Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Fals3Bane
Tyr
Level 144
God Stats
5W - 2L
1,749 SR
Queue Stats
21W - 21L
1,473 Elo+
Party 1
Medusa
Medusa
ZenoraVivian
Medusa
Level 78
God Stats
3W - 0L
1,526 SR
Queue Stats
63W - 57L
1,505 Elo+
Party 1
Cerberus
Cerberus
shanooo
Cerberus
Level 126
God Stats
4W - 1L
1,664 SR
Queue Stats
55W - 53L
1,497 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,495 Elo+

VS

Team Averages
Level 60
1,476 SR
1,508 Elo+
Neith
Neith
Besi970
Neith
Level 109
God Stats
6W - 10L
1,464 SR
Queue Stats
367W - 376L
1,549 Elo+
Party 3
Chaac
Chaac
Pyrell
Chaac
Level 49
God Stats
6W - 6L
1,487 SR
Queue Stats
242W - 218L
1,527 Elo+
Party 4
Zeus
Zeus
S0Duh
Zeus
Level 42
God Stats
37W - 58L
1,404 SR
Queue Stats
42W - 70L
1,392 Elo+
Solo
Anubis
Anubis
mcblaster69
Anubis
Level 21
God Stats
2W - 3L
1,535 SR
Queue Stats
43W - 38L
1,540 Elo+
Party 4
Thanatos
Thanatos
pelos3000
Thanatos
Level 80
God Stats
19W - 22L
1,490 SR
Queue Stats
32W - 32L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
0 / 1 / 17
9,574
957
7,756
5,438
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
 
Charybdis
16
2 / 2 / 12
9,338
934
3,700
6,176
2,549
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 12
10,926
1,093
11,838
6,692
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
12 / 2 / 5
11,545
1,155
13,478
8,192
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
shanooo
Cerberus
17
2 / 2 / 17
10,102
1,010
4,893
11,437
12,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

258

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Besi970
Neith
16
1 / 2 / 2
9,231
923
3,732
7,038
2,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Pyrell
Chaac
16
1 / 3 / 5
9,806
981
12,620
10,533
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
S0Duh
Zeus
15
1 / 11 / 2
8,848
885
10,573
13,282
3,034
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
15
0 / 4 / 3
8,491
849
2,735
7,639
2,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
pelos3000
Thanatos
15
4 / 2 / 1
9,573
957
4,113
5,927
1,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
22
Kills
7
7
Deaths
22
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
17
8.5
W
Charybdis
 
Charybdis
2
2
12
4
L
Neith
Besi970
Neith
1
2
2
1
W
6
0
12
12
L
Chaac
Pyrell
Chaac
1
3
5
1.17
L
Zeus
S0Duh
Zeus
1
11
2
0.18
W
Medusa
12
2
5
7.25
L
Anubis
0
4
3
0.38
L
Thanatos
pelos3000
Thanatos
4
2
1
2.25
W
Cerberus
shanooo
Cerberus
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,665
Damage
33,773
37,935
Taken
44,419
28,220
Mitigated
20,054
3,546
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,756
499
0
751
5,438
2,141
0
1,874
3,479
18,632
0
W
Charybdis
 
Charybdis
3,700
1,826
0
0
6,176
2,549
0
1,447
4,644
0
18,509
L
Neith
Besi970
Neith
3,732
1,312
0
524
7,038
2,104
0
3,144
3,501
0
23,665
W
11,838
792
0
1,286
6,692
6,939
0
2,954
3,614
1,933
22,864
L
Chaac
Pyrell
Chaac
12,620
1,937
0
3,594
10,533
10,068
0
2,574
7,642
223
39,058
L
Zeus
S0Duh
Zeus
10,573
1,634
0
578
13,282
3,034
0
3,134
9,686
29,975
0
W
Medusa
13,478
5,348
0
0
8,192
3,987
0
1,762
6,255
0
39,883
L
Anubis
2,735
158
0
613
7,639
2,909
0
2,177
5,200
14,954
0
L
Thanatos
pelos3000
Thanatos
4,113
110
0
2,039
5,927
1,939
0
1,107
4,587
0
6,593
W
Cerberus
shanooo
Cerberus
4,893
58
0
1,509
11,437
12,604
0
5,482
5,668
22,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
45,949
191
Minions Killed
198
12
Camps Cleared
5
1,036,564
Distance Traveled
928,596
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,574
957
21
2
0
204,159
0
W
Charybdis
9,338
934
48
5
0
184,614
0
L
Neith
9,231
923
50
5
1
185,495
1
W
Tyr
10,926
1,093
24
2
7
225,031
0
L
Chaac
9,806
981
77
8
1
205,069
1
L
Zeus
8,848
885
39
4
3
153,641
0
W
Medusa
11,545
1,155
61
6
4
210,621
2
L
Anubis
8,491
849
26
3
0
181,230
2
L
Thanatos
9,573
957
6
1
0
203,161
1
W
Cerberus
10,102
1,010
37
4
1
212,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role