Player Matchup

Loki
Loki
CherrycoIaz
Loki
Level 5
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 23L
1,305 Elo+
Party 1
Anubis
Anubis
F3gget
Anubis
Level 88
God Stats
27W - 26L
1,533 SR
Queue Stats
209W - 204L
1,466 Elo+
Solo
Atlas
Atlas
II HaVoC SiNz
Atlas
Level 106
God Stats
0W - 1L
1,261 SR
Queue Stats
27W - 46L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UE Electric
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 26L
1,305 Elo+
Party 1
Janus
Janus
VibeInSecret
Janus
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
22W - 40L
1,305 Elo+
Party 1
Team Averages
Level 46
1,342 SR
1,337 Elo+

VS

Team Averages
Level 98
1,565 SR
1,658 Elo+
Awilix
Awilix
IMad Murdoc
Awilix
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
28W - 15L
1,610 Elo+
Party 2
Freya
Freya
PeePaVee
Freya
Level 37
God Stats
5W - 3L
1,530 SR
Queue Stats
102W - 115L
1,368 Elo+
Solo
Hou Yi
Hou Yi
RMz Barrett 50
Hou Yi
Level 141
God Stats
3W - 1L
1,683 SR
Queue Stats
18W - 3L
1,782 Elo+
Party 2
Ymir
Ymir
SMFXD
Ymir
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 3L
1,782 Elo+
Party 2
Atlas
Atlas
zAyato Kuro
Atlas
Level 160
God Stats
5W - 0L
1,611 SR
Queue Stats
36W - 13L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
8,709
792
5,453
10,483
3,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
F3gget
Anubis
16
1 / 7 / 2
9,599
873
12,842
20,544
8,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 3
9,157
832
10,516
22,719
13,358
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
UE Electric
Morgan Le Fay
15
1 / 8 / 3
9,369
852
12,126
17,721
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 10 / 1
9,497
863
7,804
17,642
8,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

4

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
5 / 0 / 16
11,227
1,021
10,010
7,948
4,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
PeePaVee
Freya
18
4 / 3 / 18
11,288
1,026
21,931
13,767
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
16 / 0 / 16
13,457
1,223
33,207
13,404
6,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
SMFXD
Ymir
19
4 / 1 / 25
10,899
991
8,895
13,992
16,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 0 / 20
12,781
1,162
8,905
9,507
12,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
132
4
Kills
37
37
Deaths
4
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Anubis
F3gget
Anubis
1
7
2
0.29
L
0
5
3
0.3
W
Awilix
5
0
16
13
W
Freya
PeePaVee
Freya
4
3
18
4.33
W
16
0
16
24
W
Ymir
SMFXD
Ymir
4
1
25
16.5
L
Morgan Le Fay
UE Electric
Morgan Le Fay
1
8
3
0.31
L
2
10
1
0.25
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,741
Damage
82,948
89,109
Taken
58,618
39,267
Mitigated
46,936
4,729
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,453
865
0
0
10,483
3,466
0
5,886
4,597
0
8,858
L
Anubis
F3gget
Anubis
12,842
242
312
1,188
20,544
8,406
0
10,217
10,327
38,503
0
L
10,516
3,649
350
1,667
22,719
13,358
0
8,841
13,878
30,492
0
W
Awilix
10,010
3,444
0
0
7,948
4,445
0
4,737
3,053
0
32,454
W
Freya
PeePaVee
Freya
21,931
9,551
0
5,565
13,767
6,910
0
9,781
3,788
47,080
0
W
33,207
20,493
0
5,733
13,404
6,551
0
11,144
2,064
0
47,426
W
Ymir
SMFXD
Ymir
8,895
1,678
878
1,421
13,992
16,540
0
10,102
3,682
15,029
0
L
Morgan Le Fay
UE Electric
Morgan Le Fay
12,126
1,561
85
1,127
17,721
5,557
0
7,314
10,407
23,644
0
L
7,804
1,431
0
0
17,642
8,480
0
7,473
10,169
19,595
0
W
8,905
2,051
3,354
3,498
9,507
12,490
0
6,610
2,743
30,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
59,652
168
Minions Killed
214
3
Camps Cleared
10
753,025
Distance Traveled
966,251
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,709
792
9
1
0
98,586
0
L
Anubis
9,599
873
67
6
3
159,684
0
L
Atlas
9,157
832
31
3
0
157,467
0
W
Awilix
11,227
1,021
72
7
2
225,343
0
W
Freya
11,288
1,026
56
5
7
175,689
0
W
Hou Yi
13,457
1,223
39
4
1
198,960
0
W
Ymir
10,899
991
17
2
0
191,942
0
L
Morgan Le Fay
9,369
852
27
2
0
198,758
1
L
Janus
9,497
863
34
3
0
138,530
0
W
Atlas
12,781
1,162
30
3
0
174,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role