Player Matchup

Freya
Freya
ChocoMacho_00
Freya
Level 125
God Stats
9W - 6L
1,370 SR
Queue Stats
537W - 603L
1,359 Elo+
Solo
Atlas
Atlas
LuisASF1102
Atlas
Level 61
God Stats
6W - 5L
1,383 SR
Queue Stats
115W - 140L
1,314 Elo+
Party 1
Chaac
Chaac
Sin_ister702
Chaac
Level 39
God Stats
9W - 10L
1,384 SR
Queue Stats
80W - 94L
1,294 Elo+
Party 1
Awilix
Awilix
Z_Haruki_
Awilix
Level 46
God Stats
10W - 9L
1,129 SR
Queue Stats
152W - 181L
1,329 Elo+
Party 2
Chang'e
Chang'e
cami_love67
Chang'e
Level 107
God Stats
4W - 5L
1,382 SR
Queue Stats
285W - 301L
1,341 Elo+
Party 2
Team Averages
Level 76
1,330 SR
1,327 Elo+

VS

Team Averages
Level 53
1,469 SR
1,346 Elo+
Hun Batz
Hun Batz
RadiatedBran
Hun Batz
Level 29
God Stats
1W - 4L
1,398 SR
Queue Stats
47W - 59L
1,385 Elo+
Party 3
Izanami
Izanami
SinOfWrath731
Izanami
Level 45
God Stats
2W - 3L
1,425 SR
Queue Stats
117W - 147L
1,247 Elo+
Solo
Amaterasu
Amaterasu
Zuko217
Amaterasu
Level 33
God Stats
5W - 3L
1,601 SR
Queue Stats
64W - 81L
1,281 Elo+
Party 3
Bacchus
Bacchus
hysterical-kin1
Bacchus
Level 109
God Stats
20W - 26L
1,408 SR
Queue Stats
258W - 318L
1,398 Elo+
Solo
Ra
Ra
tjd908
Ra
Level 47
God Stats
13W - 14L
1,514 SR
Queue Stats
98W - 118L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,493
541
4,637
6,268
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 1
6,091
508
2,887
10,277
5,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 0 / 0
8,031
669
8,214
8,508
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Z_Haruki_
Awilix
11
1 / 2 / 4
6,312
526
3,416
6,096
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
cami_love67
Chang'e
12
3 / 0 / 3
7,085
590
6,018
5,272
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RadiatedBran
Hun Batz
9
0 / 4 / 0
5,727
477
2,547
7,236
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
10
1 / 3 / 1
5,932
494
4,510
7,184
1,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Zuko217
Amaterasu
9
0 / 4 / 0
5,412
451
3,316
8,628
3,460
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,630
469
3,368
9,551
6,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
11
0 / 4 / 0
6,419
535
1,270
5,979
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
17
Kills
2
2
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
1
0
1
1.5
L
Hun Batz
RadiatedBran
Hun Batz
0
4
0
0
L
Izanami
1
3
1
0.5
W
9
0
0
9
W
Awilix
Z_Haruki_
Awilix
1
2
4
1.5
L
Amaterasu
Zuko217
Amaterasu
0
4
0
0
W
Chang'e
cami_love67
Chang'e
3
0
3
4.5
L
1
2
1
0.75
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
15,011
36,421
Taken
38,578
20,150
Mitigated
15,434
13,739
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,637
1,847
0
2,758
6,268
2,515
91
523
5,745
37,296
6,199
W
2,887
1,515
1,148
962
10,277
5,879
64
1,483
8,794
14,087
0
L
Hun Batz
RadiatedBran
Hun Batz
2,547
648
0
1,892
7,236
2,126
0
554
6,532
0
33,149
L
Izanami
4,510
2,922
0
2,068
7,184
1,836
0
4,402
2,782
0
36,452
W
8,214
2,071
0
4,144
8,508
8,438
456
132
8,376
0
39,755
W
Awilix
Z_Haruki_
Awilix
3,416
1,105
0
1,637
6,096
1,710
0
1,249
4,847
0
27,020
L
Amaterasu
Zuko217
Amaterasu
3,316
1,651
0
1,115
8,628
3,460
460
0
8,102
0
17,772
W
Chang'e
cami_love67
Chang'e
6,018
349
456
2,634
5,272
1,608
295
1,251
4,021
38,213
0
L
3,368
820
299
2,263
9,551
6,291
0
4,328
5,185
13,486
0
L
Ra
1,270
52
63
1,314
5,979
1,721
0
4,058
1,921
41,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
29,120
316
Minions Killed
287
0
Camps Cleared
0
1,190,850
Distance Traveled
1,144,849
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,493
541
69
6
0
226,374
3
W
Atlas
6,091
508
20
2
0
226,559
1
L
Hun Batz
5,727
477
69
6
0
254,959
0
L
Izanami
5,932
494
69
6
0
205,782
0
W
Chaac
8,031
669
88
7
0
257,970
1
W
Awilix
6,312
526
58
5
0
263,635
0
L
Amaterasu
5,412
451
35
3
0
218,832
0
W
Chang'e
7,085
590
81
7
0
216,312
2
L
Bacchus
5,630
469
21
2
0
233,172
3
L
Ra
6,419
535
93
8
0
232,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role