Player Matchup

Hachiman
Hachiman
Cuhjuhjuh
Hachiman
Level 88
God Stats
4W - 4L
1,629 SR
Queue Stats
113W - 115L
1,518 Elo+
Party 2
Ravana
Ravana
EXTREME LEMON8
Ravana
Level 104
God Stats
5W - 12L
1,412 SR
Queue Stats
167W - 173L
1,467 Elo+
Party 2
Ares
Ares
Paranormal78
Ares
Level 28
God Stats
8W - 3L
1,476 SR
Queue Stats
50W - 41L
1,526 Elo+
Party 2
Anubis
Anubis
Saint Fuqledoo
Anubis
Level 145
God Stats
54W - 42L
1,683 SR
Queue Stats
284W - 288L
1,537 Elo+
Party 2
Bellona
Bellona
VincentDragneel
Bellona
Level 35
God Stats
2W - 2L
1,511 SR
Queue Stats
68W - 77L
1,473 Elo+
Solo
Team Averages
Level 80
1,542 SR
1,504 Elo+

VS

Team Averages
Level 55
1,503 SR
1,485 Elo+
Atlas
Atlas
Darkn3ssRises4U
Atlas
Level 103
God Stats
1W - 2L
1,730 SR
Queue Stats
233W - 207L
1,486 Elo+
Party 1
Artemis
Artemis
II6HOELEVEL6
Artemis
Level 48
God Stats
4W - 7L
1,454 SR
Queue Stats
104W - 113L
1,465 Elo+
Solo
Loki
Loki
Sakura7151
Loki
Level 41
God Stats
14W - 18L
1,516 SR
Queue Stats
159W - 137L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
ninjazayden
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
pumpdid9damage
Sun Wukong
Level 56
God Stats
0W - 2L
1,311 SR
Queue Stats
108W - 99L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cuhjuhjuh
Hachiman
10
1 / 3 / 3
6,211
565
3,026
5,638
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 2
6,754
614
3,719
6,492
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
6,009
546
766
5,306
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 0 / 0
7,777
707
6,637
6,510
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 0
6,543
595
4,402
5,899
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,004
546
4,483
8,467
4,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
II6HOELEVEL6
Artemis
5
0 / 6 / 1
4,270
388
557
4,354
518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 0
5,218
474
3,815
6,089
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
ninjazayden
Ao Kuang
4
0 / 3 / 0
4,167
379
411
3,403
694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
pumpdid9damage
Sun Wukong
11
2 / 2 / 0
6,494
590
3,339
6,142
2,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
7
7
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cuhjuhjuh
Hachiman
1
3
3
0.83
L
4
1
0
4
W
4
1
2
5
L
Artemis
II6HOELEVEL6
Artemis
0
6
1
0.08
W
2
1
2
3
W
6
0
0
6
L
1
3
0
0.33
W
2
2
0
1
L
Ao Kuang
ninjazayden
Ao Kuang
0
3
0
0
L
Sun Wukong
pumpdid9damage
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
12,605
29,845
Taken
28,455
13,697
Mitigated
9,105
12,775
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cuhjuhjuh
Hachiman
3,026
1,782
0
1,199
5,638
1,663
2,152
1,845
3,793
0
33,766
L
4,483
1,239
0
961
8,467
4,626
0
3,177
5,290
24,435
0
W
3,719
808
0
2,735
6,492
2,389
0
369
6,123
0
36,953
L
Artemis
II6HOELEVEL6
Artemis
557
270
0
215
4,354
518
0
760
3,594
0
7,206
W
766
163
515
2,374
5,306
2,562
642
1,244
4,062
8,428
0
W
6,637
64
0
4,500
6,510
3,109
1,656
1,416
5,094
54,993
0
L
3,815
843
0
1,139
6,089
959
0
2,275
3,814
0
19,415
W
4,402
1,817
0
1,452
5,899
3,974
375
0
5,899
0
29,256
L
Ao Kuang
ninjazayden
Ao Kuang
411
60
0
888
3,403
694
0
1,191
2,212
5,305
3,276
L
Sun Wukong
pumpdid9damage
Sun Wukong
3,339
975
0
1,867
6,142
2,308
712
0
6,142
0
31,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
26,153
340
Minions Killed
176
0
Camps Cleared
0
1,063,090
Distance Traveled
794,962
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,211
565
62
6
0
204,461
0
L
Atlas
6,004
546
42
4
0
196,989
2
W
Ravana
6,754
614
80
7
0
238,572
0
L
Artemis
4,270
388
14
1
0
97,072
1
W
Ares
6,009
546
12
1
0
211,466
1
W
Anubis
7,777
707
125
11
0
172,285
2
L
Loki
5,218
474
37
3
0
196,992
0
W
Bellona
6,543
595
61
6
0
236,306
1
L
Ao Kuang
4,167
379
14
1
0
96,833
1
L
Sun Wukong
6,494
590
69
6
0
207,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role