Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Essrek
Ah Muzen Cab
Level 128
God Stats
9W - 3L
1,706 SR
Queue Stats
384W - 346L
1,524 Elo+
Party 3
Bellona
Bellona
Ferox GJ
Bellona
Level 126
God Stats
3W - 0L
1,757 SR
Queue Stats
11W - 18L
1,438 Elo+
Party 3
Kali
Kali
LuisVal12
Kali
Level 122
God Stats
1W - 1L
1,301 SR
Queue Stats
178W - 175L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
VULCAO83
Nu Wa
Level 95
God Stats
67W - 50L
1,522 SR
Queue Stats
433W - 501L
1,261 Elo+
Solo
Sol
Sol
iCuajes
Sol
Level 103
God Stats
38W - 19L
1,658 SR
Queue Stats
467W - 418L
1,503 Elo+
Party 3
Team Averages
Level 115
1,589 SR
1,451 Elo+

VS

Team Averages
Level 120
1,502 SR
1,469 Elo+
Pele
Pele
ANewHaus
Pele
Level 63
God Stats
0W - 2L
1,429 SR
Queue Stats
39W - 41L
1,389 Elo+
Solo
King Arthur
King Arthur
Beaney4085
King Arthur
Level 136
God Stats
40W - 43L
1,543 SR
Queue Stats
487W - 558L
1,513 Elo+
Party 2
Yemoja
Yemoja
Cagliastro
Yemoja
Level 160
God Stats
5W - 7L
1,482 SR
Queue Stats
27W - 32L
1,511 Elo+
Party 1
Tiamat
Tiamat
Kalalthewise
Tiamat
Level 137
God Stats
1W - 1L
1,592 SR
Queue Stats
107W - 108L
1,451 Elo+
Party 1
Izanami
Izanami
PatriotSlays
Izanami
Level 106
God Stats
0W - 2L
1,465 SR
Queue Stats
158W - 211L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Essrek
Ah Muzen Cab
17
9 / 1 / 4
11,224
660
11,273
9,379
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ferox GJ
Bellona
19
9 / 0 / 6
11,989
705
14,107
13,746
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
3 / 0 / 6
9,695
570
4,622
15,955
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
VULCAO83
Nu Wa
15
1 / 4 / 5
9,912
583
11,128
9,123
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
17
3 / 1 / 6
10,267
604
8,908
11,736
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 6 / 1
9,087
535
5,587
14,842
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Beaney4085
King Arthur
15
3 / 4 / 1
9,408
553
8,703
18,648
13,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Cagliastro
Yemoja
10
0 / 2 / 0
7,265
427
3,879
10,291
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
12
0 / 6 / 1
7,711
454
4,978
10,972
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PatriotSlays
Izanami
12
0 / 7 / 0
7,345
432
5,343
16,325
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
25
Kills
6
6
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
3
6
1
0.58
L
King Arthur
Beaney4085
King Arthur
3
4
1
0.88
L
Yemoja
Cagliastro
Yemoja
0
2
0
0
W
Ah Muzen Cab
Essrek
Ah Muzen Cab
9
1
4
11
W
Bellona
Ferox GJ
Bellona
9
0
6
12
L
Tiamat
0
6
1
0.08
W
Kali
3
0
6
6
L
Izanami
PatriotSlays
Izanami
0
7
0
0
W
Nu Wa
VULCAO83
Nu Wa
1
4
5
0.88
W
Sol
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,038
Damage
28,490
59,939
Taken
71,078
39,339
Mitigated
32,973
25,143
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,587
1,285
0
4,824
14,842
4,657
0
2,177
12,581
0
47,665
L
King Arthur
Beaney4085
King Arthur
8,703
568
0
5,494
18,648
13,105
0
6,797
11,359
13,986
64,211
L
Yemoja
Cagliastro
Yemoja
3,879
747
3,553
1,105
10,291
5,338
62
2,462
7,737
20,250
0
W
Ah Muzen Cab
Essrek
Ah Muzen Cab
11,273
5,680
0
3,921
9,379
3,984
7,028
3,028
6,351
0
85,838
W
Bellona
Ferox GJ
Bellona
14,107
5,699
0
4,036
13,746
11,477
1,293
1,456
12,290
0
86,675
L
Tiamat
4,978
636
0
1,280
10,972
5,380
176
1,801
9,079
46,094
0
W
Kali
4,622
1,542
658
7,786
15,955
16,540
519
2,464
13,491
0
24,485
L
Izanami
PatriotSlays
Izanami
5,343
2,758
0
2,392
16,325
4,493
0
5,947
10,286
0
53,610
W
Nu Wa
VULCAO83
Nu Wa
11,128
3,615
0
2,553
9,123
3,423
203
1,188
7,935
51,588
0
W
Sol
8,908
2,577
0
6,189
11,736
3,915
2,745
2,434
9,302
86,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
40,816
565
Minions Killed
479
0
Camps Cleared
0
1,730,253
Distance Traveled
1,501,831
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,087
535
96
6
0
319,078
1
L
King Arthur
9,408
553
144
8
0
310,397
3
L
Yemoja
7,265
427
37
2
0
283,939
1
W
Ah Muzen Cab
11,224
660
141
8
0
351,265
5
W
Bellona
11,989
705
140
8
0
411,932
2
L
Tiamat
7,711
454
87
5
0
316,142
4
W
Kali
9,695
570
33
2
0
369,261
6
L
Izanami
7,345
432
115
7
0
272,275
0
W
Nu Wa
9,912
583
99
6
0
278,824
3
W
Sol
10,267
604
152
9
0
318,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role