Player Matchup

Medusa
Medusa
REAPSx11
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,411 Elo+
Party 2
Thoth
Thoth
StickyLegend
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,440 Elo+
Party 2
Ares
Ares
ianman22
Ares
Level 125
God Stats
1W - 0L
1,343 SR
Queue Stats
43W - 48L
1,502 Elo+
Party 2
Team Averages
Level 58
1,448 SR
1,451 Elo+

VS

Team Averages
Level 45
1,453 SR
1,317 Elo+
Amaterasu
Amaterasu
Krad_TheGamer
Amaterasu
Level 25
God Stats
0W - 2L
1,463 SR
Queue Stats
7W - 17L
1,343 Elo+
Party 1
Fenrir
Fenrir
Lycanthrope_Duck
Fenrir
Level 101
God Stats
0W - 2L
1,549 SR
Queue Stats
10W - 19L
1,367 Elo+
Party 1
Anhur
Anhur
Ronin2004
Anhur
Level 8
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
REAPSx11
Medusa
14
11 / 2 / 8
11,047
850
15,948
10,950
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 15
9,905
762
16,471
6,419
2,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
6 / 1 / 16
11,220
863
8,684
13,767
19,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Krad_TheGamer
Amaterasu
13
3 / 6 / 1
9,722
748
6,520
19,277
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 4
8,795
677
5,626
17,971
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Ronin2004
Anhur
11
1 / 10 / 3
8,329
641
3,228
13,054
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
5
5
Deaths
22
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Krad_TheGamer
Amaterasu
3
6
1
0.58
L
1
6
4
0.5
W
Medusa
REAPSx11
Medusa
11
2
8
7.5
L
Anhur
Ronin2004
Anhur
1
10
3
0.25
W
5
2
15
6.25
W
Ares
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,103
Damage
15,374
31,136
Taken
50,302
27,205
Mitigated
29,575
3,732
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Krad_TheGamer
Amaterasu
6,520
2,403
0
1,359
19,277
13,699
0
12,623
6,654
0
18,474
L
5,626
1,495
0
3,300
17,971
12,307
0
8,468
9,503
0
28,411
W
Medusa
REAPSx11
Medusa
15,948
8,211
0
1,248
10,950
4,861
881
0
10,879
0
43,390
L
Anhur
Ronin2004
Anhur
3,228
1,829
0
0
13,054
3,569
0
5,244
7,810
0
13,448
W
16,471
1,428
552
322
6,419
2,585
507
0
6,269
33,200
0
W
Ares
8,684
998
0
1,610
13,767
19,759
512
350
12,800
20,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
26,846
128
Minions Killed
90
4
Camps Cleared
4
688,350
Distance Traveled
567,704
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,722
748
34
3
1
215,959
4
L
Fenrir
8,795
677
43
3
3
215,001
2
W
Medusa
11,047
850
76
6
0
227,831
0
L
Anhur
8,329
641
13
1
0
136,744
0
W
Thoth
9,905
762
39
3
2
242,596
0
W
Ares
11,220
863
13
1
2
217,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role