Player Matchup

Cthulhu
Cthulhu
BlackIce080
Cthulhu
Level 49
God Stats
1W - 1L
1,785 SR
Queue Stats
74W - 80L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KappaLordD
Tsukuyomi
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
12W - 17L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
MajinBuusha
Xing Tian
Level 156
God Stats
2W - 1L
1,877 SR
Queue Stats
103W - 102L
1,647 Elo+
Party 1
Janus
Janus
Th3seus
Janus
Level 125
God Stats
12W - 12L
1,556 SR
Queue Stats
142W - 147L
1,498 Elo+
Party 1
Apollo
Apollo
Zephyriath
Apollo
Level 22
God Stats
1W - 4L
1,262 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 2
Team Averages
Level 76
1,549 SR
1,489 Elo+

VS

Team Averages
Level 91
1,537 SR
1,567 Elo+
Chronos
Chronos
FenrirPilot
Chronos
Level 105
God Stats
3W - 0L
1,613 SR
Queue Stats
47W - 50L
1,571 Elo+
Party 3
Ullr
Ullr
Mintaaaaay
Ullr
Level 142
God Stats
1W - 1L
1,584 SR
Queue Stats
72W - 72L
1,613 Elo+
Party 3
Bacchus
Bacchus
amNacho
Bacchus
Level 100
God Stats
2W - 1L
1,623 SR
Queue Stats
29W - 35L
1,534 Elo+
Party 3
Merlin
Merlin
frodo 111999
Merlin
Level 61
God Stats
3W - 1L
1,489 SR
Queue Stats
13W - 11L
1,497 Elo+
Party 3
Chaac
Chaac
mustachez
Chaac
Level 47
God Stats
3W - 1L
1,374 SR
Queue Stats
55W - 42L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackIce080
Cthulhu
11
2 / 2 / 0
6,396
533
7,089
7,398
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
KappaLordD
Tsukuyomi
11
2 / 5 / 1
6,674
556
2,933
8,395
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MajinBuusha
Xing Tian
9
0 / 2 / 1
5,421
452
2,431
10,452
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Th3seus
Janus
10
1 / 3 / 0
6,251
521
2,215
4,485
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zephyriath
Apollo
7
0 / 8 / 0
4,801
400
1,102
8,429
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FenrirPilot
Chronos
12
8 / 1 / 1
7,798
650
6,608
6,509
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 7
7,383
615
7,860
6,937
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
amNacho
Bacchus
11
4 / 0 / 6
7,138
595
3,835
4,902
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
1 / 2 / 3
6,581
548
2,741
3,418
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
mustachez
Chaac
13
3 / 2 / 2
7,588
632
4,862
9,693
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
20
20
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackIce080
Cthulhu
2
2
0
1
W
Chronos
FenrirPilot
Chronos
8
1
1
8.5
L
Tsukuyomi
KappaLordD
Tsukuyomi
2
5
1
0.5
L
Xing Tian
MajinBuusha
Xing Tian
0
2
1
0.25
W
4
0
7
7.5
L
Janus
Th3seus
Janus
1
3
0
0.33
L
Apollo
Zephyriath
Apollo
0
8
0
0
W
Bacchus
amNacho
Bacchus
4
0
6
7
W
Merlin
1
2
3
1.25
W
Chaac
mustachez
Chaac
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
25,906
39,159
Taken
31,459
18,464
Mitigated
14,921
8,401
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackIce080
Cthulhu
7,089
890
49
1,164
7,398
5,635
0
325
6,659
34,822
0
W
Chronos
FenrirPilot
Chronos
6,608
2,664
54
2,454
6,509
2,671
670
928
5,511
40,071
6,258
L
Tsukuyomi
KappaLordD
Tsukuyomi
2,933
885
0
2,005
8,395
2,764
0
2,095
6,235
0
28,043
L
Xing Tian
MajinBuusha
Xing Tian
2,431
315
52
3,533
10,452
6,215
0
3,682
6,734
14,056
0
W
7,860
4,337
620
4,039
6,937
2,208
860
1,897
4,910
0
50,847
L
Janus
Th3seus
Janus
2,215
151
0
750
4,485
1,374
0
1,736
2,749
38,007
0
L
Apollo
Zephyriath
Apollo
1,102
607
0
848
8,429
2,476
0
4,516
3,913
0
17,163
W
Bacchus
amNacho
Bacchus
3,835
571
828
1,322
4,902
3,942
168
1,811
3,032
17,680
0
W
Merlin
2,741
162
0
320
3,418
1,120
730
915
2,375
34,326
0
W
Chaac
mustachez
Chaac
4,862
692
0
5,088
9,693
4,980
230
5,225
3,835
0
39,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
36,488
297
Minions Killed
363
0
Camps Cleared
0
1,131,984
Distance Traveled
1,192,358
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,396
533
71
6
0
247,523
2
W
Chronos
7,798
650
84
7
0
232,270
2
L
Tsukuyomi
6,674
556
74
6
0
228,675
2
L
Xing Tian
5,421
452
13
1
0
220,368
4
W
Ullr
7,383
615
88
7
0
241,901
1
L
Janus
6,251
521
96
8
0
237,280
2
L
Apollo
4,801
400
43
4
0
198,138
3
W
Bacchus
7,138
595
27
2
0
247,121
4
W
Merlin
6,581
548
69
6
0
227,605
1
W
Chaac
7,588
632
95
8
0
243,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role