Player Matchup

Rama
Rama
AMagicalBiscuit
Rama
Level 128
God Stats
2W - 3L
1,678 SR
Queue Stats
59W - 47L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
Amulvaro
Sun Wukong
Level 160
God Stats
7W - 10L
1,626 SR
Queue Stats
231W - 210L
1,627 Elo+
Party 2
Set
Set
ArtioIsThicc
Set
Level 160
God Stats
0W - 5L
1,339 SR
Queue Stats
149W - 126L
1,617 Elo+
Party 2
Ares
Ares
I Hate Weebss
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 98L
1,622 Elo+
Party 2
Eset
Eset
Silverclone00
Eset
Level 159
God Stats
3W - 3L
1,671 SR
Queue Stats
269W - 283L
1,540 Elo+
Party 2
Team Averages
Level 143
1,563 SR
1,601 Elo+

VS

Team Averages
Level 137
1,553 SR
1,592 Elo+
Kuzenbo
Kuzenbo
DISTRUCTER
Kuzenbo
Level 148
God Stats
26W - 10L
1,780 SR
Queue Stats
272W - 250L
1,597 Elo+
Party 1
Apollo
Apollo
JimAdventures
Apollo
Level 153
God Stats
6W - 7L
1,451 SR
Queue Stats
222W - 218L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
LordSibe
Hun Batz
Level 157
God Stats
1W - 1L
1,546 SR
Queue Stats
321W - 295L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
TswizzleTsunami
Guan Yu
Level 100
God Stats
22W - 21L
1,569 SR
Queue Stats
474W - 414L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
babaveneno
Baron Samedi
Level 126
God Stats
5W - 8L
1,417 SR
Queue Stats
437W - 398L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,092
506
12,085
12,076
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Amulvaro
Sun Wukong
13
2 / 4 / 4
7,940
496
9,854
18,198
13,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 4
8,396
525
12,153
13,603
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 7
7,335
458
6,308
15,459
13,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 6
7,910
494
9,836
9,607
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DISTRUCTER
Kuzenbo
11
2 / 2 / 11
7,898
494
7,550
14,927
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 7
7,974
498
7,306
11,811
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LordSibe
Hun Batz
14
7 / 6 / 8
9,288
581
14,977
14,758
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 3
9,688
606
10,089
14,987
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
babaveneno
Baron Samedi
15
5 / 3 / 7
8,718
545
11,604
10,291
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
15
Kills
21
21
Deaths
16
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Sun Wukong
Amulvaro
Sun Wukong
2
4
4
1
L
6
4
4
2
W
Kuzenbo
DISTRUCTER
Kuzenbo
2
2
11
3.75
L
2
5
7
1.1
W
2
3
7
1.83
W
Hun Batz
LordSibe
Hun Batz
7
6
8
1.83
L
1
4
6
1
W
5
2
3
3.25
W
Baron Samedi
babaveneno
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
51,526
68,943
Taken
66,774
40,302
Mitigated
42,760
19,647
Healing
25,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,085
8,948
0
2,998
12,076
3,367
0
1,462
10,614
0
49,303
L
Sun Wukong
Amulvaro
Sun Wukong
9,854
1,724
0
5,551
18,198
13,269
140
4,515
12,972
2,429
46,906
L
12,153
5,723
0
5,070
13,603
5,466
0
2,846
10,671
0
50,540
W
Kuzenbo
DISTRUCTER
Kuzenbo
7,550
3,123
722
2,719
14,927
17,779
14
5,859
8,999
26,836
0
L
6,308
615
577
3,026
15,459
13,954
0
7,269
8,049
15,050
0
W
7,306
3,930
0
3,939
11,811
2,935
682
998
10,674
0
54,906
W
Hun Batz
LordSibe
Hun Batz
14,977
5,988
0
4,140
14,758
4,752
0
3,900
10,690
0
55,301
L
9,836
1,148
1,450
975
9,607
4,246
0
3,278
6,281
58,963
0
W
10,089
2,303
1,178
6,814
14,987
13,370
0
3,014
11,400
189
61,311
W
Baron Samedi
babaveneno
Baron Samedi
11,604
865
2,245
3,759
10,291
3,924
0
3,158
7,000
52,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
43,566
386
Minions Killed
435
0
Camps Cleared
0
1,465,875
Distance Traveled
1,561,795
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,092
506
85
5
0
274,596
1
L
Sun Wukong
7,940
496
90
6
0
286,969
1
L
Set
8,396
525
86
5
0
319,279
2
W
Kuzenbo
7,898
494
34
2
0
315,873
5
L
Ares
7,335
458
15
1
0
294,994
2
W
Apollo
7,974
498
89
6
0
278,571
0
W
Hun Batz
9,288
581
84
5
0
324,859
2
L
Eset
7,910
494
110
7
0
290,037
4
W
Guan Yu
9,688
606
132
8
0
338,636
4
W
Baron Samedi
8,718
545
96
6
0
303,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role