Player Matchup

Hera
Hera
AnEvilBadger
Hera
Level 156
God Stats
10W - 12L
1,437 SR
Queue Stats
901W - 955L
1,567 Elo+
Solo
Bacchus
Bacchus
GangstaGroose
Bacchus
Level 74
God Stats
3W - 3L
1,378 SR
Queue Stats
100W - 82L
1,564 Elo+
Party 3
Xbalanque
Xbalanque
WN1 senpai
Xbalanque
Level 90
God Stats
1W - 0L
1,410 SR
Queue Stats
7W - 4L
1,678 Elo+
Party 2
Neith
Neith
X50Drake
Neith
Level 47
God Stats
1W - 0L
1,346 SR
Queue Stats
58W - 59L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
Yuvolo
Kukulkan
Level 66
God Stats
1W - 0L
1,574 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
Team Averages
Level 87
1,429 SR
1,566 Elo+

VS

Team Averages
Level 127
1,443 SR
1,582 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CoCà
Anhur
Level 160
God Stats
0W - 2L
1,687 SR
Queue Stats
89W - 102L
1,599 Elo+
Party 1
Hercules
Hercules
Jermofot
Hercules
Level 157
God Stats
1W - 5L
1,104 SR
Queue Stats
314W - 332L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
Lugh6916
Zhong Kui
Level 143
God Stats
1W - 1L
1,422 SR
Queue Stats
79W - 110L
1,443 Elo+
Solo
Freya
Freya
TryhardScorpio
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
8,992
899
12,398
7,904
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
15
2 / 1 / 17
9,408
941
9,877
12,666
17,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
WN1 senpai
Xbalanque
15
5 / 5 / 7
9,019
902
11,238
9,643
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Neith
X50Drake
Neith
16
9 / 2 / 9
9,896
990
16,423
10,377
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yuvolo
Kukulkan
15
5 / 4 / 14
9,514
951
11,189
7,154
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 3 / 10
7,537
754
5,702
9,164
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
CoCà
Anhur
14
3 / 5 / 5
7,772
777
8,820
11,120
3,829
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Jermofot
Hercules
14
5 / 4 / 3
8,412
841
5,990
18,462
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
Lugh6916
Zhong Kui
14
2 / 7 / 8
7,998
800
7,269
16,817
12,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 4 / 6
7,911
791
7,253
8,651
2,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
23
Kills
15
15
Deaths
23
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
10
2.33
W
2
3
14
3
L
Anhur
CoCà
Anhur
3
5
5
1.1
W
Bacchus
2
1
17
10.5
L
Hercules
Jermofot
Hercules
5
4
3
1.63
L
Zhong Kui
Lugh6916
Zhong Kui
2
7
8
0.86
L
3
4
6
1.5
W
Xbalanque
WN1 senpai
Xbalanque
5
5
7
1.7
W
Neith
X50Drake
Neith
9
2
9
6.75
W
Kukulkan
Yuvolo
Kukulkan
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,125
Damage
35,034
47,744
Taken
64,214
32,758
Mitigated
38,007
18,776
Healing
25,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,702
463
1,620
2,641
9,164
3,488
0
4,965
4,031
13,813
0
W
12,398
3,851
1,862
1,528
7,904
3,520
1,630
3,080
4,824
31,218
0
L
Anhur
CoCà
Anhur
8,820
3,242
1,438
2,803
11,120
3,829
0
6,356
4,676
0
21,476
W
Bacchus
9,877
461
1,674
3,807
12,666
17,890
180
5,980
6,686
13,266
0
L
Hercules
Jermofot
Hercules
5,990
1,401
745
7,172
18,462
15,568
0
8,534
9,710
0
10,492
L
Zhong Kui
Lugh6916
Zhong Kui
7,269
394
1,193
5,375
16,817
12,225
0
7,688
8,936
21,348
0
L
7,253
2,335
450
2,486
8,651
2,897
0
5,154
3,397
10,936
0
W
Xbalanque
WN1 senpai
Xbalanque
11,238
4,651
32
1,507
9,643
3,639
1,318
4,500
5,143
0
18,491
W
Neith
X50Drake
Neith
16,423
6,066
1,250
3,114
10,377
4,827
1,688
4,472
5,905
0
31,979
W
Kukulkan
Yuvolo
Kukulkan
11,189
394
1,905
2,097
7,154
2,882
303
2,192
4,962
19,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
39,630
106
Minions Killed
87
0
Camps Cleared
0
996,695
Distance Traveled
940,983
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,537
754
6
1
0
191,018
0
W
Hera
8,992
899
29
3
0
187,962
1
L
Anhur
7,772
777
26
3
0
164,683
1
W
Bacchus
9,408
941
5
1
0
231,612
0
L
Hercules
8,412
841
11
1
0
207,897
3
L
Zhong Kui
7,998
800
39
4
0
160,133
0
L
Freya
7,911
791
5
1
0
217,252
0
W
Xbalanque
9,019
902
15
2
0
174,162
0
W
Neith
9,896
990
37
4
0
190,768
0
W
Kukulkan
9,514
951
20
2
0
212,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role