Player Matchup

Ne Zha
Ne Zha
Forest_Golem
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,331 Elo+
Party 1
Bellona
Bellona
Rein_Ares
Bellona
Level 108
God Stats
3W - 2L
1,518 SR
Queue Stats
275W - 312L
1,436 Elo+
Party 1
Merlin
Merlin
TTV-OG_Nacros77
Merlin
Level 107
God Stats
5W - 5L
1,487 SR
Queue Stats
335W - 355L
1,480 Elo+
Party 1
Ullr
Ullr
WiNdy_GoD197
Ullr
Level 66
God Stats
17W - 21L
1,479 SR
Queue Stats
310W - 298L
1,500 Elo+
Solo
Anubis
Anubis
Xion030312
Anubis
Level 138
God Stats
1W - 1L
1,475 SR
Queue Stats
40W - 65L
1,390 Elo+
Party 1
Team Averages
Level 97
1,492 SR
1,427 Elo+

VS

Team Averages
Level 99
1,573 SR
1,451 Elo+
Cthulhu
Cthulhu
A PAYNE BRINGER
Cthulhu
Level 104
God Stats
19W - 18L
1,529 SR
Queue Stats
214W - 208L
1,476 Elo+
Party 2
Freya
Freya
HappySadMask
Freya
Level 82
God Stats
2W - 0L
1,563 SR
Queue Stats
146W - 156L
1,418 Elo+
Party 3
Bellona
Bellona
Yeah Im7753
Bellona
Level 109
God Stats
11W - 8L
1,477 SR
Queue Stats
169W - 164L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
im__bad_at_games
Xbalanque
Level 54
God Stats
32W - 32L
1,513 SR
Queue Stats
53W - 55L
1,421 Elo+
Party 3
Bastet
Bastet
rvb3150
Bastet
Level 145
God Stats
2W - 0L
1,781 SR
Queue Stats
52W - 56L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 7 / 3
6,232
415
3,224
10,439
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Rein_Ares
Bellona
14
5 / 6 / 2
8,504
567
12,475
13,197
14,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 4
7,551
503
5,690
9,867
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 0
7,175
478
6,710
9,610
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Xion030312
Anubis
13
3 / 5 / 1
8,034
536
8,175
10,457
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,091
539
8,517
9,268
6,753
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 2
8,364
558
3,275
9,872
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Yeah Im7753
Bellona
15
7 / 6 / 2
9,040
603
11,404
14,621
14,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
13
5 / 3 / 4
8,015
534
6,072
9,200
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
rvb3150
Bastet
15
9 / 1 / 7
9,471
631
11,613
10,951
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
14
Kills
27
27
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Ne Zha
0
7
3
0.21
W
2
3
2
1
L
Bellona
Rein_Ares
Bellona
5
6
2
1
L
1
6
4
0.5
L
5
3
0
1.67
L
Anubis
Xion030312
Anubis
3
5
1
0.7
W
Bellona
Yeah Im7753
Bellona
7
6
2
1.33
W
Xbalanque
5
3
4
2.33
W
Bastet
rvb3150
Bastet
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
40,881
53,570
Taken
53,912
27,757
Mitigated
29,528
12,101
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,517
1,258
0
1,499
9,268
6,753
0
3,507
5,525
40,567
0
L
Ne Zha
3,224
870
0
2,243
10,439
3,192
0
803
9,636
0
24,704
W
3,275
1,081
0
5,181
9,872
2,955
742
4,045
5,793
49,259
0
L
Bellona
Rein_Ares
Bellona
12,475
5,142
0
2,183
13,197
14,137
0
590
12,607
0
45,201
L
5,690
451
336
1,852
9,867
2,941
0
3,500
6,367
42,276
0
L
6,710
1,959
0
2,712
9,610
3,036
0
3,501
6,109
0
33,908
L
Anubis
Xion030312
Anubis
8,175
486
0
2,775
10,457
4,451
0
3,398
7,059
48,911
0
W
Bellona
Yeah Im7753
Bellona
11,404
5,665
0
5,020
14,621
14,017
650
515
14,106
0
50,013
W
Xbalanque
6,072
1,282
0
1,330
9,200
2,860
0
1,876
7,142
0
41,361
W
Bastet
rvb3150
Bastet
11,613
3,365
0
2,152
10,951
2,943
0
3,426
7,481
0
56,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
42,981
382
Minions Killed
437
0
Camps Cleared
0
1,323,699
Distance Traveled
1,451,010
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,091
539
54
4
0
299,917
3
L
Ne Zha
6,232
415
53
4
0
264,999
5
W
Freya
8,364
558
117
8
0
265,269
3
L
Bellona
8,504
567
84
6
0
277,022
2
L
Merlin
7,551
503
85
6
0
263,337
5
L
Ullr
7,175
478
59
4
0
281,159
3
L
Anubis
8,034
536
101
7
0
237,182
1
W
Bellona
9,040
603
107
7
0
231,918
2
W
Xbalanque
8,015
534
79
5
0
296,970
5
W
Bastet
9,471
631
80
5
0
356,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role