Player Matchup

Mercury
Mercury
AdmiralAxebar
Mercury
Level 59
God Stats
1W - 0L
1,610 SR
Queue Stats
4W - 3L
1,545 Elo+
Party 3
Sol
Sol
GreenX386
Sol
Level 118
God Stats
1W - 0L
1,723 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Squirrel1111
Nu Wa
Level 123
God Stats
1W - 1L
1,641 SR
Queue Stats
10W - 7L
1,653 Elo+
Party 3
Amaterasu
Amaterasu
TegoTrick
Amaterasu
Level 151
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 10L
1,548 Elo+
Party 3
Neith
Neith
bwosonbee
Neith
Level 16
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 3
Team Averages
Level 93
1,642 SR
1,595 Elo+

VS

Team Averages
Level 64
1,501 SR
1,434 Elo+
Chaac
Chaac
Bca012000
Chaac
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2
Cerberus
Cerberus
Cory Bear4370
Cerberus
Level 17
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Pele
Pele
DirtyNynja
Pele
Level 64
God Stats
1W - 2L
1,392 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 1
Zeus
Zeus
G3arthWorm
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Skadi
Skadi
PhantomPylot
Skadi
Level 42
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
10 / 4 / 8
11,794
983
12,519
9,127
3,319
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 3 / 14
12,315
1,026
17,085
11,610
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 15
10,973
914
14,547
6,271
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
TegoTrick
Amaterasu
17
12 / 4 / 9
12,362
1,030
17,913
13,961
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
bwosonbee
Neith
13
0 / 1 / 9
8,163
680
2,349
4,047
1,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bca012000
Chaac
16
3 / 7 / 8
10,822
902
8,519
18,257
23,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Cory Bear4370
Cerberus
17
5 / 5 / 5
10,611
884
6,974
16,574
9,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 9 / 5
8,658
722
7,601
15,169
4,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 3
10,385
865
7,187
12,045
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 3
7,398
617
5,547
12,291
3,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
36
Kills
14
14
Deaths
36
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
10
4
8
3.5
L
Chaac
Bca012000
Chaac
3
7
8
1
L
Cerberus
Cory Bear4370
Cerberus
5
5
5
1.5
L
2
9
5
0.5
L
4
6
3
0.92
W
10
3
14
5.67
L
0
9
3
0.17
W
4
2
15
5.75
W
Amaterasu
TegoTrick
Amaterasu
12
4
9
4.13
W
Neith
bwosonbee
Neith
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,413
Damage
35,828
45,016
Taken
74,336
21,043
Mitigated
43,888
11,699
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,519
6,552
0
750
9,127
3,319
1,184
2,539
6,350
0
27,834
L
Chaac
Bca012000
Chaac
8,519
1,023
0
2,916
18,257
23,174
0
7,833
10,424
0
31,192
L
Cerberus
Cory Bear4370
Cerberus
6,974
381
256
4,120
16,574
9,209
0
8,392
8,182
44,765
0
L
7,601
1,281
0
666
15,169
4,714
1
6,269
8,900
0
18,511
L
7,187
538
61
242
12,045
3,140
62
5,964
6,081
22,986
0
W
17,085
6,025
0
6,131
11,610
4,334
4,052
3,701
7,290
40,159
3,729
L
5,547
3,313
0
310
12,291
3,651
85
2,241
10,050
0
17,292
W
14,547
3,176
0
874
6,271
2,225
1,884
2,535
3,573
55,446
0
W
Amaterasu
TegoTrick
Amaterasu
17,913
8,257
323
3,140
13,961
10,120
720
3,923
9,093
0
31,653
W
Neith
bwosonbee
Neith
2,349
608
0
481
4,047
1,045
114
1,389
2,548
0
11,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
47,874
247
Minions Killed
259
13
Camps Cleared
5
1,216,313
Distance Traveled
974,935
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,794
983
39
3
1
261,358
0
L
Chaac
10,822
902
43
4
0
235,369
1
L
Cerberus
10,611
884
112
9
3
213,563
2
L
Pele
8,658
722
29
2
2
193,670
0
L
Zeus
10,385
865
43
4
0
173,511
1
W
Sol
12,315
1,026
67
6
4
228,785
1
L
Skadi
7,398
617
32
3
0
158,822
0
W
Nu Wa
10,973
914
78
7
2
245,771
4
W
Amaterasu
12,362
1,030
27
2
6
238,783
4
W
Neith
8,163
680
36
3
0
241,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role