Player Matchup

Ah Puch
Ah Puch
Battleshouts
Ah Puch
Level 28
God Stats
1W - 0L
1,389 SR
Queue Stats
31W - 18L
1,642 Elo+
Solo
Geb
Geb
DangerouslyStiff
Geb
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Darko Kaneki
Hun Batz
Level 146
God Stats
1W - 1L
1,460 SR
Queue Stats
87W - 76L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
iDringus
The Morrigan
Level 146
God Stats
1W - 3L
1,368 SR
Queue Stats
70W - 77L
1,470 Elo+
Party 3
Skadi
Skadi
xTrExMAYH3M
Skadi
Level 63
God Stats
2W - 1L
1,467 SR
Queue Stats
107W - 116L
1,539 Elo+
Solo
Team Averages
Level 91
1,437 SR
1,511 Elo+

VS

Team Averages
Level 86
1,392 SR
1,483 Elo+
Hercules
Hercules
BOSS HM2W
Hercules
Level 26
God Stats
0W - 2L
1,215 SR
Queue Stats
7W - 9L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HoNehNay
Ah Muzen Cab
Level 109
God Stats
1W - 3L
1,357 SR
Queue Stats
70W - 75L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
Pragmata
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,430 Elo+
Party 2
Fafnir
Fafnir
SiberianWiFi
Fafnir
Level 129
God Stats
0W - 2L
1,350 SR
Queue Stats
208W - 195L
1,534 Elo+
Party 1
Ganesha
Ganesha
WI_WIND
Ganesha
Level 124
God Stats
5W - 9L
1,538 SR
Queue Stats
202W - 198L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Battleshouts
Ah Puch
20
12 / 2 / 15
12,456
958
28,912
15,505
6,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 1 / 22
9,509
731
7,295
10,086
9,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Darko Kaneki
Hun Batz
18
12 / 3 / 12
11,482
883
14,913
11,231
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
iDringus
The Morrigan
13
1 / 3 / 13
8,967
690
4,928
3,977
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 16
10,371
798
10,307
11,751
3,816
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOSS HM2W
Hercules
12
1 / 6 / 4
8,399
646
5,295
15,167
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
HoNehNay
Ah Muzen Cab
18
5 / 5 / 3
10,510
808
12,530
13,641
5,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Pragmata
Hun Batz
12
1 / 12 / 3
8,213
632
8,988
14,875
5,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
18
4 / 4 / 6
10,385
799
9,371
16,370
24,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
WI_WIND
Ganesha
17
0 / 4 / 10
9,057
697
6,935
14,705
15,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
31
Kills
11
12
Deaths
31
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
BOSS HM2W
Hercules
1
6
4
0.5
W
Ah Puch
Battleshouts
Ah Puch
12
2
15
9.75
W
0
1
22
11
W
Hun Batz
Darko Kaneki
Hun Batz
12
3
12
6
L
Ah Muzen Cab
HoNehNay
Ah Muzen Cab
5
5
3
1.3
L
Hun Batz
Pragmata
Hun Batz
1
12
3
0.21
L
Fafnir
4
4
6
1.75
L
Ganesha
WI_WIND
Ganesha
0
4
10
1.25
W
The Morrigan
iDringus
The Morrigan
1
3
13
2.5
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,355
Damage
43,119
52,550
Taken
74,758
24,660
Mitigated
60,810
23,454
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BOSS HM2W
Hercules
5,295
598
435
3,956
15,167
8,911
0
9,041
6,062
0
11,159
W
Ah Puch
Battleshouts
Ah Puch
28,912
2,170
999
7,508
15,505
6,147
835
4,016
10,748
55,727
0
W
7,295
570
3,033
2,738
10,086
9,107
392
4,322
5,212
12,267
0
W
Hun Batz
Darko Kaneki
Hun Batz
14,913
2,749
1,787
1,256
11,231
4,472
687
1,862
9,079
0
26,043
L
Ah Muzen Cab
HoNehNay
Ah Muzen Cab
12,530
2,520
611
4,389
13,641
5,928
1,825
7,969
5,632
0
38,156
L
Hun Batz
Pragmata
Hun Batz
8,988
2,381
63
643
14,875
5,551
156
6,955
7,864
0
14,951
L
Fafnir
9,371
2,387
2,207
4,832
16,370
24,639
0
7,772
8,510
17,932
0
L
Ganesha
WI_WIND
Ganesha
6,935
226
1,254
1,710
14,705
15,781
0
9,106
5,555
17,427
0
W
The Morrigan
iDringus
The Morrigan
4,928
846
792
114
3,977
1,118
1,333
1,341
2,584
12,092
0
W
10,307
6,170
2,003
3,224
11,751
3,816
1,901
3,724
7,822
0
27,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
46,564
165
Minions Killed
121
0
Camps Cleared
0
1,116,356
Distance Traveled
1,124,546
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,399
646
20
2
0
177,321
5
W
Ah Puch
12,456
958
76
6
0
224,454
2
W
Geb
9,509
731
18
1
0
273,876
0
W
Hun Batz
11,482
883
21
2
0
247,200
0
L
Ah Muzen Cab
10,510
808
60
5
0
241,136
0
L
Hun Batz
8,213
632
13
1
0
208,246
3
L
Fafnir
10,385
799
27
2
0
235,868
0
L
Ganesha
9,057
697
1
0
0
261,975
1
W
The Morrigan
8,967
690
7
1
0
126,748
0
W
Skadi
10,371
798
43
3
0
244,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role