Player Matchup

Eset
Eset
BlackIce080
Eset
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 80L
1,578 Elo+
Party 3
Hercules
Hercules
Captinsano18
Hercules
Level 123
God Stats
4W - 2L
1,543 SR
Queue Stats
65W - 60L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KappaLordD
Tsukuyomi
Level 28
God Stats
0W - 3L
1,324 SR
Queue Stats
12W - 17L
1,513 Elo+
Party 3
Yemoja
Yemoja
TheSkippr
Yemoja
Level 29
God Stats
2W - 4L
1,452 SR
Queue Stats
63W - 72L
1,520 Elo+
Party 1
Apollo
Apollo
Zephyriath
Apollo
Level 22
God Stats
1W - 4L
1,324 SR
Queue Stats
2W - 6L
1,326 Elo+
Party 3
Team Averages
Level 50
1,429 SR
1,492 Elo+

VS

Team Averages
Level 61
1,601 SR
1,530 Elo+
Vamana
Vamana
FuriousPillow2
Vamana
Level 43
God Stats
13W - 5L
1,644 SR
Queue Stats
136W - 106L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KruceWayne
Morgan Le Fay
Level 68
God Stats
10W - 8L
1,600 SR
Queue Stats
228W - 218L
1,545 Elo+
Party 2
Ravana
Ravana
PoteDecodeina
Ravana
Level 43
God Stats
8W - 7L
1,489 SR
Queue Stats
88W - 101L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Solmyr13
Xing Tian
Level 44
God Stats
2W - 1L
1,612 SR
Queue Stats
40W - 43L
1,541 Elo+
Party 2
Medusa
Medusa
dialupdixon
Medusa
Level 105
God Stats
31W - 20L
1,660 SR
Queue Stats
500W - 448L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,801
453
2,671
9,098
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Captinsano18
Hercules
10
0 / 2 / 0
6,191
413
1,416
4,029
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
KappaLordD
Tsukuyomi
11
4 / 4 / 3
7,342
489
5,923
11,884
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TheSkippr
Yemoja
13
3 / 2 / 4
7,969
531
5,653
7,917
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
Zephyriath
Apollo
10
0 / 6 / 1
6,135
409
1,847
9,582
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,663
644
3,115
6,402
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
KruceWayne
Morgan Le Fay
14
2 / 2 / 5
8,254
550
5,448
6,352
2,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 5 / 2
7,814
521
3,310
9,376
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Solmyr13
Xing Tian
11
0 / 1 / 10
7,521
501
2,812
9,212
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
9 / 0 / 3
9,785
652
12,168
6,847
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
17
17
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Hercules
Captinsano18
Hercules
0
2
0
0
W
3
0
1
3.5
L
Tsukuyomi
KappaLordD
Tsukuyomi
4
4
3
1.38
W
Morgan Le Fay
KruceWayne
Morgan Le Fay
2
2
5
2.25
W
3
5
2
0.8
W
Xing Tian
Solmyr13
Xing Tian
0
1
10
5
L
Yemoja
TheSkippr
Yemoja
3
2
4
2.5
L
Apollo
Zephyriath
Apollo
0
6
1
0.08
W
Medusa
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
26,853
42,510
Taken
38,189
14,010
Mitigated
20,280
11,710
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,671
583
613
1,731
9,098
4,133
0
2,301
6,797
16,876
0
L
Hercules
Captinsano18
Hercules
1,416
700
0
956
4,029
1,771
0
0
4,029
0
26,712
W
3,115
1,683
0
4,016
6,402
5,038
191
151
6,133
0
65,078
L
Tsukuyomi
KappaLordD
Tsukuyomi
5,923
1,366
0
3,881
11,884
3,443
0
1,392
10,492
0
38,475
W
Morgan Le Fay
KruceWayne
Morgan Le Fay
5,448
457
0
2,379
6,352
2,379
1,534
2,798
3,288
46,005
0
W
3,310
624
0
2,954
9,376
3,476
0
1,765
7,531
0
41,850
W
Xing Tian
Solmyr13
Xing Tian
2,812
182
370
2,964
9,212
6,851
189
2,469
6,661
14,380
0
L
Yemoja
TheSkippr
Yemoja
5,653
989
1,639
1,240
7,917
2,791
0
3,339
4,578
51,224
0
L
Apollo
Zephyriath
Apollo
1,847
1,021
0
1,650
9,582
1,872
0
1,983
7,599
0
32,792
W
Medusa
12,168
4,263
0
2,847
6,847
2,536
1,533
914
5,889
0
86,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
43,037
349
Minions Killed
460
0
Camps Cleared
0
1,297,841
Distance Traveled
1,475,484
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,801
453
33
2
0
285,256
2
L
Hercules
6,191
413
66
4
0
186,217
2
W
Vamana
9,663
644
125
8
0
334,811
3
L
Tsukuyomi
7,342
489
71
5
0
288,128
1
W
Morgan Le Fay
8,254
550
94
6
0
276,517
11
W
Ravana
7,814
521
77
5
0
279,017
3
W
Xing Tian
7,521
501
32
2
0
298,143
10
L
Yemoja
7,969
531
107
7
0
278,614
6
L
Apollo
6,135
409
72
5
0
259,626
1
W
Medusa
9,785
652
132
9
0
286,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role