr
6,350
488
54
4
0
188,622
1
W
Cabrakan
7,522
579
88
7
0
261,526
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role