Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
N0vacado
Baron Samedi
Level 141
God Stats
1W - 1L
1,520 SR
Queue Stats
33W - 25L
1,581 Elo+
Party 3
Mulan
Mulan
P-a-_-a-n
Mulan
Level 116
God Stats
12W - 4L
1,692 SR
Queue Stats
68W - 58L
1,534 Elo+
Party 4
Skadi
Skadi
krizllys
Skadi
Level 137
God Stats
0W - 2L
1,692 SR
Queue Stats
26W - 21L
1,571 Elo+
Party 3
Nox
Nox
lIlIIlIIlIlv
Nox
Level 101
God Stats
0W - 2L
1,287 SR
Queue Stats
621W - 601L
1,436 Elo+
Solo
Team Averages
Level 121
1,538 SR
1,524 Elo+

VS

Team Averages
Level 124
1,672 SR
1,546 Elo+
Kukulkan
Kukulkan
Jiahu
Kukulkan
Level 87
God Stats
4W - 5L
1,479 SR
Queue Stats
24W - 30L
1,436 Elo+
Party 2
Sol
Sol
OmKaBo
Sol
Level 147
God Stats
7W - 2L
1,709 SR
Queue Stats
140W - 114L
1,662 Elo+
Party 2
Loki
Loki
ScoutDanny
Loki
Level 107
God Stats
3W - 2L
1,869 SR
Queue Stats
415W - 421L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
dordoff
Gilgamesh
Level 133
God Stats
8W - 5L
1,457 SR
Queue Stats
27W - 20L
1,570 Elo+
Party 1
Hercules
Hercules
iambrave
Hercules
Level 146
God Stats
5W - 2L
1,845 SR
Queue Stats
59W - 46L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 5 / 2
7,438
496
6,031
12,486
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
N0vacado
Baron Samedi
10
0 / 4 / 1
6,350
423
6,498
7,843
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
P-a-_-a-n
Mulan
12
0 / 3 / 2
7,327
488
11,786
13,814
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
krizllys
Skadi
11
0 / 6 / 0
6,358
424
4,333
8,740
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 2
7,349
490
3,225
9,423
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jiahu
Kukulkan
13
4 / 4 / 2
8,182
545
7,658
6,284
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
OmKaBo
Sol
16
8 / 0 / 3
9,419
628
10,823
11,313
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 0 / 4
7,705
514
7,579
10,716
3,943
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
dordoff
Gilgamesh
14
5 / 0 / 4
8,469
565
7,557
8,742
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
iambrave
Hercules
10
2 / 1 / 7
7,327
488
6,560
15,903
13,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
21
21
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
2
0.6
W
Kukulkan
Jiahu
Kukulkan
4
4
2
1.25
L
Baron Samedi
N0vacado
Baron Samedi
0
4
1
0.13
W
Sol
OmKaBo
Sol
8
0
3
9.5
L
Mulan
P-a-_-a-n
Mulan
0
3
2
0.33
W
2
0
4
4
W
Gilgamesh
dordoff
Gilgamesh
5
0
4
7
W
Hercules
iambrave
Hercules
2
1
7
5.5
L
Skadi
krizllys
Skadi
0
6
0
0
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
40,177
52,306
Taken
52,958
29,107
Mitigated
31,018
16,362
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,031
1,788
0
3,426
12,486
4,873
0
5,494
6,992
46,622
0
W
Kukulkan
Jiahu
Kukulkan
7,658
817
0
287
6,284
2,755
0
3,872
2,280
48,004
0
L
Baron Samedi
N0vacado
Baron Samedi
6,498
350
489
2,188
7,843
6,628
0
2,277
5,566
28,780
0
W
Sol
OmKaBo
Sol
10,823
4,895
0
8,701
11,313
3,565
1,771
3,765
7,548
78,200
0
L
Mulan
P-a-_-a-n
Mulan
11,786
1,048
0
5,629
13,814
11,734
272
1,597
12,217
0
46,061
W
7,579
1,350
0
3,638
10,716
3,943
0
436
9,702
0
43,964
W
Gilgamesh
dordoff
Gilgamesh
7,557
2,010
204
3,342
8,742
7,072
44
1,531
7,132
0
51,774
W
Hercules
iambrave
Hercules
6,560
2,123
2,404
6,365
15,903
13,683
152
6,081
9,468
0
22,150
L
Skadi
krizllys
Skadi
4,333
1,298
0
1,398
8,740
2,487
0
5,504
3,236
0
40,240
L
3,225
313
0
3,232
9,423
3,385
0
3,609
5,814
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
41,102
379
Minions Killed
436
0
Camps Cleared
0
1,362,417
Distance Traveled
1,512,464
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,438
496
89
6
0
283,695
2
W
Kukulkan
8,182
545
95
6
0
278,150
6
L
Baron Samedi
6,350
423
36
2
0
270,537
3
W
Sol
9,419
628
143
10
0
279,019
5
L
Mulan
7,327
488
86
6
0
247,978
4
W
Loki
7,705
514
73
5
0
341,630
6
W
Gilgamesh
8,469
565
95
6
0
319,681
3
W
Hercules
7,327
488
30
2
0
293,984
3
L
Skadi
6,358
424
88
6
0
262,410
5
L
Nox
7,349
490
80
5
0
297,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role