Player Matchup

Zeus
Zeus
CF-KillerBlackja
Zeus
Level 47
God Stats
0W - 1L
1,226 SR
Queue Stats
49W - 64L
1,366 Elo+
Party 2
Izanami
Izanami
DOWN_lucas04
Izanami
Level 41
God Stats
32W - 19L
1,588 SR
Queue Stats
136W - 132L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
kaldinn
Cthulhu
Level 29
God Stats
10W - 12L
1,457 SR
Queue Stats
93W - 97L
1,429 Elo+
Party 1
Bellona
Bellona
leo7715
Bellona
Level 29
God Stats
65W - 57L
1,586 SR
Queue Stats
90W - 96L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
twokirbytwo
Cu Chulainn
Level 74
God Stats
4W - 3L
1,468 SR
Queue Stats
39W - 30L
1,466 Elo+
Party 2
Team Averages
Level 44
1,465 SR
1,421 Elo+

VS

Team Averages
Level 85
1,431 SR
1,426 Elo+
Ares
Ares
GimmeUrTots213
Ares
Level 115
God Stats
4W - 6L
1,529 SR
Queue Stats
250W - 257L
1,405 Elo+
Solo
He Bo
He Bo
MythicalMidd
He Bo
Level 104
God Stats
3W - 1L
1,460 SR
Queue Stats
249W - 255L
1,434 Elo+
Party 3
Cliodhna
Cliodhna
Ur2dSenpai
Cliodhna
Level 107
God Stats
5W - 4L
1,434 SR
Queue Stats
139W - 159L
1,442 Elo+
Party 3
Rama
Rama
hojo2102
Rama
Level 74
God Stats
3W - 3L
1,505 SR
Queue Stats
71W - 84L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
jxlen1
Gilgamesh
Level 24
God Stats
2W - 7L
1,227 SR
Queue Stats
15W - 32L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,586
412
5,394
8,806
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Izanami
DOWN_lucas04
Izanami
12
1 / 8 / 3
7,461
466
6,979
13,685
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
kaldinn
Cthulhu
10
2 / 4 / 0
6,849
428
4,693
11,710
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
leo7715
Bellona
12
2 / 2 / 1
7,877
492
2,366
9,507
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
twokirbytwo
Cu Chulainn
11
2 / 8 / 1
7,129
446
7,899
14,172
8,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 8
9,683
605
11,536
11,897
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 5
9,138
571
10,368
7,320
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Ur2dSenpai
Cliodhna
16
3 / 2 / 4
9,211
576
3,011
9,310
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
15
3 / 0 / 12
9,125
570
9,357
7,224
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jxlen1
Gilgamesh
15
7 / 1 / 5
9,397
587
9,886
11,506
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
30
30
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Izanami
DOWN_lucas04
Izanami
1
8
3
0.31
W
9
3
8
4.33
W
8
1
5
10.5
W
Cliodhna
Ur2dSenpai
Cliodhna
3
2
4
2.5
W
Rama
3
0
12
9
W
Gilgamesh
jxlen1
Gilgamesh
7
1
5
9.5
L
Cthulhu
kaldinn
Cthulhu
2
4
0
0.5
L
Bellona
leo7715
Bellona
2
2
1
1.25
L
Cu Chulainn
twokirbytwo
Cu Chulainn
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
44,158
57,880
Taken
47,257
33,183
Mitigated
25,932
4,258
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,394
235
0
420
8,806
3,120
0
4,844
3,875
25,284
0
L
Izanami
DOWN_lucas04
Izanami
6,979
4,554
0
605
13,685
4,500
1,220
5,459
8,186
0
43,992
W
11,536
723
298
2,237
11,897
9,239
367
2,767
9,052
34,509
0
W
10,368
78
0
809
7,320
2,547
242
2,964
4,050
45,522
0
W
Cliodhna
Ur2dSenpai
Cliodhna
3,011
622
0
3,596
9,310
3,407
67
678
8,516
0
66,478
W
Rama
9,357
8,202
0
2,959
7,224
2,561
1,948
1,856
5,320
0
60,496
W
Gilgamesh
jxlen1
Gilgamesh
9,886
1,822
0
2,309
11,506
8,178
510
1,216
10,232
4,850
50,177
L
Cthulhu
kaldinn
Cthulhu
4,693
474
88
570
11,710
11,305
0
5,287
6,375
18,379
0
L
Bellona
leo7715
Bellona
2,366
392
0
1,317
9,507
5,454
0
2,558
6,901
0
40,875
L
Cu Chulainn
twokirbytwo
Cu Chulainn
7,899
1,942
30
1,228
14,172
8,804
0
4,713
8,978
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
46,554
313
Minions Killed
464
0
Camps Cleared
0
1,448,662
Distance Traveled
1,605,969
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,586
412
53
3
0
279,984
4
L
Izanami
7,461
466
98
6
0
260,358
0
W
Ares
9,683
605
39
2
0
306,698
1
W
He Bo
9,138
571
70
4
0
312,458
0
W
Cliodhna
9,211
576
137
9
0
392,528
0
W
Rama
9,125
570
118
7
0
305,810
2
W
Gilgamesh
9,397
587
100
6
0
288,475
2
L
Cthulhu
6,849
428
22
1
0
288,532
0
L
Bellona
7,877
492
76
5
0
327,709
0
L
Cu Chulainn
7,129
446
64
4
0
292,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role