Player Matchup

Khepri
Khepri
ChuChuChrainn
Khepri
Level 100
God Stats
15W - 9L
1,535 SR
Queue Stats
101W - 86L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ConkCreatBaby
Tsukuyomi
Level 121
God Stats
4W - 2L
1,530 SR
Queue Stats
170W - 147L
1,567 Elo+
Party 1
Freya
Freya
PerkyJacksxn
Freya
Level 33
God Stats
9W - 5L
1,533 SR
Queue Stats
23W - 28L
1,482 Elo+
Party 1
Neith
Neith
Regielekii
Neith
Level 86
God Stats
4W - 5L
1,443 SR
Queue Stats
173W - 171L
1,588 Elo+
Party 1
Achilles
Achilles
gamerbaers
Achilles
Level 108
God Stats
85W - 70L
1,630 SR
Queue Stats
326W - 316L
1,549 Elo+
Party 1
Team Averages
Level 90
1,534 SR
1,537 Elo+

VS

Team Averages
Level 65
1,444 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AyDropout
Susano
Level 119
God Stats
33W - 23L
1,659 SR
Queue Stats
355W - 323L
1,560 Elo+
Party 2
Mulan
Mulan
DepressedSimpBoy
Mulan
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 2
Ares
Ares
Tsxchii
Ares
Level 7
God Stats
0W - 2L
1,336 SR
Queue Stats
10W - 8L
1,552 Elo+
Party 2
Bellona
Bellona
rnbleonstone
Bellona
Level 43
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 8
6,519
501
3,075
9,250
6,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ConkCreatBaby
Tsukuyomi
15
7 / 2 / 2
8,642
665
8,361
8,176
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 1
7,020
540
4,024
8,186
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
13
2 / 0 / 3
7,835
603
5,895
4,858
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
gamerbaers
Achilles
13
5 / 3 / 1
8,107
624
9,287
14,116
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 3
6,350
488
5,297
7,135
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
AyDropout
Susano
12
7 / 2 / 2
7,700
592
8,383
9,056
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 2
7,126
548
8,602
11,727
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Tsxchii
Ares
8
0 / 2 / 4
5,687
437
1,466
7,674
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
rnbleonstone
Bellona
8
0 / 4 / 0
5,302
408
1,880
7,494
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
10
10
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
L
Susano
AyDropout
Susano
7
2
2
4
W
1
3
8
1.67
W
Tsukuyomi
ConkCreatBaby
Tsukuyomi
7
2
2
4
L
2
5
2
0.6
W
2
2
1
1.25
W
Neith
2
0
3
3.5
L
Ares
Tsxchii
Ares
0
2
4
1
W
Achilles
gamerbaers
Achilles
5
3
1
1.83
L
Bellona
rnbleonstone
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
25,628
44,586
Taken
43,086
23,290
Mitigated
20,955
17,130
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,297
112
0
1,636
7,135
1,995
27
802
6,333
37,724
0
L
Susano
AyDropout
Susano
8,383
2,119
0
2,664
9,056
2,896
0
679
8,344
0
45,243
W
3,075
831
670
1,726
9,250
6,823
0
2,499
6,556
15,130
0
W
Tsukuyomi
ConkCreatBaby
Tsukuyomi
8,361
1,577
0
2,906
8,176
2,900
0
1,374
6,638
0
56,099
L
8,602
1,525
0
3,240
11,727
6,299
0
54
11,056
2,290
37,226
W
4,024
1,388
77
3,321
8,186
2,379
570
279
7,865
39,596
0
W
Neith
5,895
2,148
0
2,061
4,858
1,820
0
1,831
2,686
0
56,422
L
Ares
Tsxchii
Ares
1,466
249
0
275
7,674
6,312
0
3,849
3,751
9,948
0
W
Achilles
gamerbaers
Achilles
9,287
3,368
91
6,278
14,116
9,368
42
811
12,698
0
41,765
L
Bellona
rnbleonstone
Bellona
1,880
355
0
800
7,494
3,453
0
1,715
5,779
0
19,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
32,165
398
Minions Killed
296
0
Camps Cleared
0
1,302,563
Distance Traveled
1,249,953
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,350
488
66
5
0
217,913
5
L
Susano
7,700
592
85
7
0
277,584
4
W
Khepri
6,519
501
20
2
0
234,745
1
W
Tsukuyomi
8,642
665
108
8
0
297,601
1
L
Mulan
7,126
548
80
6
0
234,152
4
W
Freya
7,020
540
73
6
0
246,539
2
W
Neith
7,835
603
122
9
0
258,250
5
L
Ares
5,687
437
18
1
0
248,185
2
W
Achilles
8,107
624
75
6
0
265,428
1
L
Bellona
5,302
408
47
4
0
272,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role