Player Matchup

Hera
Hera
FlyinPlat
Hera
Level 28
God Stats
0W - 1L
1,672 SR
Queue Stats
13W - 11L
1,478 Elo+
Solo
Tiamat
Tiamat
GameLegit247
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,275 Elo+
Party 3
Artemis
Artemis
Jungler1Ttrick
Artemis
Level 29
God Stats
0W - 1L
1,566 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 2
Nike
Nike
MoistMama69420
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,522 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zhanemarquel
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,275 Elo+
Party 3
Team Averages
Level 23
1,548 SR
1,390 Elo+

VS

Team Averages
Level 60
1,427 SR
1,509 Elo+
Hades
Hades
EminenAntocool
Hades
Level 87
God Stats
1W - 3L
1,139 SR
Queue Stats
210W - 214L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HatoriAinsworth
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,590 Elo+
Solo
Serqet
Serqet
Polairus
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TsuIsFair
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
lLanky Kongl
Nu Wa
Level 144
God Stats
5W - 5L
1,498 SR
Queue Stats
340W - 355L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 5 / 12
9,318
932
8,710
8,750
2,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
3 / 5 / 11
8,478
848
5,077
9,357
5,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 6 / 9
9,893
989
18,697
13,706
4,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 18
8,374
837
9,721
14,754
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
zhanemarquel
Kumbhakarna
12
1 / 5 / 12
7,376
738
2,174
10,501
7,895
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 17
10,985
1,099
13,909
13,758
12,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
HatoriAinsworth
Kumbhakarna
15
3 / 4 / 15
9,155
916
4,726
12,565
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Polairus
Serqet
12
0 / 5 / 10
7,574
757
3,594
8,467
3,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
TsuIsFair
Chiron
15
8 / 5 / 7
9,331
933
13,382
10,948
3,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 13
9,833
983
12,638
8,272
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
88
22
Kills
26
27
Deaths
22
62
Assists
62
Player
Kills
Deaths
Assists
KDA
W
8
5
17
3.3
L
Hera
7
5
12
2.6
L
Tiamat
3
5
11
1.7
W
Kumbhakarna
HatoriAinsworth
Kumbhakarna
3
4
15
2.63
L
9
6
9
2.25
L
2
6
18
1.83
W
Serqet
Polairus
Serqet
0
5
10
1
W
Chiron
TsuIsFair
Chiron
8
5
7
2.3
W
7
3
13
4.5
L
Kumbhakarna
zhanemarquel
Kumbhakarna
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
48,249
57,068
Taken
54,010
30,798
Mitigated
32,779
14,893
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,909
279
1,627
3,956
13,758
12,023
721
4,194
9,284
29,568
0
L
Hera
8,710
2,680
656
1,350
8,750
2,809
412
5,338
3,412
21,474
0
L
Tiamat
5,077
695
304
1,749
9,357
5,245
579
4,606
4,751
13,823
0
W
Kumbhakarna
HatoriAinsworth
Kumbhakarna
4,726
548
936
1,621
12,565
10,474
233
3,406
8,737
9,975
0
L
18,697
8,265
1,332
4,619
13,706
4,752
2,042
8,929
4,575
0
29,927
L
9,721
1,464
491
2,500
14,754
10,097
48
7,054
7,700
0
18,509
W
Serqet
Polairus
Serqet
3,594
1,016
239
356
8,467
3,996
728
3,190
5,123
0
5,343
W
Chiron
TsuIsFair
Chiron
13,382
4,641
1,883
2,335
10,948
3,726
1,795
2,849
7,897
0
29,213
W
12,638
2,817
1,762
1,859
8,272
2,560
988
1,993
6,170
28,816
0
L
Kumbhakarna
zhanemarquel
Kumbhakarna
2,174
211
1,300
592
10,501
7,895
282
5,346
5,005
4,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
46,878
83
Minions Killed
106
0
Camps Cleared
0
802,420
Distance Traveled
861,718
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,985
1,099
35
4
0
172,685
0
L
Hera
9,318
932
21
2
0
142,079
0
L
Tiamat
8,478
848
19
2
0
158,679
0
W
Kumbhakarna
9,155
916
12
1
0
176,273
0
L
Artemis
9,893
989
24
2
0
161,045
2
L
Nike
8,374
837
13
1
0
166,271
0
W
Serqet
7,574
757
6
1
0
157,481
0
W
Chiron
9,331
933
30
3
0
168,346
0
W
Nu Wa
9,833
983
23
2
0
186,933
1
L
Kumbhakarna
7,376
738
6
1
0
174,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role